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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
9 | 9 |
10 #include "GrAutoLocaleSetter.h" | 10 #include "GrAutoLocaleSetter.h" |
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414 checkLinkStatus(programID); | 414 checkLinkStatus(programID); |
415 } | 415 } |
416 this->resolveProgramResourceLocations(programID); | 416 this->resolveProgramResourceLocations(programID); |
417 | 417 |
418 this->cleanupShaders(shadersToDelete); | 418 this->cleanupShaders(shadersToDelete); |
419 | 419 |
420 return this->createProgram(programID); | 420 return this->createProgram(programID); |
421 } | 421 } |
422 | 422 |
423 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { | 423 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { |
424 bool usingBindUniform = fGpu->glInterface()->fFunctions.fBindUniformLocation
!= nullptr; | 424 if (fGpu->glCaps().bindUniformLocationSupport()) { |
425 if (usingBindUniform) { | |
426 int count = fUniforms.count(); | 425 int count = fUniforms.count(); |
427 for (int i = 0; i < count; ++i) { | 426 for (int i = 0; i < count; ++i) { |
428 GL_CALL(BindUniformLocation(programID, i, fUniforms[i].fVariable.c_s
tr())); | 427 GL_CALL(BindUniformLocation(programID, i, fUniforms[i].fVariable.c_s
tr())); |
429 fUniforms[i].fLocation = i; | 428 fUniforms[i].fLocation = i; |
430 } | 429 } |
431 } | 430 } |
432 | 431 |
433 fFS.bindFragmentShaderLocations(programID); | 432 fFS.bindFragmentShaderLocations(programID); |
434 | 433 |
435 // handle NVPR separable varyings | 434 // handle NVPR separable varyings |
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515 } | 514 } |
516 | 515 |
517 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 516 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
518 | 517 |
519 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 518 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
520 int numProcs = fProcs.count(); | 519 int numProcs = fProcs.count(); |
521 for (int i = 0; i < numProcs; ++i) { | 520 for (int i = 0; i < numProcs; ++i) { |
522 delete fProcs[i]; | 521 delete fProcs[i]; |
523 } | 522 } |
524 } | 523 } |
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