Chromium Code Reviews| Index: ui/keyboard/keyboard_controller.cc |
| diff --git a/ui/keyboard/keyboard_controller.cc b/ui/keyboard/keyboard_controller.cc |
| index 3e01d812f34e6ba921cf3df03c8c39baec5aa2ee..55ca28879d49da47081ce7f798aeeb98ffc9b103 100644 |
| --- a/ui/keyboard/keyboard_controller.cc |
| +++ b/ui/keyboard/keyboard_controller.cc |
| @@ -6,11 +6,24 @@ |
| #include "ui/aura/layout_manager.h" |
| #include "ui/aura/window.h" |
| +#include "ui/aura/window_delegate.h" |
| +#include "ui/base/hit_test.h" |
| +#include "ui/gfx/path.h" |
| #include "ui/gfx/rect.h" |
| +#include "ui/gfx/skia_util.h" |
| #include "ui/keyboard/keyboard_controller_proxy.h" |
| namespace { |
| +gfx::Rect KeyboardBoundsFromWindowBounds(const gfx::Rect& window_bounds) { |
| + const float kKeyboardHeightRatio = 0.3; |
| + return gfx::Rect( |
| + window_bounds.x(), |
| + window_bounds.y() + window_bounds.height() * (1 - kKeyboardHeightRatio), |
| + window_bounds.width(), |
| + window_bounds.height() * kKeyboardHeightRatio); |
| +} |
| + |
| // LayoutManager for the virtual keyboard container. Manages a single window |
| // (the virtual keyboard) and keeps it positioned at the bottom of the |
| // container window. |
| @@ -21,13 +34,8 @@ class KeyboardLayoutManager : public aura::LayoutManager { |
| // Overridden from aura::LayoutManager |
| virtual void OnWindowResized() OVERRIDE { |
| - gfx::Rect owner_bounds = owner_->bounds(); |
| - gfx::Rect keyboard_bounds = gfx::Rect( |
| - owner_bounds.x(), |
| - owner_bounds.y() + owner_bounds.height() * 0.7, |
| - owner_bounds.width(), |
| - owner_bounds.height() * 0.3); |
| - SetChildBoundsDirect(keyboard_, keyboard_bounds); |
| + SetChildBoundsDirect(keyboard_, |
| + KeyboardBoundsFromWindowBounds(owner_->bounds())); |
| } |
| virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE { |
| CHECK(child == keyboard_); |
| @@ -48,6 +56,52 @@ class KeyboardLayoutManager : public aura::LayoutManager { |
| DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager); |
| }; |
| +// The KeyboardWindowDelegate makes sure the keyboard-window does not get focus. |
| +// This is necessary to make sure that the synthetic key-events reach the target |
| +// window. |
| +// The delegate deletes itself when the window is destroyed. |
| +class KeyboardWindowDelegate : public aura::WindowDelegate { |
|
Ben Goodger (Google)
2013/04/08 21:19:14
this seems kinda heavy handed. is there a way to d
sadrul
2013/04/08 21:27:10
The main necessary bit here is the CanFocus() over
|
| + public: |
| + KeyboardWindowDelegate() {} |
| + virtual ~KeyboardWindowDelegate() {} |
| + |
| + private: |
| + // Overridden from aura::WindowDelegate: |
| + virtual gfx::Size GetMinimumSize() const OVERRIDE { return gfx::Size(); } |
| + virtual gfx::Size GetMaximumSize() const OVERRIDE { return gfx::Size(); } |
| + virtual void OnBoundsChanged(const gfx::Rect& old_bounds, |
| + const gfx::Rect& new_bounds) OVERRIDE { |
| + bounds_ = new_bounds; |
| + } |
| + virtual gfx::NativeCursor GetCursor(const gfx::Point& point) OVERRIDE { |
| + return gfx::kNullCursor; |
| + } |
| + virtual int GetNonClientComponent(const gfx::Point& point) const OVERRIDE { |
| + return HTNOWHERE; |
| + } |
| + virtual bool ShouldDescendIntoChildForEventHandling( |
| + aura::Window* child, |
| + const gfx::Point& location) OVERRIDE { |
| + return true; |
| + } |
| + virtual bool CanFocus() OVERRIDE { return false; } |
|
Ben Goodger (Google)
2013/04/08 21:30:06
my next question is... why is it insufficient to r
sadrul
2013/04/08 21:38:53
Right now, we do not use views Widgets for hosting
|
| + virtual void OnCaptureLost() OVERRIDE {} |
| + virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {} |
| + virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {} |
| + virtual void OnWindowDestroying() OVERRIDE {} |
| + virtual void OnWindowDestroyed() OVERRIDE { delete this; } |
| + virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {} |
| + virtual bool HasHitTestMask() const OVERRIDE { return true; } |
| + virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE { |
| + gfx::Rect keyboard_bounds = KeyboardBoundsFromWindowBounds(bounds_); |
| + mask->addRect(RectToSkRect(keyboard_bounds)); |
| + } |
| + virtual scoped_refptr<ui::Texture> CopyTexture() OVERRIDE { return NULL; } |
| + |
| + gfx::Rect bounds_; |
| + DISALLOW_COPY_AND_ASSIGN(KeyboardWindowDelegate); |
| +}; |
| + |
| } // namespace |
| namespace keyboard { |
| @@ -61,7 +115,7 @@ KeyboardController::~KeyboardController() {} |
| aura::Window* KeyboardController::GetContainerWindow() { |
| if (!container_) { |
| - container_ = new aura::Window(NULL); |
| + container_ = new aura::Window(new KeyboardWindowDelegate()); |
| container_->SetName("KeyboardContainer"); |
| container_->Init(ui::LAYER_NOT_DRAWN); |