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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
| 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/observer_list.h" |
| 10 #include "base/time/time.h" | 11 #include "base/time/time.h" |
| 11 #include "ui/compositor/layer_animator.h" | 12 #include "ui/compositor/layer_animator.h" |
| 12 #include "ui/gfx/geometry/size.h" | 13 #include "ui/gfx/geometry/size.h" |
| 13 #include "ui/gfx/geometry/size_f.h" | 14 #include "ui/gfx/geometry/size_f.h" |
| 14 #include "ui/gfx/transform.h" | 15 #include "ui/gfx/transform.h" |
| 15 #include "ui/views/animation/ink_drop_state.h" | 16 #include "ui/views/animation/ink_drop_state.h" |
| 16 #include "ui/views/views_export.h" | 17 #include "ui/views/views_export.h" |
| 17 | 18 |
| 18 namespace ui { | 19 namespace ui { |
| 20 class CallbackLayerAnimationObserver; |
| 19 class Layer; | 21 class Layer; |
| 22 class LayerAnimationObserver; |
| 20 class LayerDelegate; | 23 class LayerDelegate; |
| 21 } // namespace ui | 24 } // namespace ui |
| 22 | 25 |
| 23 namespace views { | 26 namespace views { |
| 24 class CircleLayerDelegate; | 27 class CircleLayerDelegate; |
| 28 class InkDropAnimationObserver; |
| 25 class RectangleLayerDelegate; | 29 class RectangleLayerDelegate; |
| 26 | 30 |
| 27 namespace test { | 31 namespace test { |
| 28 class InkDropAnimationTestApi; | 32 class InkDropAnimationTestApi; |
| 29 } // namespace test | 33 } // namespace test |
| 30 | 34 |
| 31 // An ink drop animation that smoothly animates between a circle and a rounded | 35 // An ink drop animation that smoothly animates between a circle and a rounded |
| 32 // rectangle of different sizes for each of the different InkDropStates. The | 36 // rectangle of different sizes for each of the different InkDropStates. The |
| 33 // final frame for each InkDropState will be bounded by either a |large_size_| | 37 // final frame for each InkDropState will be bounded by either a |large_size_| |
| 34 // rectangle or a |small_size_| rectangle. | 38 // rectangle or a |small_size_| rectangle. |
| 35 // | 39 // |
| 36 // TODO(bruthig): Document the ink drop ripple on chromium.org and add a link to | 40 // TODO(bruthig): Document the ink drop ripple on chromium.org and add a link to |
| 37 // it. | 41 // it. |
| 38 class VIEWS_EXPORT InkDropAnimation { | 42 class VIEWS_EXPORT InkDropAnimation { |
| 39 public: | 43 public: |
| 40 InkDropAnimation(const gfx::Size& large_size, | 44 InkDropAnimation(const gfx::Size& large_size, |
| 41 int large_corner_radius, | 45 int large_corner_radius, |
| 42 const gfx::Size& small_size, | 46 const gfx::Size& small_size, |
| 43 int small_corner_radius); | 47 int small_corner_radius); |
| 44 ~InkDropAnimation(); | 48 ~InkDropAnimation(); |
| 45 | 49 |
| 46 // The root Layer that can be added in to a Layer tree. | 50 // The root Layer that can be added in to a Layer tree. |
| 47 ui::Layer* root_layer() { return root_layer_.get(); } | 51 ui::Layer* root_layer() { return root_layer_.get(); } |
| 48 | 52 |
| 49 InkDropState ink_drop_state() const { return ink_drop_state_; } | 53 InkDropState ink_drop_state() const { return ink_drop_state_; } |
| 50 | 54 |
| 55 void AddObserver(InkDropAnimationObserver* observer); |
| 56 |
| 57 void RemoveObserver(InkDropAnimationObserver* observer); |
| 58 |
| 51 // Animates from the current |ink_drop_state_| to a new |ink_drop_state|. It | 59 // Animates from the current |ink_drop_state_| to a new |ink_drop_state|. It |
| 52 // is possible to animate from any |ink_drop_state_| to any new | 60 // is possible to animate from any |ink_drop_state_| to any new |
| 53 // |ink_drop_state|. Note that some state transitions will also perform an | 61 // |ink_drop_state|. Note that some state transitions will also perform an |
| 54 // implicit transition to the another state. e.g. AnimateToState(QUICK_ACTION) | 62 // implicit transition to the another state. e.g. AnimateToState(QUICK_ACTION) |
| 55 // will implicitly transition to the HIDDEN state. | 63 // will implicitly transition to the HIDDEN state. |
| 56 void AnimateToState(InkDropState ink_drop_state); | 64 void AnimateToState(InkDropState ink_drop_state); |
| 57 | 65 |
| 58 // Sets the |center_point| of the ink drop layer relative to its parent Layer. | 66 // Sets the |center_point| of the ink drop layer relative to its parent Layer. |
| 59 void SetCenterPoint(const gfx::Point& center_point); | 67 void SetCenterPoint(const gfx::Point& center_point); |
| 60 | 68 |
| 61 private: | 69 private: |
| 62 friend class test::InkDropAnimationTestApi; | 70 friend class test::InkDropAnimationTestApi; |
| 63 | 71 |
| 64 // Enumeration of the different shapes that compose the ink drop. | 72 // Enumeration of the different shapes that compose the ink drop. |
| 65 enum PaintedShape { | 73 enum PaintedShape { |
| 66 TOP_LEFT_CIRCLE = 0, | 74 TOP_LEFT_CIRCLE = 0, |
| 67 TOP_RIGHT_CIRCLE, | 75 TOP_RIGHT_CIRCLE, |
| 68 BOTTOM_RIGHT_CIRCLE, | 76 BOTTOM_RIGHT_CIRCLE, |
| 69 BOTTOM_LEFT_CIRCLE, | 77 BOTTOM_LEFT_CIRCLE, |
| 70 HORIZONTAL_RECT, | 78 HORIZONTAL_RECT, |
| 71 VERTICAL_RECT, | 79 VERTICAL_RECT, |
| 72 // The total number of shapes, not an actual shape. | 80 // The total number of shapes, not an actual shape. |
| 73 PAINTED_SHAPE_COUNT | 81 PAINTED_SHAPE_COUNT |
| 74 }; | 82 }; |
| 75 | 83 |
| 76 // Type that contains a gfx::Tansform for each of the layers required by the | 84 // Type that contains a gfx::Tansform for each of the layers required by the |
| 77 // ink drop. | 85 // ink drop. |
| 78 typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT]; | 86 typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT]; |
| 79 | 87 |
| 88 // Animates the ripple to |ink_drop_state| and attaches |observer| to all |
| 89 // LayerAnimationSequence's used. |
| 90 void AnimateToStateInternal(InkDropState ink_drop_state, |
| 91 ui::LayerAnimationObserver* observer); |
| 92 |
| 80 // Animates all of the painted shape layers to the specified |transforms| and | 93 // Animates all of the painted shape layers to the specified |transforms| and |
| 81 // |opacity|. | 94 // |opacity|. The animation will use the given |duration| and |
| 95 // |preemption_strategy|, and |observer| will be added to all |
| 96 // LayerAnimationSequences. |
| 82 void AnimateToTransforms( | 97 void AnimateToTransforms( |
| 83 const InkDropTransforms transforms, | 98 const InkDropTransforms transforms, |
| 84 float opacity, | 99 float opacity, |
| 85 base::TimeDelta duration, | 100 base::TimeDelta duration, |
| 86 ui::LayerAnimator::PreemptionStrategy preemption_strategy); | 101 ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
| 102 ui::LayerAnimationObserver* observer); |
| 87 | 103 |
| 88 // Resets the Transforms on all the owned Layers to a minimum size. | 104 // Updates the Transforms and opacity to the HIDDEN state. |
| 89 void ResetTransformsToMinSize(); | 105 void SetStateToHidden(); |
| 90 | 106 |
| 91 // Sets the |transforms| on all of the shape layers. Note that this does not | 107 // Sets the |transforms| on all of the shape layers. Note that this does not |
| 92 // perform any animation. | 108 // perform any animation. |
| 93 void SetTransforms(const InkDropTransforms transforms); | 109 void SetTransforms(const InkDropTransforms transforms); |
| 94 | 110 |
| 95 // Sets the opacity of the ink drop. | 111 // Sets the opacity of the ink drop. |
| 96 void SetOpacity(float opacity); | 112 void SetOpacity(float opacity); |
| 97 | 113 |
| 98 // Updates all of the Transforms in |transforms_out| for a circle of the given | 114 // Updates all of the Transforms in |transforms_out| for a circle of the given |
| 99 // |size|. | 115 // |size|. |
| 100 void CalculateCircleTransforms(const gfx::Size& size, | 116 void CalculateCircleTransforms(const gfx::Size& size, |
| 101 InkDropTransforms* transforms_out) const; | 117 InkDropTransforms* transforms_out) const; |
| 102 | 118 |
| 103 // Updates all of the Transforms in |transforms_out| for a rounded rectangle | 119 // Updates all of the Transforms in |transforms_out| for a rounded rectangle |
| 104 // of the given |size| and |corner_radius|. | 120 // of the given |size| and |corner_radius|. |
| 105 void CalculateRectTransforms(const gfx::Size& size, | 121 void CalculateRectTransforms(const gfx::Size& size, |
| 106 float corner_radius, | 122 float corner_radius, |
| 107 InkDropTransforms* transforms_out) const; | 123 InkDropTransforms* transforms_out) const; |
| 108 | 124 |
| 109 // Updates all of the Transforms in |transforms_out| to the current target | 125 // Updates all of the Transforms in |transforms_out| to the current target |
| 110 // Transforms of the Layers. | 126 // Transforms of the Layers. |
| 111 void GetCurrentTansforms(InkDropTransforms* transforms_out) const; | 127 void GetCurrentTansforms(InkDropTransforms* transforms_out) const; |
| 112 | 128 |
| 113 // Adds and configures a new |painted_shape| layer to |painted_layers_|. | 129 // Adds and configures a new |painted_shape| layer to |painted_layers_|. |
| 114 void AddPaintLayer(PaintedShape painted_shape); | 130 void AddPaintLayer(PaintedShape painted_shape); |
| 115 | 131 |
| 132 void AbortAllAnimations(); |
| 133 |
| 134 // The Callback invoked when all of the animation sequences for the specific |
| 135 // |ink_drop_state| animation have started. |
| 136 void AnimationStartedCallback( |
| 137 InkDropState ink_drop_state, |
| 138 const ui::CallbackLayerAnimationObserver& observer); |
| 139 |
| 140 // The Callback invoked when all of the animation sequences for the specific |
| 141 // |ink_drop_state| animation have finished. |
| 142 bool AnimationEndedCallback( |
| 143 InkDropState ink_drop_state, |
| 144 const ui::CallbackLayerAnimationObserver& observer); |
| 145 |
| 116 // Maximum size that an ink drop will be drawn to for any InkDropState whose | 146 // Maximum size that an ink drop will be drawn to for any InkDropState whose |
| 117 // final frame should be large. | 147 // final frame should be large. |
| 118 gfx::Size large_size_; | 148 gfx::Size large_size_; |
| 119 | 149 |
| 120 // Corner radius used to draw the rounded rectangles corner for any | 150 // Corner radius used to draw the rounded rectangles corner for any |
| 121 // InkDropState whose final frame should be large. | 151 // InkDropState whose final frame should be large. |
| 122 int large_corner_radius_; | 152 int large_corner_radius_; |
| 123 | 153 |
| 124 // Maximum size that an ink drop will be drawn to for any InkDropState whose | 154 // Maximum size that an ink drop will be drawn to for any InkDropState whose |
| 125 // final frame should be small. | 155 // final frame should be small. |
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| 139 // manipulate opacity and location, and its children are used to manipulate | 169 // manipulate opacity and location, and its children are used to manipulate |
| 140 // the different painted shapes that compose the ink drop. | 170 // the different painted shapes that compose the ink drop. |
| 141 scoped_ptr<ui::Layer> root_layer_; | 171 scoped_ptr<ui::Layer> root_layer_; |
| 142 | 172 |
| 143 // ui::Layers for all of the painted shape layers that compose the ink drop. | 173 // ui::Layers for all of the painted shape layers that compose the ink drop. |
| 144 scoped_ptr<ui::Layer> painted_layers_[PAINTED_SHAPE_COUNT]; | 174 scoped_ptr<ui::Layer> painted_layers_[PAINTED_SHAPE_COUNT]; |
| 145 | 175 |
| 146 // The current ink drop state. | 176 // The current ink drop state. |
| 147 InkDropState ink_drop_state_; | 177 InkDropState ink_drop_state_; |
| 148 | 178 |
| 179 // List of observers to notify when animations have finished. |
| 180 base::ObserverList<InkDropAnimationObserver> observers_; |
| 181 |
| 149 DISALLOW_COPY_AND_ASSIGN(InkDropAnimation); | 182 DISALLOW_COPY_AND_ASSIGN(InkDropAnimation); |
| 150 }; | 183 }; |
| 151 | 184 |
| 152 } // namespace views | 185 } // namespace views |
| 153 | 186 |
| 154 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 187 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
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