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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_COMPILER_INSTRUCTION_SCHEDULER_H_ | |
| 6 #define V8_COMPILER_INSTRUCTION_SCHEDULER_H_ | |
| 7 | |
| 8 #include "src/compiler/instruction.h" | |
| 9 #include "src/zone-containers.h" | |
| 10 | |
| 11 namespace v8 { | |
| 12 namespace internal { | |
| 13 namespace compiler { | |
| 14 | |
| 15 class InstructionScheduler final : public ZoneObject { | |
| 16 public: | |
| 17 InstructionScheduler(Zone* zone, InstructionSequence* sequence); | |
| 18 | |
| 19 void StartBlock(RpoNumber rpo); | |
| 20 void EndBlock(RpoNumber rpo); | |
| 21 | |
| 22 void AddInstruction(Instruction* instr); | |
| 23 | |
| 24 private: | |
| 25 // A scheduling graph node. | |
| 26 // Represent an instruction and their dependencies. | |
| 27 class ScheduleGraphNode: public ZoneObject { | |
| 28 public: | |
| 29 ScheduleGraphNode(Zone* zone, Instruction* instr); | |
| 30 | |
| 31 // Add an edge between two nodes in the scheduling graph. | |
| 32 // Edges are directed and an edge from A -> B means that instruction A must | |
| 33 // be scheduled before B. | |
|
Jarin
2015/10/26 15:12:35
You might want to say that it means A is a depende
baptiste.afsa1
2015/10/27 16:00:24
Done.
Good idea. Using the term UnscheduledPredec
| |
| 34 void AddSuccessor(ScheduleGraphNode* node); | |
| 35 | |
| 36 bool HasDependency() { return dependency_count_ != 0; } | |
| 37 | |
| 38 // Record that we have scheduled one of the dependencies of the current | |
| 39 // node. | |
| 40 void DropDependency() { | |
| 41 DCHECK(dependency_count_ > 0); | |
| 42 dependency_count_--; | |
| 43 } | |
| 44 | |
| 45 Instruction* instruction() { return instr_; } | |
| 46 ZoneVector<ScheduleGraphNode*> &successors() { return successors_; } | |
| 47 int latency() const { return latency_; } | |
| 48 | |
| 49 int total_latency() const { return total_latency_; } | |
| 50 void set_total_latency(int latency) { total_latency_ = latency; } | |
| 51 | |
| 52 int start_cycle() const { return start_cycle_; } | |
| 53 void set_start_cycle(int start_cycle) { start_cycle_ = start_cycle; } | |
| 54 | |
| 55 private: | |
| 56 Instruction* instr_; | |
| 57 ZoneVector<ScheduleGraphNode*> successors_; | |
|
Jarin
2015/10/26 15:12:35
I think it is better to use ZoneDeque here.
baptiste.afsa1
2015/10/27 16:00:24
Done.
| |
| 58 int dependency_count_; // Number of dependencies for a given node. | |
| 59 | |
| 60 // Estimate of the instruction latency (the number of cycles it takes for | |
| 61 // instruction to complete). | |
| 62 int latency_; | |
| 63 | |
| 64 // The sum of all the latencies from a node to the root of the graph. | |
|
Jarin
2015/10/26 15:12:35
What is the "root of the graph" here? From the cod
baptiste.afsa1
2015/10/27 16:00:24
Done.
| |
| 65 int total_latency_; | |
| 66 | |
| 67 // The scheduler keeps a nominal cycle count to keep track of when the | |
| 68 // result of an instruction is available. This field is updated by the | |
| 69 // scheduler to indicate when the value of all the operands of this | |
| 70 // instruction will be available. | |
| 71 int start_cycle_; | |
| 72 }; | |
| 73 | |
| 74 // Compare the two nodes and return true if node1 is a better candidate than | |
| 75 // node2 (i.e. node1 should be scheduled before node2). | |
| 76 bool CompareNodes(ScheduleGraphNode *node1, ScheduleGraphNode *node2) const; | |
| 77 | |
| 78 // Perform scheduling for the current block. | |
| 79 void ScheduleBlock(); | |
| 80 | |
| 81 // Return true if instr2 uses any value defined by instr1. | |
| 82 bool HasOperandDependency(const Instruction* instr1, | |
| 83 const Instruction* instr2) const; | |
| 84 | |
| 85 // Return true if the instruction is a basic block terminator. | |
| 86 bool IsBlockTerminator(const Instruction* instr) const; | |
| 87 | |
| 88 // Check whether the given instruction has side effects (e.g. function call, | |
| 89 // memory store). | |
| 90 bool HasSideEffect(const Instruction* instr) const { | |
| 91 return instruction_flags_[instr->arch_opcode()] & kHasSideEffect; | |
| 92 } | |
| 93 | |
| 94 // Return true if the instruction is a memory load. | |
| 95 bool IsLoadOperation(const Instruction* instr) const { | |
| 96 return instruction_flags_[instr->arch_opcode()] & kIsLoadOperation; | |
| 97 } | |
| 98 | |
| 99 void ComputeTotalLatency(ScheduleGraphNode* node); | |
| 100 | |
| 101 static int GetInstructionLatency(const Instruction* instr); | |
| 102 | |
| 103 Zone* zone() { return zone_; } | |
| 104 InstructionSequence* sequence() { return sequence_; } | |
| 105 | |
| 106 static const int instruction_flags_[]; | |
| 107 | |
| 108 Zone* zone_; | |
| 109 InstructionSequence* sequence_; | |
| 110 ZoneVector<ScheduleGraphNode*> graph_; | |
| 111 }; | |
| 112 | |
| 113 } // namespace compiler | |
| 114 } // namespace internal | |
| 115 } // namespace v8 | |
| 116 | |
| 117 #endif // V8_COMPILER_INSTRUCTION_SCHEDULER_H_ | |
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