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Side by Side Diff: src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp

Issue 137753005: Make GrGLInterface be context-specific on all platforms (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "gl/GrGLExtensions.h" 9 #include "gl/GrGLExtensions.h"
10 #include "gl/GrGLInterface.h" 10 #include "gl/GrGLInterface.h"
(...skipping 23 matching lines...) Expand all
34 return NULL; 34 return NULL;
35 } 35 }
36 36
37 const char* versionString = (const char*) getString(GL_VERSION); 37 const char* versionString = (const char*) getString(GL_VERSION);
38 GrGLVersion glVer = GrGLGetVersionFromString(versionString); 38 GrGLVersion glVer = GrGLGetVersionFromString(versionString);
39 39
40 if (glVer < GR_GL_VER(1,5)) { 40 if (glVer < GR_GL_VER(1,5)) {
41 // We must have array and element_array buffer objects. 41 // We must have array and element_array buffer objects.
42 return NULL; 42 return NULL;
43 } 43 }
44 GrGLInterface* interface = new GrGLInterface(); 44 GrGLInterface* interface = SkNEW(GrGLInterface());
45 45
46 GR_GL_GET_PROC(ActiveTexture); 46 GR_GL_GET_PROC(ActiveTexture);
47 GR_GL_GET_PROC(BeginQuery); 47 GR_GL_GET_PROC(BeginQuery);
48 GR_GL_GET_PROC(AttachShader); 48 GR_GL_GET_PROC(AttachShader);
49 GR_GL_GET_PROC(BindAttribLocation); 49 GR_GL_GET_PROC(BindAttribLocation);
50 GR_GL_GET_PROC(BindBuffer); 50 GR_GL_GET_PROC(BindBuffer);
51 GR_GL_GET_PROC(BindFragDataLocation); 51 GR_GL_GET_PROC(BindFragDataLocation);
52 GR_GL_GET_PROC(BindTexture); 52 GR_GL_GET_PROC(BindTexture);
53 GR_GL_GET_PROC(BlendFunc); 53 GR_GL_GET_PROC(BlendFunc);
54 54
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219 delete interface; 219 delete interface;
220 return NULL; 220 return NULL;
221 } 221 }
222 GR_GL_GET_PROC(BindFragDataLocationIndexed); 222 GR_GL_GET_PROC(BindFragDataLocationIndexed);
223 interface->fBindingsExported = kDesktop_GrGLBinding; 223 interface->fBindingsExported = kDesktop_GrGLBinding;
224 return interface; 224 return interface;
225 } else { 225 } else {
226 return NULL; 226 return NULL;
227 } 227 }
228 } 228 }
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