| Index: Source/WebCore/platform/graphics/clutter/PlatformClutterAnimation.h
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| diff --git a/Source/WebCore/platform/graphics/clutter/PlatformClutterAnimation.h b/Source/WebCore/platform/graphics/clutter/PlatformClutterAnimation.h
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| deleted file mode 100644
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| index e8dbd3101a1a0f2261a0cfc928d33b6abf28b3f9..0000000000000000000000000000000000000000
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| --- a/Source/WebCore/platform/graphics/clutter/PlatformClutterAnimation.h
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| +++ /dev/null
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| @@ -1,185 +0,0 @@
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| -/*
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| - * Copyright (C) 2010 Apple Inc. All rights reserved.
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| - * Copyright (C) 2013 Collabora Ltd.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above copyright
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| - * notice, this list of conditions and the following disclaimer in the
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| - * documentation and/or other materials provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
|
| -#ifndef PlatformClutterAnimation_h
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| -#define PlatformClutterAnimation_h
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| -
|
| -#if USE(ACCELERATED_COMPOSITING)
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| -
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| -#include "Color.h"
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| -#include "FilterOperation.h"
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| -#include "FloatPoint3D.h"
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| -#include "TransformationMatrix.h"
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| -#include <glib-object.h>
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| -#include <glib.h>
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| -#include <wtf/RefCounted.h>
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| -#include <wtf/RetainPtr.h>
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| -#include <wtf/Vector.h>
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| -#include <wtf/gobject/GRefPtr.h>
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| -
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| -typedef struct _ClutterActor ClutterActor;
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| -typedef struct _ClutterTimeline ClutterTimeline;
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| -typedef struct _GraphicsLayerActor GraphicsLayerActor;
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| -
|
| -namespace WebCore {
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| -
|
| -class FloatRect;
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| -class PlatformClutterAnimation;
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| -class TimingFunction;
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| -
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| -class PlatformClutterAnimation : public RefCounted<PlatformClutterAnimation> {
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| -public:
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| - enum AnimationType { Basic, Keyframe };
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| - enum AnimatedPropertyType { NoAnimatedPropertyType, Transform, Opacity, BackgroundColor };
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| - enum FillModeType { NoFillMode, Forwards, Backwards, Both };
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| - enum ValueFunctionType { NoValueFunction, RotateX, RotateY, RotateZ, ScaleX, ScaleY, ScaleZ, Scale, TranslateX, TranslateY, TranslateZ, Translate, Matrix };
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| -
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| - static PassRefPtr<PlatformClutterAnimation> create(AnimationType, const String& keyPath);
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| - static PassRefPtr<PlatformClutterAnimation> create(PlatformClutterAnimation*);
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| -
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| - ~PlatformClutterAnimation();
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| -
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| - static bool supportsValueFunction();
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| - static bool supportsAdditiveValueFunction();
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| -
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| - AnimationType animationType() const { return m_type; }
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| -
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| - double beginTime() const;
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| - void setBeginTime(double);
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| -
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| - double duration() const;
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| - void setDuration(double);
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| -
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| - float speed() const;
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| - void setSpeed(float);
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| -
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| - double timeOffset() const;
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| - void setTimeOffset(double);
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| -
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| - float repeatCount() const;
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| - void setRepeatCount(float);
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| -
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| - bool autoreverses() const;
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| - void setAutoreverses(bool);
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| -
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| - FillModeType fillMode() const;
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| - void setFillMode(FillModeType);
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| -
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| - void setTimingFunction(const TimingFunction*, bool reverse = false);
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| - void copyTimingFunctionFrom(const PlatformClutterAnimation*);
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| -
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| - bool isRemovedOnCompletion() const;
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| - void setRemovedOnCompletion(bool);
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| -
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| - bool isAdditive() const;
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| - void setAdditive(bool);
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| -
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| - ValueFunctionType valueFunction() const;
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| - void setValueFunction(ValueFunctionType);
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| -
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| - // Basic-animation properties.
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| - void setFromValue(float);
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| - void setFromValue(const WebCore::TransformationMatrix&);
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| - void setFromValue(const FloatPoint3D&);
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| - void setFromValue(const WebCore::Color&);
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| - void copyFromValueFrom(const PlatformClutterAnimation*);
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| -
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| - void setToValue(float);
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| - void setToValue(const WebCore::TransformationMatrix&);
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| - void setToValue(const FloatPoint3D&);
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| - void setToValue(const WebCore::Color&);
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| - void copyToValueFrom(const PlatformClutterAnimation*);
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| -
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| - // Keyframe-animation properties.
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| - void setValues(const Vector<float>&);
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| - void setValues(const Vector<WebCore::TransformationMatrix>&);
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| - void setValues(const Vector<FloatPoint3D>&);
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| - void setValues(const Vector<WebCore::Color>&);
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| - void copyValuesFrom(const PlatformClutterAnimation*);
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| -
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| - void setKeyTimes(const Vector<float>&);
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| - void copyKeyTimesFrom(const PlatformClutterAnimation*);
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| -
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| - void setTimingFunctions(const Vector<const TimingFunction*>&, bool reverse = false);
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| - void copyTimingFunctionsFrom(const PlatformClutterAnimation*);
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| -
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| - void addAnimationForKey(GraphicsLayerActor*, const String&);
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| - void removeAnimationForKey(GraphicsLayerActor*, const String&);
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| -
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| - void animationDidStart();
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| -
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| -protected:
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| - PlatformClutterAnimation(AnimationType, const String& keyPath);
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| - PlatformClutterAnimation(const PlatformClutterAnimation*);
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| -
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| -private:
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| - ClutterTimeline* timeline() const;
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| - AnimatedPropertyType stringToAnimatedPropertyType(const String& keyPath) const;
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| -
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| - void addClutterTransitionForProperty(const String& property, const float fromValue, const float toValue);
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| - void addClutterTransitionForProperty(const String& property, const WebCore::TransformationMatrix&, const WebCore::TransformationMatrix&);
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| - void addClutterTransitionForProperty(const String& property, const FloatPoint3D& fromValue, const FloatPoint3D& toValue);
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| -
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| - void addClutterKeyframeTransitionForProperty(const String& property, const Vector<float>& values);
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| - void addClutterKeyframeTransitionForProperty(const String& property, const Vector<FloatPoint3D>& values);
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| -
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| - void addOpacityTransition();
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| - void addTransformTransition();
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| -
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| - AnimationType m_type;
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| - AnimatedPropertyType m_animatedPropertyType;
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| -
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| - GRefPtr<GObject> m_animation;
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| - GRefPtr<ClutterActor> m_layer;
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| -
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| - bool m_additive;
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| -
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| - float m_fromValue;
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| - float m_toValue;
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| -
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| - FloatPoint3D m_fromValue3D;
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| - FloatPoint3D m_toValue3D;
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| -
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| - WebCore::TransformationMatrix m_fromValueMatrix;
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| - WebCore::TransformationMatrix m_toValueMatrix;
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| -
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| - float m_repeatCount;
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| -
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| - const TimingFunction* m_timingFunction;
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| - ValueFunctionType m_valueFunctionType;
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| -
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| - Vector<float> m_keyTimes;
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| - Vector<const TimingFunction*> m_timingFunctions;
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| -
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| - Vector<float> m_values;
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| - Vector<FloatPoint3D> m_values3D;
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| -};
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| -
|
| -}
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| -
|
| -#endif // USE(ACCELERATED_COMPOSITING)
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| -
|
| -#endif // PlatformClutterAnimation_h
|
|
|