| Index: src/gpu/GrDrawTarget.h
|
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
|
| index b12ac99de4504c5766ef0f38c26d6a5d1f32224d..3c28b1e25430c8c6a5c99b4b493f1038a6eb8adf 100644
|
| --- a/src/gpu/GrDrawTarget.h
|
| +++ b/src/gpu/GrDrawTarget.h
|
| @@ -20,6 +20,8 @@
|
| #include "GrVertexBuffer.h"
|
| #include "GrXferProcessor.h"
|
|
|
| +#include "batches/GrDrawBatch.h"
|
| +
|
| #include "SkClipStack.h"
|
| #include "SkMatrix.h"
|
| #include "SkPath.h"
|
| @@ -34,7 +36,6 @@ class GrBatch;
|
| class GrClip;
|
| class GrCaps;
|
| class GrPath;
|
| -class GrDrawBatch;
|
| class GrDrawPathBatchBase;
|
| class GrPathRangeDraw;
|
|
|
| @@ -170,15 +171,6 @@ public:
|
| GrSurface* src,
|
| const SkIRect& srcRect,
|
| const SkIPoint& dstPoint);
|
| - /**
|
| - * Release any resources that are cached but not currently in use. This
|
| - * is intended to give an application some recourse when resources are low.
|
| - * TODO: Stop holding on to resources.
|
| - */
|
| - virtual void purgeResources() {
|
| - // The clip mask manager can rebuild all its clip masks so just get rid of them all.
|
| - fClipMaskManager->purgeResources();
|
| - };
|
|
|
| bool programUnitTest(GrContext* owner, int maxStages);
|
|
|
|
|