| Index: src/gpu/batches/GrDrawPathBatch.cpp
|
| diff --git a/src/gpu/batches/GrDrawPathBatch.cpp b/src/gpu/batches/GrDrawPathBatch.cpp
|
| index c56c4ad2cd723d8fc7c04fb5a8db3ddab6b3466b..9beee8e7963553ee6d0f64f2e1696d50caccba35 100644
|
| --- a/src/gpu/batches/GrDrawPathBatch.cpp
|
| +++ b/src/gpu/batches/GrDrawPathBatch.cpp
|
| @@ -56,13 +56,14 @@ bool GrDrawPathRangeBatch::isWinding() const {
|
| }
|
|
|
| GrDrawPathRangeBatch::GrDrawPathRangeBatch(const SkMatrix& viewMatrix, const SkMatrix& localMatrix,
|
| - GrColor color, GrPathRangeDraw* pathRangeDraw)
|
| + GrColor color, GrPathRange* range, GrPathRangeDraw* draw)
|
| : INHERITED(ClassID(), viewMatrix, color)
|
| + , fPathRange(range)
|
| , fDraws(4)
|
| , fLocalMatrix(localMatrix) {
|
| - SkDEBUGCODE(pathRangeDraw->fUsedInBatch = true;)
|
| - fDraws.addToHead(SkRef(pathRangeDraw));
|
| - fTotalPathCount = pathRangeDraw->count();
|
| + SkDEBUGCODE(draw->fUsedInBatch = true;)
|
| + fDraws.addToHead(SkRef(draw));
|
| + fTotalPathCount = draw->count();
|
| // Don't compute a bounding box. For dst copy texture, we'll opt instead for it to just copy
|
| // the entire dst. Realistically this is a moot point, because any context that supports
|
| // NV_path_rendering will also support NV_blend_equation_advanced.
|
| @@ -72,6 +73,9 @@ GrDrawPathRangeBatch::GrDrawPathRangeBatch(const SkMatrix& viewMatrix, const SkM
|
|
|
| bool GrDrawPathRangeBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
|
| GrDrawPathRangeBatch* that = t->cast<GrDrawPathRangeBatch>();
|
| + if (this->fPathRange.get() != that->fPathRange.get()) {
|
| + return false;
|
| + }
|
| if (!GrPathRangeDraw::CanMerge(**this->fDraws.head(), **that->fDraws.head())) {
|
| return false;
|
| }
|
| @@ -116,13 +120,12 @@ void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) {
|
| &desc, &this->stencilSettings());
|
| if (fDraws.count() == 1) {
|
| const GrPathRangeDraw& draw = **fDraws.head();
|
| - state->gpu()->pathRendering()->drawPaths(args, draw.range(), draw.indices(),
|
| + state->gpu()->pathRendering()->drawPaths(args, fPathRange.get(), draw.indices(),
|
| GrPathRange::kU16_PathIndexType, draw.transforms(), draw.transformType(),
|
| draw.count());
|
| return;
|
| }
|
|
|
| - const GrPathRange* range = (*fDraws.head())->range();
|
| GrPathRendering::PathTransformType transformType = (*fDraws.head())->transformType();
|
| int floatsPerTransform = GrPathRendering::PathTransformSize(transformType);
|
| SkAutoSTMalloc<512, float> transformStorage(floatsPerTransform * fTotalPathCount);
|
| @@ -131,7 +134,6 @@ void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) {
|
| float* transforms = transformStorage.get();
|
| for (DrawList::Iter iter(fDraws); iter.get(); iter.next()) {
|
| SkASSERT((*iter.get())->transformType() == transformType);
|
| - SkASSERT((*iter.get())->range() == range);
|
| int cnt = (*iter.get())->count();
|
| memcpy(indices, (*iter.get())->indices(), cnt * sizeof(uint16_t));
|
| indices += cnt;
|
| @@ -139,7 +141,7 @@ void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) {
|
| transforms += cnt * floatsPerTransform;
|
| }
|
| SkASSERT(indices - indexStorage.get() == fTotalPathCount);
|
| - state->gpu()->pathRendering()->drawPaths(args, range, indexStorage.get(),
|
| + state->gpu()->pathRendering()->drawPaths(args, fPathRange.get(), indexStorage.get(),
|
| GrPathRange::kU16_PathIndexType, transformStorage.get(), transformType,
|
| fTotalPathCount);
|
| }
|
|
|