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Unified Diff: ui/gl/gl_context.h

Issue 13746002: Force GPU switch with CGLSetVirtualScreen only for compositor (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Only transition compositor contexts Created 7 years, 8 months ago
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Index: ui/gl/gl_context.h
diff --git a/ui/gl/gl_context.h b/ui/gl/gl_context.h
index 76cbd353a4960403e571da0ac391ed4a7e3e312f..7300cdb311955068428fae4afb07761576843f67 100644
--- a/ui/gl/gl_context.h
+++ b/ui/gl/gl_context.h
@@ -61,6 +61,10 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext> {
// to get the exact amount of GPU memory.
virtual bool GetTotalGpuMemory(size_t* bytes);
+ // Indicate that it is safe to force this context to switch GPUs, since
+ // transitioning can cause corruption and hangs (OS X only).
+ virtual void SetSafeToForceGpuSwitch();
+
// Returns whether the current context supports the named extension. The
// context must be current.
bool HasExtension(const char* name);

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