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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 part of $LIBRARYNAME; | 5 part of $LIBRARYNAME; |
6 | 6 |
7 $(ANNOTATIONS)class $CLASSNAME$EXTENDS implements CanvasImageSource$IMPLEMENTS$N ATIVESPEC { | 7 $(ANNOTATIONS)class $CLASSNAME$EXTENDS implements CanvasImageSource$IMPLEMENTS$N ATIVESPEC { |
8 $!MEMBERS | 8 $!MEMBERS |
9 CanvasRenderingContext2D get context2d => getContext('2d'); | 9 /** Accessor to the drawing API on canvas. */ |
Andrei Mouravski
2013/04/05 22:31:21
Getters should be noun phrases as if they were fie
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10 CanvasRenderingContext2D get context2D => getContext('2d'); | |
blois
2013/04/05 22:35:56
Might be kind to add a deprecated version of the o
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10 | 11 |
11 @SupportedBrowser(SupportedBrowser.CHROME) | 12 @SupportedBrowser(SupportedBrowser.CHROME) |
12 @SupportedBrowser(SupportedBrowser.FIREFOX) | 13 @SupportedBrowser(SupportedBrowser.FIREFOX) |
13 @Experimental | 14 @Experimental |
14 gl.RenderingContext getContext3d({alpha: true, depth: true, stencil: false, | 15 gl.RenderingContext getContext3d({alpha: true, depth: true, stencil: false, |
15 antialias: true, premultipliedAlpha: true, preserveDrawingBuffer: false}) { | 16 antialias: true, premultipliedAlpha: true, preserveDrawingBuffer: false}) { |
16 | 17 |
17 var options = { | 18 var options = { |
18 'alpha': alpha, | 19 'alpha': alpha, |
19 'depth': depth, | 20 'depth': depth, |
20 'stencil': stencil, | 21 'stencil': stencil, |
21 'antialias': antialias, | 22 'antialias': antialias, |
22 'premultipliedAlpha': premultipliedAlpha, | 23 'premultipliedAlpha': premultipliedAlpha, |
23 'preserveDrawingBuffer': preserveDrawingBuffer, | 24 'preserveDrawingBuffer': preserveDrawingBuffer, |
24 }; | 25 }; |
25 var context = getContext('webgl', options); | 26 var context = getContext('webgl', options); |
26 if (context == null) { | 27 if (context == null) { |
27 context = getContext('experimental-webgl', options); | 28 context = getContext('experimental-webgl', options); |
28 } | 29 } |
29 return context; | 30 return context; |
30 } | 31 } |
31 } | 32 } |
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