| Index: cc/output/overlay_unittest.cc
|
| diff --git a/cc/output/overlay_unittest.cc b/cc/output/overlay_unittest.cc
|
| index bfdfa9cd45b2f8b5a89bd339981ea083f518e87c..854c267070c6b310a086e206c4f7a655a2641d7d 100644
|
| --- a/cc/output/overlay_unittest.cc
|
| +++ b/cc/output/overlay_unittest.cc
|
| @@ -10,6 +10,7 @@
|
| #include "cc/output/output_surface_client.h"
|
| #include "cc/output/overlay_candidate_validator.h"
|
| #include "cc/output/overlay_processor.h"
|
| +#include "cc/output/overlay_strategy_all_or_nothing.h"
|
| #include "cc/output/overlay_strategy_sandwich.h"
|
| #include "cc/output/overlay_strategy_single_on_top.h"
|
| #include "cc/output/overlay_strategy_underlay.h"
|
| @@ -116,6 +117,18 @@ class SandwichOverlayValidator : public OverlayCandidateValidator {
|
| }
|
| };
|
|
|
| +class AllOrNothingOverlayValidator : public OverlayCandidateValidator {
|
| + public:
|
| + void GetStrategies(OverlayProcessor::StrategyList* strategies) override {
|
| + strategies->push_back(
|
| + make_scoped_ptr(new OverlayStrategyAllOrNothing(this)));
|
| + }
|
| + void CheckOverlaySupport(OverlayCandidateList* surfaces) override {
|
| + for (OverlayCandidate& candidate : *surfaces)
|
| + candidate.overlay_handled = true;
|
| + }
|
| +};
|
| +
|
| class DefaultOverlayProcessor : public OverlayProcessor {
|
| public:
|
| explicit DefaultOverlayProcessor(OutputSurface* surface);
|
| @@ -343,6 +356,7 @@ class OverlayTest : public testing::Test {
|
| typedef OverlayTest<SingleOnTopOverlayValidator> SingleOverlayOnTopTest;
|
| typedef OverlayTest<UnderlayOverlayValidator> UnderlayTest;
|
| typedef OverlayTest<SandwichOverlayValidator> SandwichTest;
|
| +typedef OverlayTest<AllOrNothingOverlayValidator> AllOrNothingOverlayTest;
|
|
|
| TEST(OverlayTest, NoOverlaysByDefault) {
|
| scoped_refptr<TestContextProvider> provider = TestContextProvider::Create();
|
| @@ -1171,6 +1185,57 @@ TEST_F(UnderlayTest, AllowOnTop) {
|
| EXPECT_EQ(pass_list[0]->quad_list.front()->material, DrawQuad::SOLID_COLOR);
|
| }
|
|
|
| +TEST_F(AllOrNothingOverlayTest, SuccessfulOverlappingOverlays) {
|
| + scoped_ptr<RenderPass> pass = CreateRenderPass();
|
| +
|
| + // Add two overlapping candidates.
|
| + CreateCandidateQuadAt(resource_provider_.get(),
|
| + pass->shared_quad_state_list.back(), pass.get(),
|
| + kOverlayTopLeftRect);
|
| + CreateCandidateQuadAt(resource_provider_.get(),
|
| + pass->shared_quad_state_list.back(), pass.get(),
|
| + kOverlayRect);
|
| +
|
| + RenderPassList pass_list;
|
| + pass_list.push_back(pass.Pass());
|
| + OverlayCandidateList candidates;
|
| + overlay_processor_->ProcessForOverlays(&pass_list, &candidates);
|
| +
|
| + // Both quads should become overlays.
|
| + EXPECT_EQ(2u, candidates.size());
|
| + EXPECT_EQ(-1, candidates[0].plane_z_order);
|
| + EXPECT_EQ(-2, candidates[1].plane_z_order);
|
| + EXPECT_EQ(gfx::RectF(kOverlayTopLeftRect), candidates[0].display_rect);
|
| + EXPECT_EQ(gfx::RectF(kOverlayRect), candidates[1].display_rect);
|
| +
|
| + // All quads should be gone.
|
| + EXPECT_TRUE(pass_list.back()->quad_list.empty());
|
| +}
|
| +
|
| +TEST_F(AllOrNothingOverlayTest, RejectQuadWithTransform) {
|
| + scoped_ptr<RenderPass> pass = CreateRenderPass();
|
| +
|
| + CreateCandidateQuadAt(resource_provider_.get(),
|
| + pass->shared_quad_state_list.back(), pass.get(),
|
| + kOverlayTopLeftRect);
|
| +
|
| + // Add a rotated quad that can't be promoted into overlay.
|
| + SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
|
| + shared_state->opacity = 1.f;
|
| + shared_state->quad_to_target_transform.Rotate(90);
|
| + CreateSolidColorQuadAt(shared_state, SK_ColorBLACK, pass.get(),
|
| + kOverlayBottomRightRect);
|
| +
|
| + RenderPassList pass_list;
|
| + pass_list.push_back(pass.Pass());
|
| + OverlayCandidateList candidates;
|
| + overlay_processor_->ProcessForOverlays(&pass_list, &candidates);
|
| +
|
| + // No quads should become overlays.
|
| + EXPECT_EQ(0u, candidates.size());
|
| + EXPECT_EQ(2u, pass_list.back()->quad_list.size());
|
| +}
|
| +
|
| class OverlayInfoRendererGL : public GLRenderer {
|
| public:
|
| OverlayInfoRendererGL(RendererClient* client,
|
|
|