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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_COMPILER_BRANCH_CONDITION_ELIMINATION_H_ | |
| 6 #define V8_COMPILER_BRANCH_CONDITION_ELIMINATION_H_ | |
| 7 | |
| 8 #include "src/compiler/graph-reducer.h" | |
| 9 | |
| 10 namespace v8 { | |
| 11 namespace internal { | |
| 12 namespace compiler { | |
| 13 | |
| 14 class JSGraph; | |
| 15 | |
| 16 | |
| 17 class BranchConditionElimination final : public AdvancedReducer { | |
| 18 public: | |
| 19 BranchConditionElimination(Editor* editor, JSGraph* js_graph, Zone* zone); | |
| 20 ~BranchConditionElimination() final; | |
| 21 | |
| 22 Reduction Reduce(Node* node) final; | |
| 23 | |
| 24 private: | |
| 25 struct BranchCondition { | |
| 26 Node* condition_; | |
| 27 bool is_true_; | |
| 28 | |
| 29 // Inequality compares only the condition identity. | |
| 30 // This is sufficient for our search because we cannot have | |
| 31 // conflicting conditions on a path. | |
| 32 bool operator<(const BranchCondition& other) const; | |
| 33 | |
| 34 // Equality is field-wise. | |
| 35 bool operator==(const BranchCondition& other) const; | |
| 36 bool operator!=(const BranchCondition& other) const { | |
| 37 return !(*this == other); | |
| 38 } | |
| 39 | |
| 40 BranchCondition(Node* condition, bool is_true) | |
| 41 : condition_(condition), is_true_(is_true) {} | |
| 42 }; | |
| 43 | |
| 44 // Class for tracking information about branch conditions. | |
| 45 // At the moment it is a simple list of conditions and their values | |
| 46 // (true or false). The list is sorted by the node conditions' ids. | |
| 47 class ControlPathConditions { | |
|
titzer
2015/10/08 18:01:07
The number of control path conditions is proportio
Jarin
2015/10/09 05:28:08
Yeah, that's a good idea. The code might be even s
Jarin
2015/10/17 14:18:21
Changed now, and it is indeed a bit faster (~10%)
| |
| 48 public: | |
| 49 const ControlPathConditions* AddCondition(Zone* zone, Node* condition, | |
| 50 bool is_true) const; | |
| 51 Maybe<bool> LookupCondition(Node* condition) const; | |
| 52 | |
| 53 static const ControlPathConditions* Empty(Zone* zone); | |
| 54 static const ControlPathConditions* Merge( | |
| 55 Zone* zone, const ZoneVector<const ControlPathConditions*>& inputs); | |
| 56 | |
| 57 bool operator==(const ControlPathConditions& other) const; | |
| 58 bool operator!=(const ControlPathConditions& other) const { | |
| 59 return !(*this == other); | |
| 60 } | |
| 61 | |
| 62 private: | |
| 63 ControlPathConditions(Zone* zone, size_t reserved_count) | |
| 64 : conditions_(zone) { | |
| 65 conditions_.reserve(reserved_count); | |
| 66 } | |
| 67 | |
| 68 ZoneVector<BranchCondition> conditions_; | |
| 69 }; | |
| 70 | |
| 71 // Maps each control node to the condition information known about the node. | |
| 72 // If the information is nullptr, then we have not calculated the information | |
| 73 // yet. | |
| 74 class PathConditionsForControlNodes { | |
| 75 public: | |
| 76 PathConditionsForControlNodes(Zone* zone, size_t size_hint) | |
| 77 : info_for_node_(size_hint, nullptr, zone) {} | |
| 78 const ControlPathConditions* Get(Node* node); | |
| 79 void Set(Node* node, const ControlPathConditions* conditions); | |
| 80 | |
| 81 private: | |
| 82 ZoneVector<const ControlPathConditions*> info_for_node_; | |
| 83 }; | |
| 84 | |
| 85 Reduction ReduceBranch(Node* node); | |
| 86 Reduction ReduceIf(Node* node, bool is_true_branch); | |
| 87 Reduction ReduceLoop(Node* node); | |
| 88 Reduction ReduceMerge(Node* node); | |
| 89 Reduction ReduceStart(Node* node); | |
| 90 Reduction ReduceOtherControl(Node* node); | |
| 91 | |
| 92 Reduction TakeConditionsFromFirstControl(Node* node); | |
| 93 Reduction UpdateConditions(Node* node, | |
| 94 const ControlPathConditions* conditions); | |
| 95 | |
| 96 Node* dead() const { return dead_; } | |
| 97 | |
| 98 PathConditionsForControlNodes node_conditions_; | |
| 99 Zone* zone_; | |
| 100 Node* dead_; | |
| 101 }; | |
| 102 | |
| 103 } // namespace compiler | |
| 104 } // namespace internal | |
| 105 } // namespace v8 | |
| 106 | |
| 107 #endif // V8_COMPILER_BRANCH_CONDITION_ELIMINATION_H_ | |
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