Chromium Code Reviews| Index: include/core/SkWriter32.h |
| diff --git a/include/core/SkWriter32.h b/include/core/SkWriter32.h |
| index 9fb1f7b85b654bb9ebf687910ce40be014243fd7..ecf9c42b353e295854135ccc356ec1b703f4f7c4 100644 |
| --- a/include/core/SkWriter32.h |
| +++ b/include/core/SkWriter32.h |
| @@ -10,74 +10,96 @@ |
| #ifndef SkWriter32_DEFINED |
| #define SkWriter32_DEFINED |
| -#include "SkTypes.h" |
| - |
| -#include "SkScalar.h" |
| +#include "SkMatrix.h" |
| #include "SkPath.h" |
| #include "SkPoint.h" |
| -#include "SkRect.h" |
| #include "SkRRect.h" |
| -#include "SkMatrix.h" |
| +#include "SkRect.h" |
| #include "SkRegion.h" |
| - |
| -class SkStream; |
| -class SkWStream; |
| +#include "SkScalar.h" |
| +#include "SkStream.h" |
| +#include "SkTDArray.h" |
| +#include "SkTypes.h" |
| class SkWriter32 : SkNoncopyable { |
| - struct BlockHeader; |
| public: |
| /** |
| * The caller can specify an initial block of storage, which the caller manages. |
| - * SkWriter32 will not attempt to free this in its destructor. It is up to the |
| - * implementation to decide if, and how much, of the storage to utilize, and it |
| - * is possible that it may be ignored entirely. |
| + * |
| + * SkWriter32 will try to back reserve and write calls with this external storage until the |
| + * first time an allocation doesn't fit. From then it will use dynamically allocated storage. |
| + * This used to be optional behavior, but pipe now relies on it. |
| */ |
| - SkWriter32(size_t minSize, void* initialStorage, size_t storageSize); |
| - |
| - SkWriter32(size_t minSize) |
| - : fHead(NULL) |
| - , fTail(NULL) |
| - , fMinSize(minSize) |
| - , fSize(0) |
| - , fWrittenBeforeLastBlock(0) |
| - {} |
| - |
| - ~SkWriter32(); |
| + SkWriter32(void* external = NULL, size_t externalBytes = 0) { |
| + this->reset(external, externalBytes); |
| + } |
| // return the current offset (will always be a multiple of 4) |
| - size_t bytesWritten() const { return fSize; } |
| + size_t bytesWritten() const { return fCount * 4; } |
| SK_ATTR_DEPRECATED("use bytesWritten") |
| size_t size() const { return this->bytesWritten(); } |
| - // Returns true if we've written only into the storage passed into constructor or reset. |
| - // (You may be able to use this to avoid a call to flatten.) |
| - bool wroteOnlyToStorage() const { |
| - return fHead == &fExternalBlock && this->bytesWritten() <= fExternalBlock.fSizeOfBlock; |
| + void reset(void* external = NULL, size_t externalBytes = 0) { |
| + SkASSERT(SkIsAlign4((uintptr_t)external)); |
| + SkASSERT(SkIsAlign4(externalBytes)); |
| + fExternal = (uint32_t*)external; |
| + fExternalLimit = externalBytes/4; |
| + fCount = 0; |
| + fInternal.rewind(); |
| } |
| - void reset(); |
| - void reset(void* storage, size_t size); |
| + // If all data written is contiguous, then this returns a pointer to it, otherwise NULL. |
| + // This will work if we've only written to the externally supplied block of storage, or if we've |
| + // only written to our internal dynamic storage, but will fail if we have written into both. |
| + const uint32_t* contiguousArray() const { |
| + if (this->externalCount() == 0) { |
| + return fInternal.begin(); |
| + } else if (fInternal.isEmpty()) { |
| + return fExternal; |
| + } |
| + return NULL; |
| + } |
| // size MUST be multiple of 4 |
| uint32_t* reserve(size_t size) { |
| SkASSERT(SkAlign4(size) == size); |
| + const int count = size/4; |
| + |
| + uint32_t* p; |
| + // Once we start writing to fInternal, we never write to fExternal again. |
| + // This simplifies tracking what data is where. |
| + if (fInternal.isEmpty() && this->externalCount() + count <= fExternalLimit) { |
| + p = fExternal + fCount; |
| + } else { |
| + p = fInternal.append(count); |
| + } |
| + |
| + fCount += count; |
| + return p; |
| + } |
| - Block* block = fTail; |
| - if (NULL == block || block->available() < size) { |
| - block = this->doReserve(size); |
| + // return the address of the 4byte int at the specified offset (which must |
| + // be a multiple of 4. This does not allocate any new space, so the returned |
| + // address is only valid for 1 int. |
| + uint32_t* peek32(size_t offset) { |
| + SkASSERT(SkAlign4(offset) == offset); |
| + const int count = offset/4; |
| + SkASSERT(count < fCount); |
| + |
| + if (count < this->externalCount()) { |
| + return fExternal + count; |
| } |
| - fSize += size; |
| - return block->alloc(size); |
| + return &fInternal[count - this->externalCount()]; |
| } |
| bool writeBool(bool value) { |
| - this->writeInt(value); |
| + this->write32(value); |
| return value; |
| } |
| void writeInt(int32_t value) { |
| - *(int32_t*)this->reserve(sizeof(value)) = value; |
| + this->write32(value); |
| } |
| void write8(int32_t value) { |
| @@ -92,15 +114,8 @@ public: |
| *(int32_t*)this->reserve(sizeof(value)) = value; |
| } |
| - void writePtr(void* ptr) { |
| - // Since we "know" that we're always 4-byte aligned, we can tell the |
| - // compiler that here, by assigning to an int32 ptr. |
| - int32_t* addr = (int32_t*)this->reserve(sizeof(void*)); |
| - if (4 == sizeof(void*)) { |
| - *(void**)addr = ptr; |
| - } else { |
| - memcpy(addr, &ptr, sizeof(void*)); |
| - } |
| + void writePtr(void* value) { |
| + *(void**)this->reserve(sizeof(value)) = value; |
| } |
| void writeScalar(SkScalar value) { |
| @@ -152,9 +167,8 @@ public: |
| */ |
| void write(const void* values, size_t size) { |
| SkASSERT(SkAlign4(size) == size); |
| - // if we could query how much is avail in the current block, we might |
| - // copy that much, and then alloc the rest. That would reduce the waste |
| - // in the current block |
| + // TODO: If we're going to spill from fExternal to fInternal, we might want to fill |
| + // fExternal as much as possible before writing to fInternal. |
| memcpy(this->reserve(size), values, size); |
| } |
| @@ -162,12 +176,23 @@ public: |
| * Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be |
| * filled in with zeroes. |
| */ |
| - uint32_t* reservePad(size_t size); |
| + uint32_t* reservePad(size_t size) { |
| + uint32_t* p = this->reserve(SkAlign4(size)); |
| + uint8_t* tail = (uint8_t*)p + size; |
| + switch (SkAlign4(size) - size) { |
| + case 3: *tail++ = 0x00; |
| + case 2: *tail++ = 0x00; |
| + case 1: *tail++ = 0x00; |
|
reed1
2014/01/14 18:59:37
will we get a 'missing default:' warning here?
mtklein
2014/01/14 19:52:02
I am curious to find out. Kicking off our most an
mtklein
2014/01/14 20:38:16
All the buildbots were totally cool as-is with no
|
| + } |
| + return p; |
| + } |
| /** |
| * Write size bytes from src, and pad to 4 byte alignment with zeroes. |
| */ |
| - void writePad(const void* src, size_t size); |
| + void writePad(const void* src, size_t size) { |
| + memcpy(this->reservePad(size), src, size); |
| + } |
| /** |
| * Writes a string to the writer, which can be retrieved with |
| @@ -186,103 +211,49 @@ public: |
| */ |
| static size_t WriteStringSize(const char* str, size_t len = (size_t)-1); |
| - // return the address of the 4byte int at the specified offset (which must |
| - // be a multiple of 4. This does not allocate any new space, so the returned |
| - // address is only valid for 1 int. |
| - uint32_t* peek32(size_t offset); |
| - |
| /** |
| * Move the cursor back to offset bytes from the beginning. |
| * This has the same restrictions as peek32: offset must be <= size() and |
| * offset must be a multiple of 4. |
| */ |
| - void rewindToOffset(size_t offset); |
| + void rewindToOffset(size_t offset) { |
| + SkASSERT(SkAlign4(offset) == offset); |
| + const int count = offset/4; |
| + if (count < this->externalCount()) { |
| + fInternal.setCount(0); |
| + } else { |
| + fInternal.setCount(count - this->externalCount()); |
| + } |
| + fCount = count; |
| + } |
| // copy into a single buffer (allocated by caller). Must be at least size() |
| - void flatten(void* dst) const; |
| + void flatten(void* dst) const { |
| + const size_t externalBytes = this->externalCount()*4; |
| + memcpy(dst, fExternal, externalBytes); |
| + dst = (uint8_t*)dst + externalBytes; |
| + memcpy(dst, fInternal.begin(), fInternal.bytes()); |
| + } |
| + |
| + bool writeToStream(SkWStream* stream) const { |
| + return stream->write(fExternal, this->externalCount()*4) |
| + && stream->write(fInternal.begin(), fInternal.bytes()); |
| + } |
| // read from the stream, and write up to length bytes. Return the actual |
| // number of bytes written. |
| - size_t readFromStream(SkStream*, size_t length); |
| - |
| - bool writeToStream(SkWStream*); |
| - |
| -private: |
| - struct Block { |
| - Block* fNext; |
| - char* fBasePtr; |
| - size_t fSizeOfBlock; // total space allocated (after this) |
| - size_t fAllocatedSoFar; // space used so far |
| - |
| - size_t available() const { return fSizeOfBlock - fAllocatedSoFar; } |
| - char* base() { return fBasePtr; } |
| - const char* base() const { return fBasePtr; } |
| - |
| - uint32_t* alloc(size_t size) { |
| - SkASSERT(SkAlign4(size) == size); |
| - SkASSERT(this->available() >= size); |
| - void* ptr = this->base() + fAllocatedSoFar; |
| - fAllocatedSoFar += size; |
| - SkASSERT(fAllocatedSoFar <= fSizeOfBlock); |
| - return (uint32_t*)ptr; |
| - } |
| - |
| - uint32_t* peek32(size_t offset) { |
| - SkASSERT(offset <= fAllocatedSoFar + 4); |
| - void* ptr = this->base() + offset; |
| - return (uint32_t*)ptr; |
| - } |
| - |
| - void rewind() { |
| - fNext = NULL; |
| - fAllocatedSoFar = 0; |
| - // keep fSizeOfBlock as is |
| - } |
| - |
| - static Block* Create(size_t size) { |
| - SkASSERT(SkIsAlign4(size)); |
| - Block* block = (Block*)sk_malloc_throw(sizeof(Block) + size); |
| - block->fNext = NULL; |
| - block->fBasePtr = (char*)(block + 1); |
| - block->fSizeOfBlock = size; |
| - block->fAllocatedSoFar = 0; |
| - return block; |
| - } |
| - |
| - Block* initFromStorage(void* storage, size_t size) { |
| - SkASSERT(SkIsAlign4((intptr_t)storage)); |
| - SkASSERT(SkIsAlign4(size)); |
| - Block* block = this; |
| - block->fNext = NULL; |
| - block->fBasePtr = (char*)storage; |
| - block->fSizeOfBlock = size; |
| - block->fAllocatedSoFar = 0; |
| - return block; |
| - } |
| - }; |
| - |
| - enum { |
| - MIN_BLOCKSIZE = sizeof(SkWriter32::Block) + sizeof(intptr_t) |
| - }; |
| - |
| - Block fExternalBlock; |
| - Block* fHead; |
| - Block* fTail; |
| - size_t fMinSize; |
| - size_t fSize; |
| - // sum of bytes written in all blocks *before* fTail |
| - size_t fWrittenBeforeLastBlock; |
| - |
| - bool isHeadExternallyAllocated() const { |
| - return fHead == &fExternalBlock; |
| + size_t readFromStream(SkStream* stream, size_t length) { |
| + return stream->read(this->reservePad(length), length); |
| } |
| - Block* newBlock(size_t bytes); |
| - |
| - // only call from reserve() |
| - Block* doReserve(size_t bytes); |
| +private: |
| + // Number of uint32_t written into fExternal. <= fExternalLimit. |
| + int externalCount() const { return fCount - fInternal.count(); } |
| - SkDEBUGCODE(void validate() const;) |
| + int fCount; // Total number of uint32_t written. |
| + int fExternalLimit; // Number of uint32_t we can write to fExternal. |
| + uint32_t* fExternal; // Unmanaged memory block. |
| + SkTDArray<uint32_t> fInternal; // Managed memory block. |
| }; |
| /** |
| @@ -293,7 +264,7 @@ private: |
| */ |
| template <size_t SIZE> class SkSWriter32 : public SkWriter32 { |
| public: |
| - SkSWriter32(size_t minSize) : SkWriter32(minSize, fData.fStorage, SIZE) {} |
| + SkSWriter32() : SkWriter32(fData.fStorage, SIZE) {} |
| private: |
| union { |