| Index: cc/output/overlay_strategy_common.cc
|
| diff --git a/cc/output/overlay_strategy_common.cc b/cc/output/overlay_strategy_common.cc
|
| index 5048b1a1c074b8e92a07bfc72ef4c65334d47c87..4fd67c322c86207ae2b2a82fb47401d48e29a124 100644
|
| --- a/cc/output/overlay_strategy_common.cc
|
| +++ b/cc/output/overlay_strategy_common.cc
|
| @@ -4,17 +4,7 @@
|
|
|
| #include "cc/output/overlay_strategy_common.h"
|
|
|
| -#include <limits>
|
| -
|
| -#include "cc/base/math_util.h"
|
| -#include "cc/quads/io_surface_draw_quad.h"
|
| #include "cc/quads/solid_color_draw_quad.h"
|
| -#include "cc/quads/stream_video_draw_quad.h"
|
| -#include "cc/quads/texture_draw_quad.h"
|
| -#include "cc/resources/resource_provider.h"
|
| -#include "ui/gfx/geometry/point3_f.h"
|
| -#include "ui/gfx/geometry/rect_conversions.h"
|
| -#include "ui/gfx/transform.h"
|
|
|
| namespace cc {
|
|
|
| @@ -44,7 +34,7 @@ bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order,
|
| QuadList& quad_list = root_render_pass->quad_list;
|
| for (auto it = quad_list.begin(); it != quad_list.end();) {
|
| OverlayCandidate candidate;
|
| - if (!GetCandidateQuadInfo(**it, &candidate)) {
|
| + if (!OverlayCandidate::FromDrawQuad(*it, &candidate)) {
|
| ++it;
|
| continue;
|
| }
|
| @@ -86,120 +76,4 @@ bool OverlayStrategyCommon::IsInvisibleQuad(const DrawQuad* draw_quad) {
|
| return false;
|
| }
|
|
|
| -bool OverlayStrategyCommon::GetTextureQuadInfo(const TextureDrawQuad& quad,
|
| - OverlayCandidate* quad_info) {
|
| - if (!quad.allow_overlay())
|
| - return false;
|
| - gfx::OverlayTransform overlay_transform =
|
| - OverlayCandidate::GetOverlayTransform(
|
| - quad.shared_quad_state->quad_to_target_transform, quad.y_flipped);
|
| - if (quad.background_color != SK_ColorTRANSPARENT ||
|
| - quad.premultiplied_alpha ||
|
| - overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
|
| - return false;
|
| - quad_info->resource_id = quad.resource_id();
|
| - quad_info->resource_size_in_pixels = quad.resource_size_in_pixels();
|
| - quad_info->transform = overlay_transform;
|
| - quad_info->uv_rect = BoundingRect(quad.uv_top_left, quad.uv_bottom_right);
|
| - return true;
|
| -}
|
| -
|
| -bool OverlayStrategyCommon::GetVideoQuadInfo(const StreamVideoDrawQuad& quad,
|
| - OverlayCandidate* quad_info) {
|
| - if (!quad.allow_overlay())
|
| - return false;
|
| - gfx::OverlayTransform overlay_transform =
|
| - OverlayCandidate::GetOverlayTransform(
|
| - quad.shared_quad_state->quad_to_target_transform, false);
|
| - if (overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
|
| - return false;
|
| - if (!quad.matrix.IsScaleOrTranslation()) {
|
| - // We cannot handle anything other than scaling & translation for texture
|
| - // coordinates yet.
|
| - return false;
|
| - }
|
| - quad_info->resource_id = quad.resource_id();
|
| - quad_info->resource_size_in_pixels = quad.resource_size_in_pixels();
|
| - quad_info->transform = overlay_transform;
|
| -
|
| - gfx::Point3F uv0 = gfx::Point3F(0, 0, 0);
|
| - gfx::Point3F uv1 = gfx::Point3F(1, 1, 0);
|
| - quad.matrix.TransformPoint(&uv0);
|
| - quad.matrix.TransformPoint(&uv1);
|
| - gfx::Vector3dF delta = uv1 - uv0;
|
| - if (delta.x() < 0) {
|
| - quad_info->transform = OverlayCandidate::ModifyTransform(
|
| - quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL);
|
| - float x0 = uv0.x();
|
| - uv0.set_x(uv1.x());
|
| - uv1.set_x(x0);
|
| - delta.set_x(-delta.x());
|
| - }
|
| -
|
| - if (delta.y() < 0) {
|
| - // In this situation, uv0y < uv1y. Since we overlay inverted, a request
|
| - // to invert the source texture means we can just output the texture
|
| - // normally and it will be correct.
|
| - quad_info->uv_rect = gfx::RectF(uv0.x(), uv1.y(), delta.x(), -delta.y());
|
| - } else {
|
| - quad_info->transform = OverlayCandidate::ModifyTransform(
|
| - quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL);
|
| - quad_info->uv_rect = gfx::RectF(uv0.x(), uv0.y(), delta.x(), delta.y());
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -bool OverlayStrategyCommon::GetIOSurfaceQuadInfo(const IOSurfaceDrawQuad& quad,
|
| - OverlayCandidate* quad_info) {
|
| - if (!quad.allow_overlay)
|
| - return false;
|
| - gfx::OverlayTransform overlay_transform =
|
| - OverlayCandidate::GetOverlayTransform(
|
| - quad.shared_quad_state->quad_to_target_transform, false);
|
| - if (overlay_transform != gfx::OVERLAY_TRANSFORM_NONE)
|
| - return false;
|
| - quad_info->resource_id = quad.io_surface_resource_id();
|
| - quad_info->resource_size_in_pixels = quad.io_surface_size;
|
| - quad_info->transform = overlay_transform;
|
| - quad_info->uv_rect = gfx::RectF(1.f, 1.f);
|
| - return true;
|
| -}
|
| -
|
| -bool OverlayStrategyCommon::GetCandidateQuadInfo(const DrawQuad& draw_quad,
|
| - OverlayCandidate* quad_info) {
|
| - // All quad checks.
|
| - if (draw_quad.needs_blending || draw_quad.shared_quad_state->opacity != 1.f ||
|
| - draw_quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode)
|
| - return false;
|
| -
|
| - switch (draw_quad.material) {
|
| - case DrawQuad::TEXTURE_CONTENT: {
|
| - auto* quad = TextureDrawQuad::MaterialCast(&draw_quad);
|
| - if (!GetTextureQuadInfo(*quad, quad_info))
|
| - return false;
|
| - } break;
|
| - case DrawQuad::STREAM_VIDEO_CONTENT: {
|
| - auto* quad = StreamVideoDrawQuad::MaterialCast(&draw_quad);
|
| - if (!GetVideoQuadInfo(*quad, quad_info))
|
| - return false;
|
| - } break;
|
| - case DrawQuad::IO_SURFACE_CONTENT: {
|
| - auto* quad = IOSurfaceDrawQuad::MaterialCast(&draw_quad);
|
| - if (!GetIOSurfaceQuadInfo(*quad, quad_info))
|
| - return false;
|
| - } break;
|
| - default:
|
| - return false;
|
| - }
|
| -
|
| - quad_info->format = RGBA_8888;
|
| - quad_info->display_rect = OverlayCandidate::GetOverlayRect(
|
| - draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect);
|
| - quad_info->quad_rect_in_target_space = MathUtil::MapEnclosingClippedRect(
|
| - draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect);
|
| - quad_info->clip_rect = draw_quad.shared_quad_state->clip_rect;
|
| - quad_info->is_clipped = draw_quad.shared_quad_state->is_clipped;
|
| - return true;
|
| -}
|
| -
|
| } // namespace cc
|
|
|