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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/socket/tcp_server_socket.h" | 5 #include "net/socket/tcp_server_socket.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "net/base/net_errors.h" | 10 #include "net/base/net_errors.h" |
| 11 #include "net/socket/tcp_client_socket.h" | 11 #include "net/socket/tcp_client_socket.h" |
| 12 | 12 |
| 13 namespace net { | 13 namespace net { |
| 14 | 14 |
| 15 TCPServerSocket::TCPServerSocket(NetLog* net_log, const NetLog::Source& source) | 15 TCPServerSocket::TCPServerSocket(NetLog* net_log, const NetLog::Source& source) |
| 16 : socket_(net_log, source), | 16 : socket_(/*socket_performance_watcher=*/nullptr, net_log, source), |
| 17 pending_accept_(false) { | 17 pending_accept_(false) {} |
| 18 } | |
| 19 | 18 |
| 20 TCPServerSocket::~TCPServerSocket() { | 19 TCPServerSocket::~TCPServerSocket() { |
| 21 } | 20 } |
| 22 | 21 |
| 23 int TCPServerSocket::Listen(const IPEndPoint& address, int backlog) { | 22 int TCPServerSocket::Listen(const IPEndPoint& address, int backlog) { |
| 24 int result = socket_.Open(address.GetFamily()); | 23 int result = socket_.Open(address.GetFamily()); |
| 25 if (result != OK) | 24 if (result != OK) |
| 26 return result; | 25 return result; |
| 27 | 26 |
| 28 result = socket_.SetDefaultOptionsForServer(); | 27 result = socket_.SetDefaultOptionsForServer(); |
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| 96 void TCPServerSocket::OnAcceptCompleted( | 95 void TCPServerSocket::OnAcceptCompleted( |
| 97 scoped_ptr<StreamSocket>* output_accepted_socket, | 96 scoped_ptr<StreamSocket>* output_accepted_socket, |
| 98 const CompletionCallback& forward_callback, | 97 const CompletionCallback& forward_callback, |
| 99 int result) { | 98 int result) { |
| 100 result = ConvertAcceptedSocket(result, output_accepted_socket); | 99 result = ConvertAcceptedSocket(result, output_accepted_socket); |
| 101 pending_accept_ = false; | 100 pending_accept_ = false; |
| 102 forward_callback.Run(result); | 101 forward_callback.Run(result); |
| 103 } | 102 } |
| 104 | 103 |
| 105 } // namespace net | 104 } // namespace net |
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