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Issue 1378533002: [es6] Introduce %ToInteger and %ToLength. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/api.h" 5 #include "src/api.h"
6 6
7 #include <string.h> // For memcpy, strlen. 7 #include <string.h> // For memcpy, strlen.
8 #ifdef V8_USE_ADDRESS_SANITIZER 8 #ifdef V8_USE_ADDRESS_SANITIZER
9 #include <sanitizer/asan_interface.h> 9 #include <sanitizer/asan_interface.h>
10 #endif // V8_USE_ADDRESS_SANITIZER 10 #endif // V8_USE_ADDRESS_SANITIZER
(...skipping 2919 matching lines...) Expand 10 before | Expand all | Expand 10 after
2930 RETURN_TO_LOCAL_UNCHECKED(ToNumber(isolate->GetCurrentContext()), Number); 2930 RETURN_TO_LOCAL_UNCHECKED(ToNumber(isolate->GetCurrentContext()), Number);
2931 } 2931 }
2932 2932
2933 2933
2934 MaybeLocal<Integer> Value::ToInteger(Local<Context> context) const { 2934 MaybeLocal<Integer> Value::ToInteger(Local<Context> context) const {
2935 auto obj = Utils::OpenHandle(this); 2935 auto obj = Utils::OpenHandle(this);
2936 if (obj->IsSmi()) return ToApiHandle<Integer>(obj); 2936 if (obj->IsSmi()) return ToApiHandle<Integer>(obj);
2937 PREPARE_FOR_EXECUTION(context, "ToInteger", Integer); 2937 PREPARE_FOR_EXECUTION(context, "ToInteger", Integer);
2938 Local<Integer> result; 2938 Local<Integer> result;
2939 has_pending_exception = 2939 has_pending_exception =
2940 !ToLocal<Integer>(i::Execution::ToInteger(isolate, obj), &result); 2940 !ToLocal<Integer>(i::Object::ToInteger(isolate, obj), &result);
2941 RETURN_ON_FAILED_EXECUTION(Integer); 2941 RETURN_ON_FAILED_EXECUTION(Integer);
2942 RETURN_ESCAPED(result); 2942 RETURN_ESCAPED(result);
2943 } 2943 }
2944 2944
2945 2945
2946 Local<Integer> Value::ToInteger(Isolate* isolate) const { 2946 Local<Integer> Value::ToInteger(Isolate* isolate) const {
2947 RETURN_TO_LOCAL_UNCHECKED(ToInteger(isolate->GetCurrentContext()), Integer); 2947 RETURN_TO_LOCAL_UNCHECKED(ToInteger(isolate->GetCurrentContext()), Integer);
2948 } 2948 }
2949 2949
2950 2950
2951 MaybeLocal<Int32> Value::ToInt32(Local<Context> context) const { 2951 MaybeLocal<Int32> Value::ToInt32(Local<Context> context) const {
2952 auto obj = Utils::OpenHandle(this); 2952 auto obj = Utils::OpenHandle(this);
2953 if (obj->IsSmi()) return ToApiHandle<Int32>(obj); 2953 if (obj->IsSmi()) return ToApiHandle<Int32>(obj);
2954 Local<Int32> result; 2954 Local<Int32> result;
2955 PREPARE_FOR_EXECUTION(context, "ToInt32", Int32); 2955 PREPARE_FOR_EXECUTION(context, "ToInt32", Int32);
2956 has_pending_exception = 2956 has_pending_exception =
2957 !ToLocal<Int32>(i::Execution::ToInt32(isolate, obj), &result); 2957 !ToLocal<Int32>(i::Object::ToInt32(isolate, obj), &result);
2958 RETURN_ON_FAILED_EXECUTION(Int32); 2958 RETURN_ON_FAILED_EXECUTION(Int32);
2959 RETURN_ESCAPED(result); 2959 RETURN_ESCAPED(result);
2960 } 2960 }
2961 2961
2962 2962
2963 Local<Int32> Value::ToInt32(Isolate* isolate) const { 2963 Local<Int32> Value::ToInt32(Isolate* isolate) const {
2964 RETURN_TO_LOCAL_UNCHECKED(ToInt32(isolate->GetCurrentContext()), Int32); 2964 RETURN_TO_LOCAL_UNCHECKED(ToInt32(isolate->GetCurrentContext()), Int32);
2965 } 2965 }
2966 2966
2967 2967
2968 MaybeLocal<Uint32> Value::ToUint32(Local<Context> context) const { 2968 MaybeLocal<Uint32> Value::ToUint32(Local<Context> context) const {
2969 auto obj = Utils::OpenHandle(this); 2969 auto obj = Utils::OpenHandle(this);
2970 if (obj->IsSmi()) return ToApiHandle<Uint32>(obj); 2970 if (obj->IsSmi()) return ToApiHandle<Uint32>(obj);
2971 Local<Uint32> result; 2971 Local<Uint32> result;
2972 PREPARE_FOR_EXECUTION(context, "ToUInt32", Uint32); 2972 PREPARE_FOR_EXECUTION(context, "ToUint32", Uint32);
2973 has_pending_exception = 2973 has_pending_exception =
2974 !ToLocal<Uint32>(i::Execution::ToUint32(isolate, obj), &result); 2974 !ToLocal<Uint32>(i::Object::ToUint32(isolate, obj), &result);
2975 RETURN_ON_FAILED_EXECUTION(Uint32); 2975 RETURN_ON_FAILED_EXECUTION(Uint32);
2976 RETURN_ESCAPED(result); 2976 RETURN_ESCAPED(result);
2977 } 2977 }
2978 2978
2979 2979
2980 Local<Uint32> Value::ToUint32(Isolate* isolate) const { 2980 Local<Uint32> Value::ToUint32(Isolate* isolate) const {
2981 RETURN_TO_LOCAL_UNCHECKED(ToUint32(isolate->GetCurrentContext()), Uint32); 2981 RETURN_TO_LOCAL_UNCHECKED(ToUint32(isolate->GetCurrentContext()), Uint32);
2982 } 2982 }
2983 2983
2984 2984
(...skipping 273 matching lines...) Expand 10 before | Expand all | Expand 10 after
3258 } 3258 }
3259 3259
3260 3260
3261 Maybe<int64_t> Value::IntegerValue(Local<Context> context) const { 3261 Maybe<int64_t> Value::IntegerValue(Local<Context> context) const {
3262 auto obj = Utils::OpenHandle(this); 3262 auto obj = Utils::OpenHandle(this);
3263 i::Handle<i::Object> num; 3263 i::Handle<i::Object> num;
3264 if (obj->IsNumber()) { 3264 if (obj->IsNumber()) {
3265 num = obj; 3265 num = obj;
3266 } else { 3266 } else {
3267 PREPARE_FOR_EXECUTION_PRIMITIVE(context, "IntegerValue", int64_t); 3267 PREPARE_FOR_EXECUTION_PRIMITIVE(context, "IntegerValue", int64_t);
3268 has_pending_exception = 3268 has_pending_exception = !i::Object::ToInteger(isolate, obj).ToHandle(&num);
3269 !i::Execution::ToInteger(isolate, obj).ToHandle(&num);
3270 RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int64_t); 3269 RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int64_t);
3271 } 3270 }
3272 return Just(num->IsSmi() ? static_cast<int64_t>(i::Smi::cast(*num)->value()) 3271 return Just(num->IsSmi() ? static_cast<int64_t>(i::Smi::cast(*num)->value())
3273 : static_cast<int64_t>(num->Number())); 3272 : static_cast<int64_t>(num->Number()));
3274 } 3273 }
3275 3274
3276 3275
3277 int64_t Value::IntegerValue() const { 3276 int64_t Value::IntegerValue() const {
3278 auto obj = Utils::OpenHandle(this); 3277 auto obj = Utils::OpenHandle(this);
3279 if (obj->IsNumber()) { 3278 if (obj->IsNumber()) {
3280 if (obj->IsSmi()) { 3279 if (obj->IsSmi()) {
3281 return i::Smi::cast(*obj)->value(); 3280 return i::Smi::cast(*obj)->value();
3282 } else { 3281 } else {
3283 return static_cast<int64_t>(obj->Number()); 3282 return static_cast<int64_t>(obj->Number());
3284 } 3283 }
3285 } 3284 }
3286 return IntegerValue(ContextFromHeapObject(obj)).FromMaybe(0); 3285 return IntegerValue(ContextFromHeapObject(obj)).FromMaybe(0);
3287 } 3286 }
3288 3287
3289 3288
3290 Maybe<int32_t> Value::Int32Value(Local<Context> context) const { 3289 Maybe<int32_t> Value::Int32Value(Local<Context> context) const {
3291 auto obj = Utils::OpenHandle(this); 3290 auto obj = Utils::OpenHandle(this);
3292 if (obj->IsNumber()) return Just(NumberToInt32(*obj)); 3291 if (obj->IsNumber()) return Just(NumberToInt32(*obj));
3293 PREPARE_FOR_EXECUTION_PRIMITIVE(context, "Int32Value", int32_t); 3292 PREPARE_FOR_EXECUTION_PRIMITIVE(context, "Int32Value", int32_t);
3294 i::Handle<i::Object> num; 3293 i::Handle<i::Object> num;
3295 has_pending_exception = !i::Execution::ToInt32(isolate, obj).ToHandle(&num); 3294 has_pending_exception = !i::Object::ToInt32(isolate, obj).ToHandle(&num);
3296 RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int32_t); 3295 RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int32_t);
3297 return Just(num->IsSmi() ? i::Smi::cast(*num)->value() 3296 return Just(num->IsSmi() ? i::Smi::cast(*num)->value()
3298 : static_cast<int32_t>(num->Number())); 3297 : static_cast<int32_t>(num->Number()));
3299 } 3298 }
3300 3299
3301 3300
3302 int32_t Value::Int32Value() const { 3301 int32_t Value::Int32Value() const {
3303 auto obj = Utils::OpenHandle(this); 3302 auto obj = Utils::OpenHandle(this);
3304 if (obj->IsNumber()) return NumberToInt32(*obj); 3303 if (obj->IsNumber()) return NumberToInt32(*obj);
3305 return Int32Value(ContextFromHeapObject(obj)).FromMaybe(0); 3304 return Int32Value(ContextFromHeapObject(obj)).FromMaybe(0);
3306 } 3305 }
3307 3306
3308 3307
3309 Maybe<uint32_t> Value::Uint32Value(Local<Context> context) const { 3308 Maybe<uint32_t> Value::Uint32Value(Local<Context> context) const {
3310 auto obj = Utils::OpenHandle(this); 3309 auto obj = Utils::OpenHandle(this);
3311 if (obj->IsNumber()) return Just(NumberToUint32(*obj)); 3310 if (obj->IsNumber()) return Just(NumberToUint32(*obj));
3312 PREPARE_FOR_EXECUTION_PRIMITIVE(context, "Uint32Value", uint32_t); 3311 PREPARE_FOR_EXECUTION_PRIMITIVE(context, "Uint32Value", uint32_t);
3313 i::Handle<i::Object> num; 3312 i::Handle<i::Object> num;
3314 has_pending_exception = !i::Execution::ToUint32(isolate, obj).ToHandle(&num); 3313 has_pending_exception = !i::Object::ToUint32(isolate, obj).ToHandle(&num);
3315 RETURN_ON_FAILED_EXECUTION_PRIMITIVE(uint32_t); 3314 RETURN_ON_FAILED_EXECUTION_PRIMITIVE(uint32_t);
3316 return Just(num->IsSmi() ? static_cast<uint32_t>(i::Smi::cast(*num)->value()) 3315 return Just(num->IsSmi() ? static_cast<uint32_t>(i::Smi::cast(*num)->value())
3317 : static_cast<uint32_t>(num->Number())); 3316 : static_cast<uint32_t>(num->Number()));
3318 } 3317 }
3319 3318
3320 3319
3321 uint32_t Value::Uint32Value() const { 3320 uint32_t Value::Uint32Value() const {
3322 auto obj = Utils::OpenHandle(this); 3321 auto obj = Utils::OpenHandle(this);
3323 if (obj->IsNumber()) return NumberToUint32(*obj); 3322 if (obj->IsNumber()) return NumberToUint32(*obj);
3324 return Uint32Value(ContextFromHeapObject(obj)).FromMaybe(0); 3323 return Uint32Value(ContextFromHeapObject(obj)).FromMaybe(0);
(...skipping 5035 matching lines...) Expand 10 before | Expand all | Expand 10 after
8360 Address callback_address = 8359 Address callback_address =
8361 reinterpret_cast<Address>(reinterpret_cast<intptr_t>(callback)); 8360 reinterpret_cast<Address>(reinterpret_cast<intptr_t>(callback));
8362 VMState<EXTERNAL> state(isolate); 8361 VMState<EXTERNAL> state(isolate);
8363 ExternalCallbackScope call_scope(isolate, callback_address); 8362 ExternalCallbackScope call_scope(isolate, callback_address);
8364 callback(info); 8363 callback(info);
8365 } 8364 }
8366 8365
8367 8366
8368 } // namespace internal 8367 } // namespace internal
8369 } // namespace v8 8368 } // namespace v8
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