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Issue 1373373003: Mac Overlays: Add AllOrNothing strategy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@OverlayTest
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_candidate.h" 5 #include "cc/output/overlay_candidate.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
11 #include "cc/quads/io_surface_draw_quad.h"
12 #include "cc/quads/solid_color_draw_quad.h"
13 #include "cc/quads/stream_video_draw_quad.h"
14 #include "cc/quads/texture_draw_quad.h"
11 #include "ui/gfx/geometry/rect_conversions.h" 15 #include "ui/gfx/geometry/rect_conversions.h"
12 #include "ui/gfx/geometry/vector3d_f.h" 16 #include "ui/gfx/geometry/vector3d_f.h"
13 17
14 namespace cc { 18 namespace cc {
15 19
16 namespace { 20 namespace {
17 // Tolerance for considering axis vector elements to be zero. 21 // Tolerance for considering axis vector elements to be zero.
18 const SkMScalar kEpsilon = std::numeric_limits<float>::epsilon(); 22 const SkMScalar kEpsilon = std::numeric_limits<float>::epsilon();
19 23
20 enum Axis { NONE, AXIS_POS_X, AXIS_NEG_X, AXIS_POS_Y, AXIS_NEG_Y }; 24 enum Axis { NONE, AXIS_POS_X, AXIS_NEG_X, AXIS_POS_Y, AXIS_NEG_Y };
(...skipping 19 matching lines...) Expand all
40 uv_rect(0.f, 0.f, 1.f, 1.f), 44 uv_rect(0.f, 0.f, 1.f, 1.f),
41 is_clipped(false), 45 is_clipped(false),
42 use_output_surface_for_resource(false), 46 use_output_surface_for_resource(false),
43 resource_id(0), 47 resource_id(0),
44 plane_z_order(0), 48 plane_z_order(0),
45 overlay_handled(false) {} 49 overlay_handled(false) {}
46 50
47 OverlayCandidate::~OverlayCandidate() {} 51 OverlayCandidate::~OverlayCandidate() {}
48 52
49 // static 53 // static
54 bool OverlayCandidate::FromDrawQuad(const DrawQuad* quad,
55 OverlayCandidate* candidate) {
56 if (quad->needs_blending || quad->shared_quad_state->opacity != 1.f ||
57 quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode)
58 return false;
59
60 candidate->format = RGBA_8888;
61 candidate->display_rect = GetOverlayRect(
ccameron 2015/09/29 23:29:55 Remove GetOverlayRect as a function and make it in
Andre 2015/09/30 00:18:38 Done.
62 quad->shared_quad_state->quad_to_target_transform, quad->rect);
63 candidate->quad_rect_in_target_space = MathUtil::MapEnclosingClippedRect(
64 quad->shared_quad_state->quad_to_target_transform, quad->rect);
65 candidate->clip_rect = quad->shared_quad_state->clip_rect;
66 candidate->is_clipped = quad->shared_quad_state->is_clipped;
67
68 switch (quad->material) {
69 case DrawQuad::TEXTURE_CONTENT:
70 return FromTextureQuad(TextureDrawQuad::MaterialCast(quad), candidate);
71 case DrawQuad::STREAM_VIDEO_CONTENT:
72 return FromStreamVideoQuad(StreamVideoDrawQuad::MaterialCast(quad),
73 candidate);
74 case DrawQuad::IO_SURFACE_CONTENT:
75 return FromIOSurfaceQuad(IOSurfaceDrawQuad::MaterialCast(quad),
76 candidate);
77 default:
78 break;
79 }
80
81 return false;
82 }
83
84 // static
85 bool OverlayCandidate::FromTextureQuad(const TextureDrawQuad* quad,
86 OverlayCandidate* candidate) {
87 if (!quad->allow_overlay())
88 return false;
89 gfx::OverlayTransform overlay_transform = GetOverlayTransform(
90 quad->shared_quad_state->quad_to_target_transform, quad->y_flipped);
91 if (quad->background_color != SK_ColorTRANSPARENT ||
92 quad->premultiplied_alpha ||
93 overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
94 return false;
95 candidate->resource_id = quad->resource_id();
96 candidate->resource_size_in_pixels = quad->resource_size_in_pixels();
97 candidate->transform = overlay_transform;
98 candidate->uv_rect = BoundingRect(quad->uv_top_left, quad->uv_bottom_right);
99 return true;
100 }
101
102 // static
103 bool OverlayCandidate::FromStreamVideoQuad(const StreamVideoDrawQuad* quad,
104 OverlayCandidate* candidate) {
105 if (!quad->allow_overlay())
106 return false;
107 gfx::OverlayTransform overlay_transform = GetOverlayTransform(
108 quad->shared_quad_state->quad_to_target_transform, false);
109 if (overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
110 return false;
111 if (!quad->matrix.IsScaleOrTranslation()) {
112 // We cannot handle anything other than scaling & translation for texture
113 // coordinates yet.
114 return false;
115 }
116 candidate->resource_id = quad->resource_id();
117 candidate->resource_size_in_pixels = quad->resource_size_in_pixels();
118 candidate->transform = overlay_transform;
119
120 gfx::Point3F uv0 = gfx::Point3F(0, 0, 0);
121 gfx::Point3F uv1 = gfx::Point3F(1, 1, 0);
122 quad->matrix.TransformPoint(&uv0);
123 quad->matrix.TransformPoint(&uv1);
124 gfx::Vector3dF delta = uv1 - uv0;
125 if (delta.x() < 0) {
126 candidate->transform = ModifyTransform(
127 candidate->transform, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL);
128 float x0 = uv0.x();
129 uv0.set_x(uv1.x());
130 uv1.set_x(x0);
131 delta.set_x(-delta.x());
132 }
133
134 if (delta.y() < 0) {
135 // In this situation, uv0y < uv1y. Since we overlay inverted, a request
136 // to invert the source texture means we can just output the texture
137 // normally and it will be correct.
138 candidate->uv_rect = gfx::RectF(uv0.x(), uv1.y(), delta.x(), -delta.y());
139 } else {
140 candidate->transform = ModifyTransform(
141 candidate->transform, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL);
142 candidate->uv_rect = gfx::RectF(uv0.x(), uv0.y(), delta.x(), delta.y());
143 }
144 return true;
145 }
146
147 // static
148 bool OverlayCandidate::FromIOSurfaceQuad(const IOSurfaceDrawQuad* quad,
149 OverlayCandidate* candidate) {
150 if (!quad->allow_overlay)
151 return false;
152 gfx::OverlayTransform overlay_transform = GetOverlayTransform(
153 quad->shared_quad_state->quad_to_target_transform, false);
154 if (overlay_transform != gfx::OVERLAY_TRANSFORM_NONE)
155 return false;
156 candidate->resource_id = quad->io_surface_resource_id();
157 candidate->resource_size_in_pixels = quad->io_surface_size;
158 candidate->transform = overlay_transform;
159 candidate->uv_rect = gfx::RectF(1.f, 1.f);
160 return true;
161 }
162
163 // static
50 gfx::OverlayTransform OverlayCandidate::GetOverlayTransform( 164 gfx::OverlayTransform OverlayCandidate::GetOverlayTransform(
51 const gfx::Transform& quad_transform, 165 const gfx::Transform& quad_transform,
52 bool y_flipped) { 166 bool y_flipped) {
53 if (!quad_transform.Preserves2dAxisAlignment()) { 167 if (!quad_transform.Preserves2dAxisAlignment()) {
54 return gfx::OVERLAY_TRANSFORM_INVALID; 168 return gfx::OVERLAY_TRANSFORM_INVALID;
55 } 169 }
56 170
57 gfx::Vector3dF x_axis = MathUtil::GetXAxis(quad_transform); 171 gfx::Vector3dF x_axis = MathUtil::GetXAxis(quad_transform);
58 gfx::Vector3dF y_axis = MathUtil::GetYAxis(quad_transform); 172 gfx::Vector3dF y_axis = MathUtil::GetYAxis(quad_transform);
59 if (y_flipped) { 173 if (y_flipped) {
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180 const gfx::Transform& quad_transform, 294 const gfx::Transform& quad_transform,
181 const gfx::Rect& rect) { 295 const gfx::Rect& rect) {
182 DCHECK(quad_transform.Preserves2dAxisAlignment()); 296 DCHECK(quad_transform.Preserves2dAxisAlignment());
183 297
184 gfx::RectF float_rect(rect); 298 gfx::RectF float_rect(rect);
185 quad_transform.TransformRect(&float_rect); 299 quad_transform.TransformRect(&float_rect);
186 return float_rect; 300 return float_rect;
187 } 301 }
188 302
189 } // namespace cc 303 } // namespace cc
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