| Index: src/compiler/js-generic-lowering.cc
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| diff --git a/src/compiler/js-generic-lowering.cc b/src/compiler/js-generic-lowering.cc
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| index 4937b1dea37f3b3db16049fb57eecb4a6f19a602..2d4210dff4e00af19ae59d3339c3a5100548b0f5 100644
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| --- a/src/compiler/js-generic-lowering.cc
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| +++ b/src/compiler/js-generic-lowering.cc
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| @@ -149,17 +149,19 @@ void JSGenericLowering::ReplaceWithCompareIC(Node* node, Token::Value token,
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|    inputs.push_back(NodeProperties::GetValueInput(node, 0));
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|    inputs.push_back(NodeProperties::GetValueInput(node, 1));
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|    inputs.push_back(NodeProperties::GetContextInput(node));
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| -  if (node->op()->HasProperty(Operator::kPure)) {
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| -    // A pure (strict) comparison doesn't have an effect, control or frame
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| -    // state.  But for the graph, we need to add control and effect inputs.
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| -    DCHECK(OperatorProperties::GetFrameStateInputCount(node->op()) == 0);
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| -    inputs.push_back(graph()->start());
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| -    inputs.push_back(graph()->start());
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| -  } else {
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| +  // Some comparisons (StrictEqual) don't have an effect, control or frame
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| +  // state inputs, so handle those cases here.
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| +  if (OperatorProperties::GetFrameStateInputCount(node->op()) > 0) {
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|      inputs.push_back(NodeProperties::GetFrameStateInput(node, 0));
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| -    inputs.push_back(NodeProperties::GetEffectInput(node));
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| -    inputs.push_back(NodeProperties::GetControlInput(node));
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|    }
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| +  Node* effect = (node->op()->EffectInputCount() > 0)
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| +                     ? NodeProperties::GetEffectInput(node)
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| +                     : graph()->start();
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| +  inputs.push_back(effect);
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| +  Node* control = (node->op()->ControlInputCount() > 0)
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| +                      ? NodeProperties::GetControlInput(node)
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| +                      : graph()->start();
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| +  inputs.push_back(control);
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|    CallDescriptor* desc_compare = Linkage::GetStubCallDescriptor(
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|        isolate(), zone(), callable.descriptor(), 0,
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|        CallDescriptor::kPatchableCallSiteWithNop | FlagsForNode(node),
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| 
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