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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLCaps_DEFINED | 9 #ifndef GrGLCaps_DEFINED |
| 10 #define GrGLCaps_DEFINED | 10 #define GrGLCaps_DEFINED |
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| 256 enum LATCAlias { | 256 enum LATCAlias { |
| 257 kLATC_LATCAlias, | 257 kLATC_LATCAlias, |
| 258 kRGTC_LATCAlias, | 258 kRGTC_LATCAlias, |
| 259 k3DC_LATCAlias | 259 k3DC_LATCAlias |
| 260 }; | 260 }; |
| 261 | 261 |
| 262 LATCAlias latcAlias() const { return fLATCAlias; } | 262 LATCAlias latcAlias() const { return fLATCAlias; } |
| 263 | 263 |
| 264 bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; } | 264 bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; } |
| 265 bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; } | 265 bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; } |
| 266 bool bindUniformLocation() const { return fBindUniformLocation; } | |
|
bsalomon
2015/09/30 20:22:23
I think this should be grouped with all the *Suppo
| |
| 266 | 267 |
| 267 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC aps.get()); } | 268 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC aps.get()); } |
| 268 | 269 |
| 269 private: | 270 private: |
| 270 void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterfa ce*); | 271 void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterfa ce*); |
| 271 bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*); | 272 bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*); |
| 272 | 273 |
| 273 /** | 274 /** |
| 274 * Maintains a bit per GrPixelConfig. It is used to avoid redundantly | 275 * Maintains a bit per GrPixelConfig. It is used to avoid redundantly |
| 275 * performing glCheckFrameBufferStatus for the same config. | 276 * performing glCheckFrameBufferStatus for the same config. |
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| 353 bool fDirectStateAccessSupport : 1; | 354 bool fDirectStateAccessSupport : 1; |
| 354 bool fDebugSupport : 1; | 355 bool fDebugSupport : 1; |
| 355 bool fES2CompatibilitySupport : 1; | 356 bool fES2CompatibilitySupport : 1; |
| 356 bool fMultisampleDisableSupport : 1; | 357 bool fMultisampleDisableSupport : 1; |
| 357 bool fUseNonVBOVertexAndIndexDynamicData : 1; | 358 bool fUseNonVBOVertexAndIndexDynamicData : 1; |
| 358 bool fIsCoreProfile : 1; | 359 bool fIsCoreProfile : 1; |
| 359 bool fBindFragDataLocationSupport : 1; | 360 bool fBindFragDataLocationSupport : 1; |
| 360 bool fSRGBWriteControl : 1; | 361 bool fSRGBWriteControl : 1; |
| 361 bool fRGBA8888PixelsOpsAreSlow : 1; | 362 bool fRGBA8888PixelsOpsAreSlow : 1; |
| 362 bool fPartialFBOReadIsSlow : 1; | 363 bool fPartialFBOReadIsSlow : 1; |
| 364 bool fBindUniformLocation : 1; | |
| 363 | 365 |
| 364 struct ReadPixelsSupportedFormat { | 366 struct ReadPixelsSupportedFormat { |
| 365 GrGLenum fFormat; | 367 GrGLenum fFormat; |
| 366 GrGLenum fType; | 368 GrGLenum fType; |
| 367 GrGLenum fFboFormat; | 369 GrGLenum fFboFormat; |
| 368 | 370 |
| 369 bool operator==(const ReadPixelsSupportedFormat& rhs) const { | 371 bool operator==(const ReadPixelsSupportedFormat& rhs) const { |
| 370 return fFormat == rhs.fFormat | 372 return fFormat == rhs.fFormat |
| 371 && fType == rhs.fType | 373 && fType == rhs.fType |
| 372 && fFboFormat == rhs.fFboFormat; | 374 && fFboFormat == rhs.fFboFormat; |
| 373 } | 375 } |
| 374 }; | 376 }; |
| 375 mutable SkTHashMap<ReadPixelsSupportedFormat, bool> fReadPixelsSupportedCach e; | 377 mutable SkTHashMap<ReadPixelsSupportedFormat, bool> fReadPixelsSupportedCach e; |
| 376 | 378 |
| 377 typedef GrCaps INHERITED; | 379 typedef GrCaps INHERITED; |
| 378 }; | 380 }; |
| 379 | 381 |
| 380 #endif | 382 #endif |
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