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Issue 1376173003: [arm64] Use SP-offset rather than FP-offset. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rebase. Created 5 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/code-stubs.h" 5 #include "src/code-stubs.h"
6 #include "src/compiler.h" 6 #include "src/compiler.h"
7 #include "src/compiler/common-operator.h" 7 #include "src/compiler/common-operator.h"
8 #include "src/compiler/frame.h" 8 #include "src/compiler/frame.h"
9 #include "src/compiler/linkage.h" 9 #include "src/compiler/linkage.h"
10 #include "src/compiler/node.h" 10 #include "src/compiler/node.h"
(...skipping 187 matching lines...) Expand 10 before | Expand all | Expand 10 after
198 incoming_->IsJSFunctionCall() || 198 incoming_->IsJSFunctionCall() ||
199 incoming_->kind() == CallDescriptor::kCallAddress; 199 incoming_->kind() == CallDescriptor::kCallAddress;
200 const int offset = 200 const int offset =
201 (StandardFrameConstants::kFixedSlotCountAboveFp - spill_slot - 1) * 201 (StandardFrameConstants::kFixedSlotCountAboveFp - spill_slot - 1) *
202 kPointerSize; 202 kPointerSize;
203 if (has_frame) { 203 if (has_frame) {
204 return FrameOffset::FromFramePointer(offset); 204 return FrameOffset::FromFramePointer(offset);
205 } else { 205 } else {
206 // No frame. Retrieve all parameters relative to stack pointer. 206 // No frame. Retrieve all parameters relative to stack pointer.
207 DCHECK(spill_slot < 0); // Must be a parameter. 207 DCHECK(spill_slot < 0); // Must be a parameter.
208 int offsetSpToFp = 208 int sp_offset = offset + (frame->GetSpToFpSlotCount() * kPointerSize);
209 kPointerSize * (StandardFrameConstants::kFixedSlotCountAboveFp - 209 return FrameOffset::FromStackPointer(sp_offset);
210 frame->GetTotalFrameSlotCount());
211 return FrameOffset::FromStackPointer(offset - offsetSpToFp);
212 } 210 }
213 } 211 }
214 212
215 213
216 // static 214 // static
217 int Linkage::FrameStateInputCount(Runtime::FunctionId function) { 215 int Linkage::FrameStateInputCount(Runtime::FunctionId function) {
218 // Most runtime functions need a FrameState. A few chosen ones that we know 216 // Most runtime functions need a FrameState. A few chosen ones that we know
219 // not to call into arbitrary JavaScript, not to throw, and not to deoptimize 217 // not to call into arbitrary JavaScript, not to throw, and not to deoptimize
220 // are blacklisted here and can be called without a FrameState. 218 // are blacklisted here and can be called without a FrameState.
221 switch (function) { 219 switch (function) {
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561 return LinkageLocation::ForCalleeFrameSlot(spill_index); 559 return LinkageLocation::ForCalleeFrameSlot(spill_index);
562 } else { 560 } else {
563 // Parameter. Use the assigned location from the incoming call descriptor. 561 // Parameter. Use the assigned location from the incoming call descriptor.
564 int parameter_index = 1 + index; // skip index 0, which is the target. 562 int parameter_index = 1 + index; // skip index 0, which is the target.
565 return incoming_->GetInputLocation(parameter_index); 563 return incoming_->GetInputLocation(parameter_index);
566 } 564 }
567 } 565 }
568 } // namespace compiler 566 } // namespace compiler
569 } // namespace internal 567 } // namespace internal
570 } // namespace v8 568 } // namespace v8
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