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Issue 13786002: [WIP] New GC related APIs. (Closed) Base URL: git://github.com/v8/v8.git@master
Patch Set: fix Created 7 years, 8 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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37 37
38 // Structure for tracking global handles. 38 // Structure for tracking global handles.
39 // A single list keeps all the allocated global handles. 39 // A single list keeps all the allocated global handles.
40 // Destroyed handles stay in the list but is added to the free list. 40 // Destroyed handles stay in the list but is added to the free list.
41 // At GC the destroyed global handles are removed from the free list 41 // At GC the destroyed global handles are removed from the free list
42 // and deallocated. 42 // and deallocated.
43 43
44 // An object group is treated like a single JS object: if one of object in 44 // An object group is treated like a single JS object: if one of object in
45 // the group is alive, all objects in the same group are considered alive. 45 // the group is alive, all objects in the same group are considered alive.
46 // An object group is used to simulate object relationship in a DOM tree. 46 // An object group is used to simulate object relationship in a DOM tree.
47 class ObjectGroup { 47
48 public: 48 struct ObjectGroupConnection {
49 static ObjectGroup* New(Object*** handles, 49 ObjectGroupConnection(void* id, Object** object)
50 size_t length, 50 : id(id), object(object) {}
51 v8::RetainedObjectInfo* info) { 51
52 ASSERT(length > 0); 52 bool operator==(const ObjectGroupConnection& other) const {
53 ObjectGroup* group = reinterpret_cast<ObjectGroup*>( 53 return id == other.id;
54 malloc(OFFSET_OF(ObjectGroup, objects_[length])));
55 group->length_ = length;
56 group->info_ = info;
57 CopyWords(group->objects_, handles, static_cast<int>(length));
58 return group;
59 } 54 }
60 55
61 void Dispose() { 56 bool operator<(const ObjectGroupConnection& other) const {
62 if (info_ != NULL) info_->Dispose(); 57 return id < other.id;
63 free(this);
64 } 58 }
65 59
66 size_t length_; 60 void* id;
67 v8::RetainedObjectInfo* info_; 61 Object** object;
68 Object** objects_[1]; // Variable sized array.
69
70 private:
71 void* operator new(size_t size);
72 void operator delete(void* p);
73 ~ObjectGroup();
74 DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectGroup);
75 }; 62 };
76 63
77 64
65 struct GroupRetainedObjectInfo {
66 GroupRetainedObjectInfo(void* id, RetainedObjectInfo* info)
67 : id(id), info(info) {}
68
69 ~GroupRetainedObjectInfo();
Sven Panne 2013/04/10 08:37:49 Kill me! :-)
marja 2013/04/10 09:31:07 Done.
70
71 bool operator==(const GroupRetainedObjectInfo& other) const {
72 return id == other.id;
73 }
74
75 bool operator<(const GroupRetainedObjectInfo& other) const {
76 return id < other.id;
77 }
78
79 void* id;
80 RetainedObjectInfo* info;
81 };
82
83
78 // An implicit references group consists of two parts: a parent object and 84 // An implicit references group consists of two parts: a parent object and
79 // a list of children objects. If the parent is alive, all the children 85 // a list of children objects. If the parent is alive, all the children
80 // are alive too. 86 // are alive too.
81 class ImplicitRefGroup { 87 class ImplicitRefGroup {
82 public: 88 public:
83 static ImplicitRefGroup* New(HeapObject** parent, 89 static ImplicitRefGroup* New(HeapObject** parent,
84 Object*** children, 90 Object*** children,
85 size_t length) { 91 size_t length) {
86 ASSERT(length > 0); 92 ASSERT(length > 0);
87 ImplicitRefGroup* group = reinterpret_cast<ImplicitRefGroup*>( 93 ImplicitRefGroup* group = reinterpret_cast<ImplicitRefGroup*>(
(...skipping 118 matching lines...)
206 // can be skipped and false otherwise. 212 // can be skipped and false otherwise.
207 bool IterateObjectGroups(ObjectVisitor* v, WeakSlotCallbackWithHeap can_skip); 213 bool IterateObjectGroups(ObjectVisitor* v, WeakSlotCallbackWithHeap can_skip);
208 214
209 // Add an object group. 215 // Add an object group.
210 // Should be only used in GC callback function before a collection. 216 // Should be only used in GC callback function before a collection.
211 // All groups are destroyed after a garbage collection. 217 // All groups are destroyed after a garbage collection.
212 void AddObjectGroup(Object*** handles, 218 void AddObjectGroup(Object*** handles,
213 size_t length, 219 size_t length,
214 v8::RetainedObjectInfo* info); 220 v8::RetainedObjectInfo* info);
215 221
222 // Associates handle with the object group represented by id.
223 // Should be only used in GC callback function before a collection.
224 // All groups are destroyed after a garbage collection.
225 void SetObjectGroupId(Object** handle,
226 void* id);
227
228 void SetRetainedObjectInfo(void* id,
229 RetainedObjectInfo* info = NULL);
230
216 // Add an implicit references' group. 231 // Add an implicit references' group.
217 // Should be only used in GC callback function before a collection. 232 // Should be only used in GC callback function before a collection.
218 // All groups are destroyed after a mark-compact collection. 233 // All groups are destroyed after a mark-compact collection.
219 void AddImplicitReferences(HeapObject** parent, 234 void AddImplicitReferences(HeapObject** parent,
220 Object*** children, 235 Object*** children,
221 size_t length); 236 size_t length);
222 237
223 // Returns the object groups. 238 List<ObjectGroupConnection>* object_groups() {
224 List<ObjectGroup*>* object_groups() { return &object_groups_; } 239 return &object_groups_;
240 }
241
242 List<GroupRetainedObjectInfo>* retained_object_infos() {
243 return &retained_object_infos_;
244 }
225 245
226 // Returns the implicit references' groups. 246 // Returns the implicit references' groups.
227 List<ImplicitRefGroup*>* implicit_ref_groups() { 247 List<ImplicitRefGroup*>* implicit_ref_groups() {
228 return &implicit_ref_groups_; 248 return &implicit_ref_groups_;
229 } 249 }
230 250
231 // Remove bags, this should only happen after GC. 251 // Remove bags, this should only happen after GC.
232 void RemoveObjectGroups(); 252 void RemoveObjectGroups();
233 void RemoveImplicitRefGroups(); 253 void RemoveImplicitRefGroups();
234 254
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263 283
264 // Free list of nodes. 284 // Free list of nodes.
265 Node* first_free_; 285 Node* first_free_;
266 286
267 // Contains all nodes holding new space objects. Note: when the list 287 // Contains all nodes holding new space objects. Note: when the list
268 // is accessed, some of the objects may have been promoted already. 288 // is accessed, some of the objects may have been promoted already.
269 List<Node*> new_space_nodes_; 289 List<Node*> new_space_nodes_;
270 290
271 int post_gc_processing_count_; 291 int post_gc_processing_count_;
272 292
273 List<ObjectGroup*> object_groups_; 293 List<ObjectGroupConnection> object_groups_;
294 List<GroupRetainedObjectInfo> retained_object_infos_;
274 List<ImplicitRefGroup*> implicit_ref_groups_; 295 List<ImplicitRefGroup*> implicit_ref_groups_;
275 296
276 friend class Isolate; 297 friend class Isolate;
277 298
278 DISALLOW_COPY_AND_ASSIGN(GlobalHandles); 299 DISALLOW_COPY_AND_ASSIGN(GlobalHandles);
279 }; 300 };
280 301
281 302
282 } } // namespace v8::internal 303 } } // namespace v8::internal
283 304
284 #endif // V8_GLOBAL_HANDLES_H_ 305 #endif // V8_GLOBAL_HANDLES_H_
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