| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "SkPictureRecord.h" | 8 #include "SkPictureRecord.h" |
| 9 #include "SkTSearch.h" | 9 #include "SkTSearch.h" |
| 10 #include "SkPixelRef.h" | 10 #include "SkPixelRef.h" |
| 11 #include "SkRRect.h" | 11 #include "SkRRect.h" |
| 12 #include "SkBBoxHierarchy.h" | 12 #include "SkBBoxHierarchy.h" |
| 13 #include "SkDevice.h" | 13 #include "SkDevice.h" |
| 14 #include "SkPictureStateTree.h" | 14 #include "SkPictureStateTree.h" |
| 15 | 15 |
| 16 #define MIN_WRITER_SIZE 16384 | |
| 17 #define HEAP_BLOCK_SIZE 4096 | 16 #define HEAP_BLOCK_SIZE 4096 |
| 18 | 17 |
| 19 enum { | 18 enum { |
| 20 // just need a value that save or getSaveCount would never return | 19 // just need a value that save or getSaveCount would never return |
| 21 kNoInitialSave = -1, | 20 kNoInitialSave = -1, |
| 22 }; | 21 }; |
| 23 | 22 |
| 24 // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, et
c. | 23 // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, et
c. |
| 25 static int const kUInt32Size = 4; | 24 static int const kUInt32Size = 4; |
| 26 | 25 |
| 27 static const uint32_t kSaveSize = 2 * kUInt32Size; | 26 static const uint32_t kSaveSize = 2 * kUInt32Size; |
| 28 static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size; | 27 static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size; |
| 29 static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect
); | 28 static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect
); |
| 30 | 29 |
| 31 SkPictureRecord::SkPictureRecord(uint32_t flags, SkBaseDevice* device) : | 30 SkPictureRecord::SkPictureRecord(uint32_t flags, SkBaseDevice* device) : |
| 32 INHERITED(device), | 31 INHERITED(device), |
| 33 fBoundingHierarchy(NULL), | 32 fBoundingHierarchy(NULL), |
| 34 fStateTree(NULL), | 33 fStateTree(NULL), |
| 35 fFlattenableHeap(HEAP_BLOCK_SIZE), | 34 fFlattenableHeap(HEAP_BLOCK_SIZE), |
| 36 fMatrices(&fFlattenableHeap), | 35 fMatrices(&fFlattenableHeap), |
| 37 fPaints(&fFlattenableHeap), | 36 fPaints(&fFlattenableHeap), |
| 38 fRegions(&fFlattenableHeap), | 37 fRegions(&fFlattenableHeap), |
| 39 fWriter(MIN_WRITER_SIZE), | |
| 40 fRecordFlags(flags) { | 38 fRecordFlags(flags) { |
| 41 #ifdef SK_DEBUG_SIZE | 39 #ifdef SK_DEBUG_SIZE |
| 42 fPointBytes = fRectBytes = fTextBytes = 0; | 40 fPointBytes = fRectBytes = fTextBytes = 0; |
| 43 fPointWrites = fRectWrites = fTextWrites = 0; | 41 fPointWrites = fRectWrites = fTextWrites = 0; |
| 44 #endif | 42 #endif |
| 45 | 43 |
| 46 fRestoreOffsetStack.setReserve(32); | 44 fRestoreOffsetStack.setReserve(32); |
| 47 | 45 |
| 48 fBitmapHeap = SkNEW(SkBitmapHeap); | 46 fBitmapHeap = SkNEW(SkBitmapHeap); |
| 49 fFlattenableHeap.setBitmapStorage(fBitmapHeap); | 47 fFlattenableHeap.setBitmapStorage(fBitmapHeap); |
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| 1530 void SkPictureRecord::validateRegions() const { | 1528 void SkPictureRecord::validateRegions() const { |
| 1531 int count = fRegions.count(); | 1529 int count = fRegions.count(); |
| 1532 SkASSERT((unsigned) count < 0x1000); | 1530 SkASSERT((unsigned) count < 0x1000); |
| 1533 for (int index = 0; index < count; index++) { | 1531 for (int index = 0; index < count; index++) { |
| 1534 const SkFlatData* region = fRegions[index]; | 1532 const SkFlatData* region = fRegions[index]; |
| 1535 SkASSERT(region); | 1533 SkASSERT(region); |
| 1536 // region->validate(); | 1534 // region->validate(); |
| 1537 } | 1535 } |
| 1538 } | 1536 } |
| 1539 #endif | 1537 #endif |
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