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Side by Side Diff: Source/platform/graphics/filters/FEDiffuseLighting.h

Issue 137933002: Update more platform classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2013 Google Inc. All rights reserved. 5 * Copyright (C) 2013 Google Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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46 46
47 float kernelUnitLengthX() const; 47 float kernelUnitLengthX() const;
48 bool setKernelUnitLengthX(float); 48 bool setKernelUnitLengthX(float);
49 49
50 float kernelUnitLengthY() const; 50 float kernelUnitLengthY() const;
51 bool setKernelUnitLengthY(float); 51 bool setKernelUnitLengthY(float);
52 52
53 const LightSource* lightSource() const; 53 const LightSource* lightSource() const;
54 void setLightSource(PassRefPtr<LightSource>); 54 void setLightSource(PassRefPtr<LightSource>);
55 55
56 virtual TextStream& externalRepresentation(TextStream&, int indention) const ; 56 virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
57 57
58 private: 58 private:
59 FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRef Ptr<LightSource>); 59 FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRef Ptr<LightSource>);
60 }; 60 };
61 61
62 } // namespace WebCore 62 } // namespace WebCore
63 63
64 #endif // FEDiffuseLighting_h 64 #endif // FEDiffuseLighting_h
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