| Index: sandbox/win/src/sandbox_policy.h
|
| diff --git a/sandbox/win/src/sandbox_policy.h b/sandbox/win/src/sandbox_policy.h
|
| index 12c0b863c885aa55efb9e059b052f85197ba0b97..29ebc785c247b8d5b4490f513893ea91dca8a5e7 100644
|
| --- a/sandbox/win/src/sandbox_policy.h
|
| +++ b/sandbox/win/src/sandbox_policy.h
|
| @@ -12,6 +12,7 @@
|
|
|
| #include "base/basictypes.h"
|
| #include "base/compiler_specific.h"
|
| +#include "base/memory/ref_counted.h"
|
| #include "base/strings/string16.h"
|
| #include "base/win/scoped_handle.h"
|
| #include "sandbox/win/src/app_container.h"
|
| @@ -34,7 +35,7 @@ typedef std::vector<base::win::ScopedHandle*> HandleList;
|
| // A Windows sandbox policy. All public methods are virtual since they may be
|
| // called from a dll, while the implementation of the methods lives in the main
|
| // exe.
|
| -class TargetPolicy {
|
| +class TargetPolicy : public base::RefCountedThreadSafe<TargetPolicy> {
|
| public:
|
| TargetPolicy();
|
|
|
| @@ -81,16 +82,6 @@ class TargetPolicy {
|
| // even if the process cannot access that subsystem.
|
| };
|
|
|
| - // Increments the reference count of this object. The reference count must
|
| - // be incremented if this interface is given to another component.
|
| - virtual void AddRef();
|
| -
|
| - // Decrements the reference count of this object. When the reference count
|
| - // is zero the object is automatically destroyed.
|
| - // Indicates that the caller is done with this interface. After calling
|
| - // release no other method should be called.
|
| - virtual void Release();
|
| -
|
| // Sets the security level for the target process' two tokens.
|
| // This setting is permanent and cannot be changed once the target process is
|
| // spawned.
|
| @@ -328,8 +319,6 @@ class TargetPolicy {
|
| // The policy takes ownership of them.
|
| typedef std::list<TargetProcess*> TargetSet;
|
| TargetSet targets_;
|
| - // Standard object-lifetime reference counter.
|
| - volatile LONG ref_count;
|
| // The user-defined global policy settings.
|
| TokenLevel lockdown_level_;
|
| TokenLevel initial_level_;
|
|
|