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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/win/waveout_output_win.h" | 5 #include "media/audio/win/waveout_output_win.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <mmsystem.h> | 8 #include <mmsystem.h> |
| 9 #pragma comment(lib, "winmm.lib") | 9 #pragma comment(lib, "winmm.lib") |
| 10 | 10 |
| 11 #include "base/atomicops.h" | 11 #include "base/atomicops.h" |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
| 14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "media/audio/audio_io.h" | 15 #include "media/audio/audio_io.h" |
| 16 #include "media/audio/audio_util.h" | |
| 17 #include "media/audio/win/audio_manager_win.h" | 16 #include "media/audio/win/audio_manager_win.h" |
| 18 | 17 |
| 19 namespace media { | 18 namespace media { |
| 20 | 19 |
| 21 // Some general thoughts about the waveOut API which is badly documented : | 20 // Some general thoughts about the waveOut API which is badly documented : |
| 22 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer | 21 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer |
| 23 // releases. | 22 // releases. |
| 24 // - We use RegisterWaitForSingleObject() so one of threads in thread pool | 23 // - We use RegisterWaitForSingleObject() so one of threads in thread pool |
| 25 // automatically calls our callback that feeds more data to Windows. | 24 // automatically calls our callback that feeds more data to Windows. |
| 26 // - Windows does not provide a way to query if the device is playing or paused | 25 // - Windows does not provide a way to query if the device is playing or paused |
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| 353 | 352 |
| 354 // TODO(sergeyu): Specify correct hardware delay for AudioBuffersState. | 353 // TODO(sergeyu): Specify correct hardware delay for AudioBuffersState. |
| 355 int frames_filled = callback_->OnMoreData( | 354 int frames_filled = callback_->OnMoreData( |
| 356 audio_bus_.get(), AudioBuffersState(pending_bytes_, 0)); | 355 audio_bus_.get(), AudioBuffersState(pending_bytes_, 0)); |
| 357 uint32 used = frames_filled * audio_bus_->channels() * | 356 uint32 used = frames_filled * audio_bus_->channels() * |
| 358 format_.Format.wBitsPerSample / 8; | 357 format_.Format.wBitsPerSample / 8; |
| 359 | 358 |
| 360 if (used <= buffer_size_) { | 359 if (used <= buffer_size_) { |
| 361 // Note: If this ever changes to output raw float the data must be clipped | 360 // Note: If this ever changes to output raw float the data must be clipped |
| 362 // and sanitized since it may come from an untrusted source such as NaCl. | 361 // and sanitized since it may come from an untrusted source such as NaCl. |
| 362 audio_bus_->Scale(volume_); |
| 363 audio_bus_->ToInterleaved( | 363 audio_bus_->ToInterleaved( |
| 364 frames_filled, format_.Format.wBitsPerSample / 8, buffer->lpData); | 364 frames_filled, format_.Format.wBitsPerSample / 8, buffer->lpData); |
| 365 | 365 |
| 366 buffer->dwBufferLength = used * format_.Format.nChannels / channels_; | 366 buffer->dwBufferLength = used * format_.Format.nChannels / channels_; |
| 367 media::AdjustVolume(buffer->lpData, used, | |
| 368 format_.Format.nChannels, | |
| 369 format_.Format.wBitsPerSample >> 3, | |
| 370 volume_); | |
| 371 } else { | 367 } else { |
| 372 HandleError(0); | 368 HandleError(0); |
| 373 return; | 369 return; |
| 374 } | 370 } |
| 375 buffer->dwFlags = WHDR_PREPARED; | 371 buffer->dwFlags = WHDR_PREPARED; |
| 376 } | 372 } |
| 377 | 373 |
| 378 // One of the threads in our thread pool asynchronously calls this function when | 374 // One of the threads in our thread pool asynchronously calls this function when |
| 379 // buffer_event_ is signalled. Search through all the buffers looking for freed | 375 // buffer_event_ is signalled. Search through all the buffers looking for freed |
| 380 // ones, fills them with data, and "feed" the Windows. | 376 // ones, fills them with data, and "feed" the Windows. |
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| 416 buffer, | 412 buffer, |
| 417 sizeof(WAVEHDR)); | 413 sizeof(WAVEHDR)); |
| 418 if (result != MMSYSERR_NOERROR) | 414 if (result != MMSYSERR_NOERROR) |
| 419 stream->HandleError(result); | 415 stream->HandleError(result); |
| 420 stream->pending_bytes_ += buffer->dwBufferLength; | 416 stream->pending_bytes_ += buffer->dwBufferLength; |
| 421 } | 417 } |
| 422 } | 418 } |
| 423 } | 419 } |
| 424 | 420 |
| 425 } // namespace media | 421 } // namespace media |
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