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Side by Side Diff: components/proximity_auth/messenger_impl.h

Issue 1377313002: Revert of Hook up ProximityAuthSystem in EasyUnlockService. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@bluetooth_connection
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_MESSENGER_IMPL_H 5 #ifndef COMPONENTS_PROXIMITY_AUTH_MESSENGER_IMPL_H
6 #define COMPONENTS_PROXIMITY_AUTH_MESSENGER_IMPL_H 6 #define COMPONENTS_PROXIMITY_AUTH_MESSENGER_IMPL_H
7 7
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 void HandleRemoteStatusUpdateMessage(const base::DictionaryValue& message); 78 void HandleRemoteStatusUpdateMessage(const base::DictionaryValue& message);
79 79
80 // Handles an incoming "decrypt_response" message, parsing and notifying 80 // Handles an incoming "decrypt_response" message, parsing and notifying
81 // observers of the decrypted content. 81 // observers of the decrypted content.
82 void HandleDecryptResponseMessage(const base::DictionaryValue& message); 82 void HandleDecryptResponseMessage(const base::DictionaryValue& message);
83 83
84 // Handles an incoming "unlock_response" message, notifying observers of the 84 // Handles an incoming "unlock_response" message, notifying observers of the
85 // response. 85 // response.
86 void HandleUnlockResponseMessage(const base::DictionaryValue& message); 86 void HandleUnlockResponseMessage(const base::DictionaryValue& message);
87 87
88 // For iOS, we need to poll the phone every few seconds to keep the app alive
89 // in the background. This function starts the poll loop.
90 void PollScreenStateForIOS();
91
92 // ConnectionObserver: 88 // ConnectionObserver:
93 void OnConnectionStatusChanged(Connection* connection, 89 void OnConnectionStatusChanged(Connection* connection,
94 Connection::Status old_status, 90 Connection::Status old_status,
95 Connection::Status new_status) override; 91 Connection::Status new_status) override;
96 void OnMessageReceived(const Connection& connection, 92 void OnMessageReceived(const Connection& connection,
97 const WireMessage& wire_message) override; 93 const WireMessage& wire_message) override;
98 void OnSendCompleted(const Connection& connection, 94 void OnSendCompleted(const Connection& connection,
99 const WireMessage& wire_message, 95 const WireMessage& wire_message,
100 bool success) override; 96 bool success) override;
101 97
(...skipping 15 matching lines...) Expand all
117 scoped_ptr<PendingMessage> pending_message_; 113 scoped_ptr<PendingMessage> pending_message_;
118 114
119 base::WeakPtrFactory<MessengerImpl> weak_ptr_factory_; 115 base::WeakPtrFactory<MessengerImpl> weak_ptr_factory_;
120 116
121 DISALLOW_COPY_AND_ASSIGN(MessengerImpl); 117 DISALLOW_COPY_AND_ASSIGN(MessengerImpl);
122 }; 118 };
123 119
124 } // namespace proximity_auth 120 } // namespace proximity_auth
125 121
126 #endif // COMPONENTS_PROXIMITY_AUTH_MESSENGER_IMPL_H 122 #endif // COMPONENTS_PROXIMITY_AUTH_MESSENGER_IMPL_H
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