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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/run_loop.h" | |
| 6 #include "cc/output/context_provider.h" | |
| 7 #include "content/browser/aura/image_transport_factory.h" | |
| 8 #include "content/public/browser/gpu_data_manager.h" | |
| 9 #include "content/test/content_browser_test.h" | |
| 10 #include "gpu/GLES2/gl2extchromium.h" | |
| 11 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 12 #include "testing/gmock/include/gmock/gmock.h" | |
| 13 #include "ui/compositor/compositor.h" | |
| 14 | |
| 15 namespace content { | |
| 16 namespace { | |
| 17 | |
| 18 class ImageTransportFactoryBrowserTest : public ContentBrowserTest { | |
| 19 public: | |
| 20 ImageTransportFactoryBrowserTest() {} | |
| 21 | |
| 22 virtual void SetUp() OVERRIDE { | |
| 23 UseRealGLContexts(); | |
| 24 ContentBrowserTest::SetUp(); | |
| 25 } | |
| 26 }; | |
| 27 | |
| 28 class MockImageTransportFactoryObserver : public ImageTransportFactoryObserver { | |
| 29 public: | |
| 30 MOCK_METHOD0(OnLostResources, void()); | |
| 31 }; | |
| 32 | |
| 33 // Checks that upon context loss, the observer is called and the created | |
| 34 // resources are reset. | |
| 35 IN_PROC_BROWSER_TEST_F(ImageTransportFactoryBrowserTest, TestLostContext) { | |
| 36 // This test doesn't make sense in software compositing mode. | |
| 37 if (!GpuDataManager::GetInstance()->CanUseGpuBrowserCompositor()) | |
| 38 return; | |
| 39 | |
| 40 ImageTransportFactory* factory = ImageTransportFactory::GetInstance(); | |
| 41 scoped_refptr<ui::Texture> texture = factory->CreateTransportClient(1.f); | |
| 42 ASSERT_TRUE(texture.get()); | |
| 43 | |
| 44 MockImageTransportFactoryObserver observer; | |
| 45 factory->AddObserver(&observer); | |
| 46 | |
| 47 base::RunLoop run_loop; | |
| 48 EXPECT_CALL(observer, OnLostResources()) | |
| 49 .WillOnce(testing::InvokeWithoutArgs(&run_loop, &base::RunLoop::Quit)); | |
| 50 | |
| 51 ui::ContextFactory* context_factory = ui::ContextFactory::GetInstance(); | |
| 52 | |
| 53 gpu::gles2::GLES2Interface* gl = | |
| 54 context_factory->SharedMainThreadContextProvider()->ContextGL(); | |
| 55 gl->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, | |
| 56 GL_INNOCENT_CONTEXT_RESET_ARB); | |
| 57 | |
| 58 // We have to flush to make sure that the client side gets a chance to notice | |
| 59 // the context is gone. | |
| 60 gl->Flush(); | |
| 61 | |
| 62 run_loop.Run(); | |
| 63 EXPECT_EQ(0u, texture->PrepareTexture()); | |
| 64 | |
| 65 factory->RemoveObserver(&observer); | |
| 66 } | |
| 67 | |
| 68 } // anonymous namespace | |
| 69 } // namespace content | |
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