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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/proximity_auth/messenger_impl.h" | 5 #include "components/proximity_auth/messenger_impl.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "components/proximity_auth/connection.h" | 10 #include "components/proximity_auth/connection.h" |
| 11 #include "components/proximity_auth/fake_connection.h" | 11 #include "components/proximity_auth/fake_connection.h" |
| 12 #include "components/proximity_auth/messenger_observer.h" | 12 #include "components/proximity_auth/messenger_observer.h" |
| 13 #include "components/proximity_auth/proximity_auth_test_util.h" | |
| 14 #include "components/proximity_auth/remote_device.h" | 13 #include "components/proximity_auth/remote_device.h" |
| 15 #include "components/proximity_auth/remote_status_update.h" | 14 #include "components/proximity_auth/remote_status_update.h" |
| 16 #include "components/proximity_auth/secure_context.h" | 15 #include "components/proximity_auth/secure_context.h" |
| 17 #include "components/proximity_auth/wire_message.h" | 16 #include "components/proximity_auth/wire_message.h" |
| 18 #include "testing/gmock/include/gmock/gmock.h" | 17 #include "testing/gmock/include/gmock/gmock.h" |
| 19 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
| 20 | 19 |
| 21 using testing::_; | 20 using testing::_; |
| 22 using testing::AllOf; | 21 using testing::AllOf; |
| 23 using testing::EndsWith; | 22 using testing::EndsWith; |
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| 86 private: | 85 private: |
| 87 // The messenger that |this| instance observes. | 86 // The messenger that |this| instance observes. |
| 88 Messenger* const messenger_; | 87 Messenger* const messenger_; |
| 89 | 88 |
| 90 DISALLOW_COPY_AND_ASSIGN(MockMessengerObserver); | 89 DISALLOW_COPY_AND_ASSIGN(MockMessengerObserver); |
| 91 }; | 90 }; |
| 92 | 91 |
| 93 class TestMessenger : public MessengerImpl { | 92 class TestMessenger : public MessengerImpl { |
| 94 public: | 93 public: |
| 95 TestMessenger() | 94 TestMessenger() |
| 96 : MessengerImpl(make_scoped_ptr(new FakeConnection( | 95 : MessengerImpl(make_scoped_ptr(new FakeConnection(RemoteDevice())), |
| 97 CreateClassicRemoteDeviceForTest())), | |
| 98 make_scoped_ptr(new NiceMock<MockSecureContext>())) {} | 96 make_scoped_ptr(new NiceMock<MockSecureContext>())) {} |
| 99 ~TestMessenger() override {} | 97 ~TestMessenger() override {} |
| 100 | 98 |
| 101 // Simple getters for the mock objects owned by |this| messenger. | 99 // Simple getters for the mock objects owned by |this| messenger. |
| 102 FakeConnection* GetFakeConnection() { | 100 FakeConnection* GetFakeConnection() { |
| 103 return static_cast<FakeConnection*>(connection()); | 101 return static_cast<FakeConnection*>(connection()); |
| 104 } | 102 } |
| 105 MockSecureContext* GetMockSecureContext() { | 103 MockSecureContext* GetMockSecureContext() { |
| 106 return static_cast<MockSecureContext*>(secure_context()); | 104 return static_cast<MockSecureContext*>(secure_context()); |
| 107 } | 105 } |
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| 462 "\"data\":\"YSB3aW5uZXIgaXMgeW91\"" | 460 "\"data\":\"YSB3aW5uZXIgaXMgeW91\"" |
| 463 "}, but encoded"); | 461 "}, but encoded"); |
| 464 | 462 |
| 465 // The unlock request should have remained buffered, and should only now be | 463 // The unlock request should have remained buffered, and should only now be |
| 466 // sent. | 464 // sent. |
| 467 EXPECT_CALL(observer, OnUnlockResponse(false)); | 465 EXPECT_CALL(observer, OnUnlockResponse(false)); |
| 468 messenger.GetFakeConnection()->FinishSendingMessageWithSuccess(false); | 466 messenger.GetFakeConnection()->FinishSendingMessageWithSuccess(false); |
| 469 } | 467 } |
| 470 | 468 |
| 471 } // namespace proximity_auth | 469 } // namespace proximity_auth |
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