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Side by Side Diff: src/gpu/GrClipMaskManager.h

Issue 1377943003: Remove separate cache for clip mask textures (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #ifndef GrClipMaskManager_DEFINED 7 #ifndef GrClipMaskManager_DEFINED
8 #define GrClipMaskManager_DEFINED 8 #define GrClipMaskManager_DEFINED
9 9
10 #include "GrClipMaskCache.h"
11 #include "GrPipelineBuilder.h" 10 #include "GrPipelineBuilder.h"
12 #include "GrReducedClip.h" 11 #include "GrReducedClip.h"
13 #include "GrStencil.h" 12 #include "GrStencil.h"
14 #include "GrTexture.h" 13 #include "GrTexture.h"
15 #include "SkClipStack.h" 14 #include "SkClipStack.h"
16 #include "SkDeque.h" 15 #include "SkDeque.h"
17 #include "SkPath.h" 16 #include "SkPath.h"
18 #include "SkRefCnt.h" 17 #include "SkRefCnt.h"
19 #include "SkTLList.h" 18 #include "SkTLList.h"
20 #include "SkTypes.h" 19 #include "SkTypes.h"
(...skipping 21 matching lines...) Expand all
42 * then the draw can be skipped. The AutoRestoreEffects is initialized by 41 * then the draw can be skipped. The AutoRestoreEffects is initialized by
43 * the manager when it must install additional effects to implement the 42 * the manager when it must install additional effects to implement the
44 * clip. devBounds is optional but can help optimize clipping. 43 * clip. devBounds is optional but can help optimize clipping.
45 */ 44 */
46 bool setupClipping(const GrPipelineBuilder&, 45 bool setupClipping(const GrPipelineBuilder&,
47 GrPipelineBuilder::AutoRestoreFragmentProcessorState*, 46 GrPipelineBuilder::AutoRestoreFragmentProcessorState*,
48 GrPipelineBuilder::AutoRestoreStencil*, 47 GrPipelineBuilder::AutoRestoreStencil*,
49 GrScissorState*, 48 GrScissorState*,
50 const SkRect* devBounds); 49 const SkRect* devBounds);
51 50
52 /**
53 * Purge resources to free up memory. TODO: This class shouldn't hold any lo ng lived refs
54 * which will allow GrResourceCache to automatically purge anything this cla ss has created.
55 */
56 void purgeResources();
57
58 bool isClipInStencil() const { 51 bool isClipInStencil() const {
59 return kStencil_ClipMaskType == fCurrClipMaskType; 52 return kStencil_ClipMaskType == fCurrClipMaskType;
60 } 53 }
61 54
62 bool isClipInAlpha() const { 55 bool isClipInAlpha() const {
63 return kAlpha_ClipMaskType == fCurrClipMaskType; 56 return kAlpha_ClipMaskType == fCurrClipMaskType;
64 } 57 }
65 58
66 void adjustPathStencilParams(const GrStencilAttachment*, GrStencilSettings*) ; 59 void adjustPathStencilParams(const GrStencilAttachment*, GrStencilSettings*) ;
67 60
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
106 const SkVector& clipToMaskOffset, 99 const SkVector& clipToMaskOffset,
107 const SkIRect& clipSpaceIBounds); 100 const SkIRect& clipSpaceIBounds);
108 101
109 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture. 102 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture.
110 GrTexture* createSoftwareClipMask(int32_t elementsGenID, 103 GrTexture* createSoftwareClipMask(int32_t elementsGenID,
111 GrReducedClip::InitialState initialState, 104 GrReducedClip::InitialState initialState,
112 const GrReducedClip::ElementList& elements , 105 const GrReducedClip::ElementList& elements ,
113 const SkVector& clipToMaskOffset, 106 const SkVector& clipToMaskOffset,
114 const SkIRect& clipSpaceIBounds); 107 const SkIRect& clipSpaceIBounds);
115 108
116 // Returns the cached mask texture if it matches the elementsGenID and the c lipSpaceIBounds. 109 bool useSWOnlyPath(const GrPipelineBuilder&,
117 // Returns nullptr if not found.
118 GrTexture* getCachedMaskTexture(int32_t elementsGenID, const SkIRect& clipSp aceIBounds);
119
120 // Handles allocation (if needed) of a clip alpha-mask texture for both the sw-upload
121 // or gpu-rendered cases.
122 GrTexture* allocMaskTexture(int32_t elementsGenID,
123 const SkIRect& clipSpaceIBounds,
124 bool willUpload);
125
126 bool useSWOnlyPath(const GrPipelineBuilder&,
127 const SkVector& clipToMaskOffset, 110 const SkVector& clipToMaskOffset,
128 const GrReducedClip::ElementList& elements); 111 const GrReducedClip::ElementList& elements);
129 112
130 // Draws a clip element into the target alpha mask. The caller should have a lready setup the 113 // Draws a clip element into the target alpha mask. The caller should have a lready setup the
131 // desired blend operation. Optionally if the caller already selected a path renderer it can 114 // desired blend operation. Optionally if the caller already selected a path renderer it can
132 // be passed. Otherwise the function will select one if the element is a pat h. 115 // be passed. Otherwise the function will select one if the element is a pat h.
133 bool drawElement(GrPipelineBuilder*, 116 bool drawElement(GrPipelineBuilder*,
134 const SkMatrix& viewMatrix, 117 const SkMatrix& viewMatrix,
135 GrTexture* target, 118 GrTexture* target,
136 const SkClipStack::Element*, 119 const SkClipStack::Element*,
137 GrPathRenderer* pr = nullptr); 120 GrPathRenderer* pr = nullptr);
138 121
139 // Determines whether it is possible to draw the element to both the stencil buffer and the 122 // Determines whether it is possible to draw the element to both the stencil buffer and the
140 // alpha mask simultaneously. If so and the element is a path a compatible p ath renderer is 123 // alpha mask simultaneously. If so and the element is a path a compatible p ath renderer is
141 // also returned. 124 // also returned.
142 bool canStencilAndDrawElement(GrPipelineBuilder*, 125 bool canStencilAndDrawElement(GrPipelineBuilder*,
143 GrTexture* target, 126 GrTexture* target,
144 GrPathRenderer**, 127 GrPathRenderer**,
145 const SkClipStack::Element*); 128 const SkClipStack::Element*);
146 129
147 void mergeMask(GrPipelineBuilder*, 130 void mergeMask(GrPipelineBuilder*,
148 GrTexture* dstMask, 131 GrTexture* dstMask,
149 GrTexture* srcMask, 132 GrTexture* srcMask,
150 SkRegion::Op op, 133 SkRegion::Op op,
151 const SkIRect& dstBound, 134 const SkIRect& dstBound,
152 const SkIRect& srcBound); 135 const SkIRect& srcBound);
153 136
154 GrTexture* createTempMask(int width, int height); 137 GrTexture* createTempMask(int width, int height);
155 138
156 void setupCache(const SkClipStack& clip,
157 const SkIRect& bounds);
158 /** 139 /**
159 * Called prior to return control back the GrGpu in setupClipping. It update s the 140 * Called prior to return control back the GrGpu in setupClipping. It update s the
160 * GrPipelineBuilder with stencil settings that account for stencil-based cl ipping. 141 * GrPipelineBuilder with stencil settings that account for stencil-based cl ipping.
161 */ 142 */
162 void setPipelineBuilderStencil(const GrPipelineBuilder&, 143 void setPipelineBuilderStencil(const GrPipelineBuilder&,
163 GrPipelineBuilder::AutoRestoreStencil*); 144 GrPipelineBuilder::AutoRestoreStencil*);
164 145
165 /** 146 /**
166 * Adjusts the stencil settings to account for interaction with stencil 147 * Adjusts the stencil settings to account for interaction with stencil
167 * clipping. 148 * clipping.
168 */ 149 */
169 void adjustStencilParams(GrStencilSettings* settings, 150 void adjustStencilParams(GrStencilSettings* settings,
170 StencilClipMode mode, 151 StencilClipMode mode,
171 int stencilBitCnt); 152 int stencilBitCnt);
172 153
154 GrTexture* createCachedMask(int width, int height, const GrUniqueKey& key, b ool renderTarget);
155
173 /** 156 /**
174 * We may represent the clip as a mask in the stencil buffer or as an alpha 157 * We may represent the clip as a mask in the stencil buffer or as an alpha
175 * texture. It may be neither because the scissor rect suffices or we 158 * texture. It may be neither because the scissor rect suffices or we
176 * haven't yet examined the clip. 159 * haven't yet examined the clip.
177 */ 160 */
178 enum ClipMaskType { 161 enum ClipMaskType {
179 kNone_ClipMaskType, 162 kNone_ClipMaskType,
180 kStencil_ClipMaskType, 163 kStencil_ClipMaskType,
181 kAlpha_ClipMaskType, 164 kAlpha_ClipMaskType,
182 } fCurrClipMaskType; 165 } fCurrClipMaskType;
183 166
184 GrClipMaskCache fAACache; // cache for the AA path
185 GrDrawTarget* fDrawTarget; // This is our owning draw target. 167 GrDrawTarget* fDrawTarget; // This is our owning draw target.
186 StencilClipMode fClipMode; 168 StencilClipMode fClipMode;
187 169
188 typedef SkNoncopyable INHERITED; 170 typedef SkNoncopyable INHERITED;
189 }; 171 };
190 #endif // GrClipMaskManager_DEFINED 172 #endif // GrClipMaskManager_DEFINED
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