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Side by Side Diff: cc/output/overlay_strategy_common.cc

Issue 1373373003: Mac Overlays: Add AllOrNothing strategy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@OverlayTest
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_strategy_common.h" 5 #include "cc/output/overlay_strategy_common.h"
6 6
7 #include <limits>
8
9 #include "cc/base/math_util.h"
10 #include "cc/quads/io_surface_draw_quad.h"
11 #include "cc/quads/solid_color_draw_quad.h" 7 #include "cc/quads/solid_color_draw_quad.h"
12 #include "cc/quads/stream_video_draw_quad.h"
13 #include "cc/quads/texture_draw_quad.h"
14 #include "cc/resources/resource_provider.h"
15 #include "ui/gfx/geometry/point3_f.h"
16 #include "ui/gfx/geometry/rect_conversions.h"
17 #include "ui/gfx/transform.h"
18 8
19 namespace cc { 9 namespace cc {
20 10
21 OverlayStrategyCommon::OverlayStrategyCommon( 11 OverlayStrategyCommon::OverlayStrategyCommon(
22 OverlayCandidateValidator* capability_checker, 12 OverlayCandidateValidator* capability_checker,
23 OverlayStrategyCommonDelegate* delegate) 13 OverlayStrategyCommonDelegate* delegate)
24 : capability_checker_(capability_checker), delegate_(delegate) {} 14 : capability_checker_(capability_checker), delegate_(delegate) {}
25 15
26 OverlayStrategyCommon::~OverlayStrategyCommon() { 16 OverlayStrategyCommon::~OverlayStrategyCommon() {
27 } 17 }
28 18
29 bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order, 19 bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order,
30 OverlayCandidateList* candidate_list, 20 OverlayCandidateList* candidate_list,
31 float device_scale_factor) { 21 float device_scale_factor) {
32 if (!capability_checker_) 22 if (!capability_checker_)
33 return false; 23 return false;
34 RenderPass* root_render_pass = render_passes_in_draw_order->back(); 24 RenderPass* root_render_pass = render_passes_in_draw_order->back();
35 DCHECK(root_render_pass); 25 DCHECK(root_render_pass);
36 26
37 // Add our primary surface. 27 // Add our primary surface.
38 OverlayCandidate main_image; 28 OverlayCandidate main_image;
39 main_image.display_rect = gfx::RectF(root_render_pass->output_rect); 29 main_image.display_rect = gfx::RectF(root_render_pass->output_rect);
40 DCHECK(candidate_list->empty()); 30 DCHECK(candidate_list->empty());
41 candidate_list->push_back(main_image); 31 candidate_list->push_back(main_image);
42 32
43 bool created_overlay = false; 33 bool created_overlay = false;
44 QuadList& quad_list = root_render_pass->quad_list; 34 QuadList& quad_list = root_render_pass->quad_list;
45 for (auto it = quad_list.begin(); it != quad_list.end();) { 35 for (auto it = quad_list.begin(); it != quad_list.end();) {
46 OverlayCandidate candidate; 36 OverlayCandidate candidate;
47 if (!GetCandidateQuadInfo(**it, &candidate)) { 37 if (!OverlayCandidate::FromDrawQuad(*it, &candidate)) {
48 ++it; 38 ++it;
49 continue; 39 continue;
50 } 40 }
51 41
52 OverlayResult result = delegate_->TryOverlay( 42 OverlayResult result = delegate_->TryOverlay(
53 capability_checker_, render_passes_in_draw_order, candidate_list, 43 capability_checker_, render_passes_in_draw_order, candidate_list,
54 candidate, &it, device_scale_factor); 44 candidate, &it, device_scale_factor);
55 switch (result) { 45 switch (result) {
56 case DID_NOT_CREATE_OVERLAY: 46 case DID_NOT_CREATE_OVERLAY:
57 ++it; 47 ++it;
(...skipping 21 matching lines...) Expand all
79 SolidColorDrawQuad::MaterialCast(draw_quad); 69 SolidColorDrawQuad::MaterialCast(draw_quad);
80 SkColor color = solid_quad->color; 70 SkColor color = solid_quad->color;
81 float opacity = solid_quad->shared_quad_state->opacity; 71 float opacity = solid_quad->shared_quad_state->opacity;
82 float alpha = (SkColorGetA(color) * (1.0f / 255.0f)) * opacity; 72 float alpha = (SkColorGetA(color) * (1.0f / 255.0f)) * opacity;
83 return solid_quad->ShouldDrawWithBlending() && 73 return solid_quad->ShouldDrawWithBlending() &&
84 alpha < std::numeric_limits<float>::epsilon(); 74 alpha < std::numeric_limits<float>::epsilon();
85 } 75 }
86 return false; 76 return false;
87 } 77 }
88 78
89 bool OverlayStrategyCommon::GetTextureQuadInfo(const TextureDrawQuad& quad,
90 OverlayCandidate* quad_info) {
91 if (!quad.allow_overlay())
92 return false;
93 gfx::OverlayTransform overlay_transform =
94 OverlayCandidate::GetOverlayTransform(
95 quad.shared_quad_state->quad_to_target_transform, quad.y_flipped);
96 if (quad.background_color != SK_ColorTRANSPARENT ||
97 quad.premultiplied_alpha ||
98 overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
99 return false;
100 quad_info->resource_id = quad.resource_id();
101 quad_info->resource_size_in_pixels = quad.resource_size_in_pixels();
102 quad_info->transform = overlay_transform;
103 quad_info->uv_rect = BoundingRect(quad.uv_top_left, quad.uv_bottom_right);
104 return true;
105 }
106
107 bool OverlayStrategyCommon::GetVideoQuadInfo(const StreamVideoDrawQuad& quad,
108 OverlayCandidate* quad_info) {
109 if (!quad.allow_overlay())
110 return false;
111 gfx::OverlayTransform overlay_transform =
112 OverlayCandidate::GetOverlayTransform(
113 quad.shared_quad_state->quad_to_target_transform, false);
114 if (overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
115 return false;
116 if (!quad.matrix.IsScaleOrTranslation()) {
117 // We cannot handle anything other than scaling & translation for texture
118 // coordinates yet.
119 return false;
120 }
121 quad_info->resource_id = quad.resource_id();
122 quad_info->resource_size_in_pixels = quad.resource_size_in_pixels();
123 quad_info->transform = overlay_transform;
124
125 gfx::Point3F uv0 = gfx::Point3F(0, 0, 0);
126 gfx::Point3F uv1 = gfx::Point3F(1, 1, 0);
127 quad.matrix.TransformPoint(&uv0);
128 quad.matrix.TransformPoint(&uv1);
129 gfx::Vector3dF delta = uv1 - uv0;
130 if (delta.x() < 0) {
131 quad_info->transform = OverlayCandidate::ModifyTransform(
132 quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL);
133 float x0 = uv0.x();
134 uv0.set_x(uv1.x());
135 uv1.set_x(x0);
136 delta.set_x(-delta.x());
137 }
138
139 if (delta.y() < 0) {
140 // In this situation, uv0y < uv1y. Since we overlay inverted, a request
141 // to invert the source texture means we can just output the texture
142 // normally and it will be correct.
143 quad_info->uv_rect = gfx::RectF(uv0.x(), uv1.y(), delta.x(), -delta.y());
144 } else {
145 quad_info->transform = OverlayCandidate::ModifyTransform(
146 quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL);
147 quad_info->uv_rect = gfx::RectF(uv0.x(), uv0.y(), delta.x(), delta.y());
148 }
149 return true;
150 }
151
152 bool OverlayStrategyCommon::GetIOSurfaceQuadInfo(const IOSurfaceDrawQuad& quad,
153 OverlayCandidate* quad_info) {
154 if (!quad.allow_overlay)
155 return false;
156 gfx::OverlayTransform overlay_transform =
157 OverlayCandidate::GetOverlayTransform(
158 quad.shared_quad_state->quad_to_target_transform, false);
159 if (overlay_transform != gfx::OVERLAY_TRANSFORM_NONE)
160 return false;
161 quad_info->resource_id = quad.io_surface_resource_id();
162 quad_info->resource_size_in_pixels = quad.io_surface_size;
163 quad_info->transform = overlay_transform;
164 quad_info->uv_rect = gfx::RectF(1.f, 1.f);
165 return true;
166 }
167
168 bool OverlayStrategyCommon::GetCandidateQuadInfo(const DrawQuad& draw_quad,
169 OverlayCandidate* quad_info) {
170 // All quad checks.
171 if (draw_quad.needs_blending || draw_quad.shared_quad_state->opacity != 1.f ||
172 draw_quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode)
173 return false;
174
175 switch (draw_quad.material) {
176 case DrawQuad::TEXTURE_CONTENT: {
177 auto* quad = TextureDrawQuad::MaterialCast(&draw_quad);
178 if (!GetTextureQuadInfo(*quad, quad_info))
179 return false;
180 } break;
181 case DrawQuad::STREAM_VIDEO_CONTENT: {
182 auto* quad = StreamVideoDrawQuad::MaterialCast(&draw_quad);
183 if (!GetVideoQuadInfo(*quad, quad_info))
184 return false;
185 } break;
186 case DrawQuad::IO_SURFACE_CONTENT: {
187 auto* quad = IOSurfaceDrawQuad::MaterialCast(&draw_quad);
188 if (!GetIOSurfaceQuadInfo(*quad, quad_info))
189 return false;
190 } break;
191 default:
192 return false;
193 }
194
195 quad_info->format = RGBA_8888;
196 quad_info->display_rect = OverlayCandidate::GetOverlayRect(
197 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect);
198 quad_info->quad_rect_in_target_space = MathUtil::MapEnclosingClippedRect(
199 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect);
200 quad_info->clip_rect = draw_quad.shared_quad_state->clip_rect;
201 quad_info->is_clipped = draw_quad.shared_quad_state->is_clipped;
202 return true;
203 }
204
205 } // namespace cc 79 } // namespace cc
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