OLD | NEW |
1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_IC_HANDLER_COMPILER_H_ | 5 #ifndef V8_IC_HANDLER_COMPILER_H_ |
6 #define V8_IC_HANDLER_COMPILER_H_ | 6 #define V8_IC_HANDLER_COMPILER_H_ |
7 | 7 |
8 #include "src/ic/access-compiler.h" | 8 #include "src/ic/access-compiler.h" |
9 #include "src/ic/ic-state.h" | 9 #include "src/ic/ic-state.h" |
10 | 10 |
(...skipping 233 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
244 } | 244 } |
245 | 245 |
246 static void GenerateSlow(MacroAssembler* masm); | 246 static void GenerateSlow(MacroAssembler* masm); |
247 | 247 |
248 protected: | 248 protected: |
249 virtual Register FrontendHeader(Register object_reg, Handle<Name> name, | 249 virtual Register FrontendHeader(Register object_reg, Handle<Name> name, |
250 Label* miss, ReturnHolder return_what); | 250 Label* miss, ReturnHolder return_what); |
251 | 251 |
252 virtual void FrontendFooter(Handle<Name> name, Label* miss); | 252 virtual void FrontendFooter(Handle<Name> name, Label* miss); |
253 void GenerateRestoreName(Label* label, Handle<Name> name); | 253 void GenerateRestoreName(Label* label, Handle<Name> name); |
254 void GeneratePushMap(Register map_reg, Register scratch); | 254 |
| 255 // Pop the vector and slot into appropriate registers, moving the map in |
| 256 // the process. (This is an accomodation for register pressure on ia32). |
| 257 void RearrangeVectorAndSlot(Register current_map, Register destination_map); |
255 | 258 |
256 private: | 259 private: |
257 void GenerateRestoreName(Handle<Name> name); | 260 void GenerateRestoreName(Handle<Name> name); |
258 void GenerateRestoreMap(Handle<Map> transition, Register map_reg, | 261 void GenerateRestoreMap(Handle<Map> transition, Register map_reg, |
259 Register scratch, Label* miss); | 262 Register scratch, Label* miss); |
260 | 263 |
261 void GenerateConstantCheck(Register map_reg, int descriptor, | 264 void GenerateConstantCheck(Register map_reg, int descriptor, |
262 Register value_reg, Register scratch, | 265 Register value_reg, Register scratch, |
263 Label* miss_label); | 266 Label* miss_label); |
264 | 267 |
(...skipping 29 matching lines...) Expand all Loading... |
294 void CompileElementHandlers(MapHandleList* receiver_maps, | 297 void CompileElementHandlers(MapHandleList* receiver_maps, |
295 CodeHandleList* handlers, | 298 CodeHandleList* handlers, |
296 LanguageMode language_mode); | 299 LanguageMode language_mode); |
297 | 300 |
298 static void GenerateStoreSlow(MacroAssembler* masm); | 301 static void GenerateStoreSlow(MacroAssembler* masm); |
299 }; | 302 }; |
300 } // namespace internal | 303 } // namespace internal |
301 } // namespace v8 | 304 } // namespace v8 |
302 | 305 |
303 #endif // V8_IC_HANDLER_COMPILER_H_ | 306 #endif // V8_IC_HANDLER_COMPILER_H_ |
OLD | NEW |