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Side by Side Diff: components/proximity_auth/unlock_manager.h

Issue 1377313002: Revert of Hook up ProximityAuthSystem in EasyUnlockService. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@bluetooth_connection
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H 5 #ifndef COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H
6 #define COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H 6 #define COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/weak_ptr.h" 10 #include "base/memory/weak_ptr.h"
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55 bool IsUnlockAllowed(); 55 bool IsUnlockAllowed();
56 56
57 // Sets the |life_cycle| of the rmeote device to which local events are 57 // Sets the |life_cycle| of the rmeote device to which local events are
58 // dispatched. A null |life_cycle| indicates that proximity-based 58 // dispatched. A null |life_cycle| indicates that proximity-based
59 // authentication is inactive. 59 // authentication is inactive.
60 void SetRemoteDeviceLifeCycle(RemoteDeviceLifeCycle* life_cycle); 60 void SetRemoteDeviceLifeCycle(RemoteDeviceLifeCycle* life_cycle);
61 61
62 // Called when the life cycle's state changes. 62 // Called when the life cycle's state changes.
63 void OnLifeCycleStateChanged(); 63 void OnLifeCycleStateChanged();
64 64
65 protected:
65 // Called when the user pod is clicked for an authentication attempt of type 66 // Called when the user pod is clicked for an authentication attempt of type
66 // |auth_type|. 67 // |auth_type|.
67 // Exposed for testing. 68 // Exposed for testing.
68 void OnAuthAttempted(ScreenlockBridge::LockHandler::AuthType auth_type); 69 void OnAuthAttempted(ScreenlockBridge::LockHandler::AuthType auth_type);
69 70
70 private: 71 private:
71 // The possible lock screen states for the remote device. 72 // The possible lock screen states for the remote device.
72 enum class RemoteScreenlockState { 73 enum class RemoteScreenlockState {
73 UNKNOWN, 74 UNKNOWN,
74 UNLOCKED, 75 UNLOCKED,
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127 128
128 // Accepts or rejects the current auth attempt according to |should_accept|. 129 // Accepts or rejects the current auth attempt according to |should_accept|.
129 // If the auth attempt is accepted, unlocks the screen. 130 // If the auth attempt is accepted, unlocks the screen.
130 void AcceptAuthAttempt(bool should_accept); 131 void AcceptAuthAttempt(bool should_accept);
131 132
132 // Returns the screen lock state corresponding to the given remote |status| 133 // Returns the screen lock state corresponding to the given remote |status|
133 // update. 134 // update.
134 RemoteScreenlockState GetScreenlockStateFromRemoteUpdate( 135 RemoteScreenlockState GetScreenlockStateFromRemoteUpdate(
135 RemoteStatusUpdate update); 136 RemoteStatusUpdate update);
136 137
137 // Returns the Messenger instance associated with |life_cycle_|. This function
138 // will return nullptr if |life_cycle_| is not set or the remote device is not
139 // yet authenticated.
140 Messenger* GetMessenger();
141
142 // Whether |this| manager is being used for sign-in or session unlock. 138 // Whether |this| manager is being used for sign-in or session unlock.
143 const ScreenlockType screenlock_type_; 139 const ScreenlockType screenlock_type_;
144 140
145 // Whether the user is present at the remote device. Unset if no remote status 141 // Whether the user is present at the remote device. Unset if no remote status
146 // update has yet been received. 142 // update has yet been received.
147 scoped_ptr<RemoteScreenlockState> remote_screenlock_state_; 143 scoped_ptr<RemoteScreenlockState> remote_screenlock_state_;
148 144
149 // Controls the proximity auth flow logic for a remote device. Not owned, and 145 // Controls the proximity auth flow logic for a remote device. Not owned, and
150 // expcted to outlive |this| instance. 146 // expcted to outlive |this| instance.
151 RemoteDeviceLifeCycle* life_cycle_; 147 RemoteDeviceLifeCycle* life_cycle_;
152 148
149 // The messenger used to communicate with the remote device once a secure
150 // channel
151 // is established. Null if no secure channel has been established yet. Not
152 // owned, and expected to outlive |this| instance.
153 Messenger* messenger_;
154
153 // Tracks whether the remote device is currently in close enough proximity to 155 // Tracks whether the remote device is currently in close enough proximity to
154 // the local device to allow unlocking. 156 // the local device to allow unlocking.
155 scoped_ptr<ProximityMonitor> proximity_monitor_; 157 scoped_ptr<ProximityMonitor> proximity_monitor_;
156 158
157 // Used to call into the embedder. Expected to outlive |this| instance. 159 // Used to call into the embedder. Expected to outlive |this| instance.
158 ProximityAuthClient* proximity_auth_client_; 160 ProximityAuthClient* proximity_auth_client_;
159 161
160 // Whether the screen is currently locked. 162 // Whether the screen is currently locked.
161 bool is_locked_; 163 bool is_locked_;
162 164
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188 190
189 // Used to vend all other weak pointers. 191 // Used to vend all other weak pointers.
190 base::WeakPtrFactory<UnlockManager> weak_ptr_factory_; 192 base::WeakPtrFactory<UnlockManager> weak_ptr_factory_;
191 193
192 DISALLOW_COPY_AND_ASSIGN(UnlockManager); 194 DISALLOW_COPY_AND_ASSIGN(UnlockManager);
193 }; 195 };
194 196
195 } // namespace proximity_auth 197 } // namespace proximity_auth
196 198
197 #endif // COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H 199 #endif // COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H
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