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Issue 13726010: Rename context2d to context2D. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 part of $LIBRARYNAME; 5 part of $LIBRARYNAME;
6 6
7 $(ANNOTATIONS)class $CLASSNAME$EXTENDS implements CanvasImageSource$IMPLEMENTS$N ATIVESPEC { 7 $(ANNOTATIONS)class $CLASSNAME$EXTENDS implements CanvasImageSource$IMPLEMENTS$N ATIVESPEC {
8 $!MEMBERS 8 $!MEMBERS
9 CanvasRenderingContext2D get context2d => getContext('2d'); 9 /** Accessor to the drawing API on canvas. */
Andrei Mouravski 2013/04/05 22:31:21 Getters should be noun phrases as if they were fie
10 CanvasRenderingContext2D get context2D => getContext('2d');
blois 2013/04/05 22:35:56 Might be kind to add a deprecated version of the o
10 11
11 @SupportedBrowser(SupportedBrowser.CHROME) 12 @SupportedBrowser(SupportedBrowser.CHROME)
12 @SupportedBrowser(SupportedBrowser.FIREFOX) 13 @SupportedBrowser(SupportedBrowser.FIREFOX)
13 @Experimental 14 @Experimental
14 gl.RenderingContext getContext3d({alpha: true, depth: true, stencil: false, 15 gl.RenderingContext getContext3d({alpha: true, depth: true, stencil: false,
15 antialias: true, premultipliedAlpha: true, preserveDrawingBuffer: false}) { 16 antialias: true, premultipliedAlpha: true, preserveDrawingBuffer: false}) {
16 17
17 var options = { 18 var options = {
18 'alpha': alpha, 19 'alpha': alpha,
19 'depth': depth, 20 'depth': depth,
20 'stencil': stencil, 21 'stencil': stencil,
21 'antialias': antialias, 22 'antialias': antialias,
22 'premultipliedAlpha': premultipliedAlpha, 23 'premultipliedAlpha': premultipliedAlpha,
23 'preserveDrawingBuffer': preserveDrawingBuffer, 24 'preserveDrawingBuffer': preserveDrawingBuffer,
24 }; 25 };
25 var context = getContext('webgl', options); 26 var context = getContext('webgl', options);
26 if (context == null) { 27 if (context == null) {
27 context = getContext('experimental-webgl', options); 28 context = getContext('experimental-webgl', options);
28 } 29 }
29 return context; 30 return context;
30 } 31 }
31 } 32 }
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