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1 /* | |
2 * Copyright (C) 2010 Apple Inc. All rights reserved. | |
3 * Copyright (C) 2013 Collabora Ltd. | |
4 * | |
5 * Redistribution and use in source and binary forms, with or without | |
6 * modification, are permitted provided that the following conditions | |
7 * are met: | |
8 * 1. Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright | |
11 * notice, this list of conditions and the following disclaimer in the | |
12 * documentation and/or other materials provided with the distribution. | |
13 * | |
14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
25 */ | |
26 | |
27 #include "config.h" | |
28 | |
29 #if USE(ACCELERATED_COMPOSITING) | |
30 | |
31 #include "PlatformClutterAnimation.h" | |
32 | |
33 #include "FloatConversion.h" | |
34 #include "GraphicsLayerActor.h" | |
35 #include "Logging.h" | |
36 #include "NotImplemented.h" | |
37 #include "TimingFunction.h" | |
38 #include "UnitBezier.h" | |
39 #include <limits.h> | |
40 #include <wtf/CurrentTime.h> | |
41 #include <wtf/OwnArrayPtr.h> | |
42 #include <wtf/UnusedParam.h> | |
43 #include <wtf/gobject/GOwnPtr.h> | |
44 #include <wtf/text/CString.h> | |
45 | |
46 using namespace std; | |
47 | |
48 namespace WebCore { | |
49 | |
50 static void timelineStartedCallback(ClutterTimeline*, PlatformClutterAnimation*
animation) | |
51 { | |
52 animation->animationDidStart(); | |
53 } | |
54 | |
55 static String toClutterActorPropertyString(const PlatformClutterAnimation::Value
FunctionType valueFunctionType) | |
56 { | |
57 // ClutterActor doesn't have 'scale' and 'translate' properties. So we shoul
d support | |
58 // 'scale' and 'translate' ValueFunctionType by combination of existing prop
erty animations. | |
59 const char* clutterActorProperty[] = { "NoProperty", "rotation-angle-x", "ro
tation-angle-y", "rotation-angle-z", "scale-x", "scale-y", "scale-z", "scale", "
translation-x", "translation-y", "translation-z", "translate", "transform" }; | |
60 return clutterActorProperty[valueFunctionType]; | |
61 } | |
62 | |
63 static ClutterAnimationMode toClutterAnimationMode(const TimingFunction* timingF
unction) | |
64 { | |
65 ASSERT(timingFunction); | |
66 | |
67 if (timingFunction->isLinearTimingFunction()) | |
68 return CLUTTER_LINEAR; | |
69 if (timingFunction->isCubicBezierTimingFunction()) { | |
70 CubicBezierTimingFunction::TimingFunctionPreset timingFunctionPreset = s
tatic_cast<const CubicBezierTimingFunction*>(timingFunction)->timingFunctionPres
et(); | |
71 switch (timingFunctionPreset) { | |
72 case CubicBezierTimingFunction::Ease: | |
73 return CLUTTER_EASE; | |
74 case CubicBezierTimingFunction::EaseIn: | |
75 return CLUTTER_EASE_IN; | |
76 case CubicBezierTimingFunction::EaseOut: | |
77 return CLUTTER_EASE_OUT; | |
78 case CubicBezierTimingFunction::EaseInOut: | |
79 return CLUTTER_EASE_IN_OUT; | |
80 default: | |
81 ASSERT_NOT_REACHED(); | |
82 } | |
83 } | |
84 | |
85 return CLUTTER_EASE; | |
86 } | |
87 | |
88 static gboolean clutterMatrixProgress(const GValue* fromValue, const GValue* toV
alue, gdouble progress, GValue* returnValue) | |
89 { | |
90 const CoglMatrix* fromCoglMatrix = static_cast<CoglMatrix*>(g_value_get_boxe
d(fromValue)); | |
91 const CoglMatrix* toCoglMatrix = static_cast<CoglMatrix*>(g_value_get_boxed(
toValue)); | |
92 | |
93 ASSERT(fromCoglMatrix && toCoglMatrix); | |
94 | |
95 TransformationMatrix fromMatrix(fromCoglMatrix); | |
96 TransformationMatrix toMatrix(toCoglMatrix); | |
97 toMatrix.blend(fromMatrix, progress); | |
98 | |
99 CoglMatrix resultCoglMatrix = toMatrix; | |
100 g_value_set_boxed(returnValue, &resultCoglMatrix); | |
101 | |
102 return true; | |
103 } | |
104 | |
105 PlatformClutterAnimation::AnimatedPropertyType PlatformClutterAnimation::stringT
oAnimatedPropertyType(const String& keyPath) const | |
106 { | |
107 if (keyPath == "transform") | |
108 return Transform; | |
109 if (keyPath == "opacity") | |
110 return Opacity; | |
111 if (keyPath == "backgroundColor") | |
112 return BackgroundColor; | |
113 return NoAnimatedPropertyType; | |
114 } | |
115 | |
116 PassRefPtr<PlatformClutterAnimation> PlatformClutterAnimation::create(AnimationT
ype type, const String& keyPath) | |
117 { | |
118 return adoptRef(new PlatformClutterAnimation(type, keyPath)); | |
119 } | |
120 | |
121 PassRefPtr<PlatformClutterAnimation> PlatformClutterAnimation::create(PlatformCl
utterAnimation* animation) | |
122 { | |
123 return adoptRef(new PlatformClutterAnimation(animation)); | |
124 } | |
125 | |
126 PlatformClutterAnimation::PlatformClutterAnimation(AnimationType type, const Str
ing& keyPath) | |
127 : m_type(type) | |
128 , m_animatedPropertyType(stringToAnimatedPropertyType(keyPath)) | |
129 , m_additive(false) | |
130 , m_fromValue(0) | |
131 , m_toValue(0) | |
132 , m_repeatCount(0) | |
133 , m_timingFunction(0) | |
134 , m_valueFunctionType(NoValueFunction) | |
135 { | |
136 m_animation = adoptGRef(G_OBJECT(clutter_transition_group_new())); | |
137 } | |
138 | |
139 PlatformClutterAnimation::PlatformClutterAnimation(const PlatformClutterAnimatio
n* animation) | |
140 { | |
141 notImplemented(); | |
142 } | |
143 | |
144 PlatformClutterAnimation::~PlatformClutterAnimation() | |
145 { | |
146 m_animation.clear(); | |
147 m_layer.clear(); | |
148 } | |
149 | |
150 bool PlatformClutterAnimation::supportsValueFunction() | |
151 { | |
152 return true; | |
153 } | |
154 | |
155 bool PlatformClutterAnimation::supportsAdditiveValueFunction() | |
156 { | |
157 // FIXME: Clutter 1.12 doesn't support additive valueFunction type animation
s. | |
158 // So, we use matrix animation instead until clutter supports it. | |
159 return false; | |
160 } | |
161 | |
162 double PlatformClutterAnimation::beginTime() const | |
163 { | |
164 notImplemented(); | |
165 return 0; | |
166 } | |
167 | |
168 void PlatformClutterAnimation::setBeginTime(double value) | |
169 { | |
170 notImplemented(); | |
171 } | |
172 | |
173 double PlatformClutterAnimation::duration() const | |
174 { | |
175 double duration = clutter_timeline_get_duration(CLUTTER_TIMELINE(m_animation
.get())); | |
176 return duration / 1000; | |
177 } | |
178 | |
179 void PlatformClutterAnimation::setDuration(double value) | |
180 { | |
181 // Clutter Animation sets the duration time in milliseconds. | |
182 gint duration = value * 1000; | |
183 clutter_timeline_set_duration(CLUTTER_TIMELINE(m_animation.get()), duration)
; | |
184 } | |
185 | |
186 float PlatformClutterAnimation::speed() const | |
187 { | |
188 notImplemented(); | |
189 return 0; | |
190 } | |
191 | |
192 void PlatformClutterAnimation::setSpeed(float value) | |
193 { | |
194 notImplemented(); | |
195 } | |
196 | |
197 double PlatformClutterAnimation::timeOffset() const | |
198 { | |
199 notImplemented(); | |
200 return 0; | |
201 } | |
202 | |
203 void PlatformClutterAnimation::setTimeOffset(double value) | |
204 { | |
205 notImplemented(); | |
206 } | |
207 | |
208 float PlatformClutterAnimation::repeatCount() const | |
209 { | |
210 return m_repeatCount; | |
211 } | |
212 | |
213 void PlatformClutterAnimation::setRepeatCount(float value) | |
214 { | |
215 if (m_repeatCount == value) | |
216 return; | |
217 | |
218 m_repeatCount = value; | |
219 clutter_timeline_set_repeat_count(timeline(), static_cast<gint>(value == num
eric_limits<float>::max() ? -1 : value)); | |
220 } | |
221 | |
222 bool PlatformClutterAnimation::autoreverses() const | |
223 { | |
224 notImplemented(); | |
225 return false; | |
226 } | |
227 | |
228 void PlatformClutterAnimation::setAutoreverses(bool value) | |
229 { | |
230 notImplemented(); | |
231 } | |
232 | |
233 PlatformClutterAnimation::FillModeType PlatformClutterAnimation::fillMode() cons
t | |
234 { | |
235 notImplemented(); | |
236 return PlatformClutterAnimation::NoFillMode; | |
237 } | |
238 | |
239 void PlatformClutterAnimation::setFillMode(FillModeType value) | |
240 { | |
241 notImplemented(); | |
242 } | |
243 | |
244 void PlatformClutterAnimation::setTimingFunction(const TimingFunction* timingFun
ction, bool reverse) | |
245 { | |
246 if (!timingFunction) | |
247 return; | |
248 | |
249 m_timingFunction = timingFunction; | |
250 } | |
251 | |
252 void PlatformClutterAnimation::copyTimingFunctionFrom(const PlatformClutterAnima
tion* value) | |
253 { | |
254 notImplemented(); | |
255 } | |
256 | |
257 bool PlatformClutterAnimation::isRemovedOnCompletion() const | |
258 { | |
259 notImplemented(); | |
260 return false; | |
261 } | |
262 | |
263 void PlatformClutterAnimation::setRemovedOnCompletion(bool value) | |
264 { | |
265 notImplemented(); | |
266 } | |
267 | |
268 bool PlatformClutterAnimation::isAdditive() const | |
269 { | |
270 return m_additive; | |
271 } | |
272 | |
273 void PlatformClutterAnimation::setAdditive(bool value) | |
274 { | |
275 if (m_additive == value) | |
276 return; | |
277 | |
278 m_additive = value; | |
279 } | |
280 | |
281 PlatformClutterAnimation::ValueFunctionType PlatformClutterAnimation::valueFunct
ion() const | |
282 { | |
283 return m_valueFunctionType; | |
284 } | |
285 | |
286 void PlatformClutterAnimation::setValueFunction(ValueFunctionType value) | |
287 { | |
288 if (m_valueFunctionType == value) | |
289 return; | |
290 | |
291 m_valueFunctionType = value; | |
292 } | |
293 | |
294 void PlatformClutterAnimation::setFromValue(float value) | |
295 { | |
296 if (animationType() != Basic || m_fromValue == value) | |
297 return; | |
298 | |
299 m_fromValue = value; | |
300 } | |
301 | |
302 void PlatformClutterAnimation::setFromValue(const WebCore::TransformationMatrix&
value) | |
303 { | |
304 if (animationType() != Basic || m_fromValueMatrix == value) | |
305 return; | |
306 | |
307 m_fromValueMatrix = value; | |
308 } | |
309 | |
310 void PlatformClutterAnimation::setFromValue(const FloatPoint3D& value) | |
311 { | |
312 if (animationType() != Basic || m_fromValue3D == value) | |
313 return; | |
314 | |
315 m_fromValue3D = value; | |
316 } | |
317 | |
318 void PlatformClutterAnimation::setFromValue(const WebCore::Color& value) | |
319 { | |
320 notImplemented(); | |
321 } | |
322 | |
323 void PlatformClutterAnimation::copyFromValueFrom(const PlatformClutterAnimation*
value) | |
324 { | |
325 notImplemented(); | |
326 } | |
327 | |
328 void PlatformClutterAnimation::setToValue(float value) | |
329 { | |
330 if (animationType() != Basic || m_toValue == value) | |
331 return; | |
332 | |
333 m_toValue = value; | |
334 } | |
335 | |
336 void PlatformClutterAnimation::setToValue(const WebCore::TransformationMatrix& v
alue) | |
337 { | |
338 if (animationType() != Basic || m_toValueMatrix == value) | |
339 return; | |
340 | |
341 m_toValueMatrix = value; | |
342 } | |
343 | |
344 void PlatformClutterAnimation::setToValue(const FloatPoint3D& value) | |
345 { | |
346 if (animationType() != Basic || m_toValue3D == value) | |
347 return; | |
348 | |
349 m_toValue3D = value; | |
350 } | |
351 | |
352 void PlatformClutterAnimation::setToValue(const WebCore::Color& value) | |
353 { | |
354 notImplemented(); | |
355 } | |
356 | |
357 void PlatformClutterAnimation::copyToValueFrom(const PlatformClutterAnimation* v
alue) | |
358 { | |
359 notImplemented(); | |
360 } | |
361 | |
362 void PlatformClutterAnimation::setValues(const Vector<float>& value) | |
363 { | |
364 ASSERT(animationType() == Keyframe); | |
365 | |
366 m_values = value; | |
367 } | |
368 | |
369 void PlatformClutterAnimation::setValues(const Vector<WebCore::TransformationMat
rix>& value) | |
370 { | |
371 notImplemented(); | |
372 } | |
373 | |
374 void PlatformClutterAnimation::setValues(const Vector<FloatPoint3D>& value) | |
375 { | |
376 ASSERT(animationType() == Keyframe); | |
377 | |
378 m_values3D = value; | |
379 } | |
380 | |
381 void PlatformClutterAnimation::setValues(const Vector<WebCore::Color>& value) | |
382 { | |
383 notImplemented(); | |
384 } | |
385 | |
386 void PlatformClutterAnimation::copyValuesFrom(const PlatformClutterAnimation* va
lue) | |
387 { | |
388 notImplemented(); | |
389 } | |
390 | |
391 void PlatformClutterAnimation::setKeyTimes(const Vector<float>& value) | |
392 { | |
393 ASSERT(animationType() == Keyframe); | |
394 | |
395 m_keyTimes = value; | |
396 } | |
397 | |
398 void PlatformClutterAnimation::copyKeyTimesFrom(const PlatformClutterAnimation*
value) | |
399 { | |
400 notImplemented(); | |
401 } | |
402 | |
403 void PlatformClutterAnimation::setTimingFunctions(const Vector<const TimingFunct
ion*>& value, bool reverse) | |
404 { | |
405 ASSERT(animationType() == Keyframe); | |
406 | |
407 m_timingFunctions = value; | |
408 } | |
409 | |
410 void PlatformClutterAnimation::copyTimingFunctionsFrom(const PlatformClutterAnim
ation* value) | |
411 { | |
412 notImplemented(); | |
413 } | |
414 | |
415 void PlatformClutterAnimation::animationDidStart() | |
416 { | |
417 ASSERT(CLUTTER_IS_ACTOR(m_layer.get())); | |
418 | |
419 PlatformClutterLayerClient* client = graphicsLayerActorGetClient(GRAPHICS_LA
YER_ACTOR(m_layer.get())); | |
420 if (!client) | |
421 return; | |
422 | |
423 client->platformClutterLayerAnimationStarted(WTF::currentTime()); | |
424 } | |
425 | |
426 ClutterTimeline* PlatformClutterAnimation::timeline() const | |
427 { | |
428 ASSERT(m_animation); | |
429 return CLUTTER_TIMELINE(m_animation.get()); | |
430 } | |
431 | |
432 void PlatformClutterAnimation::addClutterTransitionForProperty(const String& pro
perty, const float fromValue, const float toValue) | |
433 { | |
434 ASSERT(property != "NoProperty"); | |
435 | |
436 GRefPtr<ClutterTransition> transition = adoptGRef(clutter_property_transitio
n_new(property.utf8().data())); | |
437 if (property == "opacity") { | |
438 clutter_transition_set_from(transition.get(), G_TYPE_UINT, static_cast<u
nsigned>(fromValue)); | |
439 clutter_transition_set_to(transition.get(), G_TYPE_UINT, static_cast<uns
igned>(toValue)); | |
440 } else { | |
441 clutter_transition_set_from(transition.get(), G_TYPE_FLOAT, fromValue); | |
442 clutter_transition_set_to(transition.get(), G_TYPE_FLOAT, toValue); | |
443 } | |
444 | |
445 clutter_timeline_set_progress_mode(timeline(), toClutterAnimationMode(m_timi
ngFunction)); | |
446 | |
447 clutter_transition_group_add_transition(CLUTTER_TRANSITION_GROUP(m_animation
.get()), transition.get()); | |
448 } | |
449 | |
450 void PlatformClutterAnimation::addClutterTransitionForProperty(const String& pro
perty, const WebCore::TransformationMatrix& fromValue, const WebCore::Transforma
tionMatrix& toValue) | |
451 { | |
452 ASSERT(property != "NoProperty"); | |
453 | |
454 const CoglMatrix fromCoglMatrix = fromValue; | |
455 const CoglMatrix toCoglMatrix = toValue; | |
456 | |
457 GRefPtr<ClutterTransition> transition = adoptGRef(clutter_property_transitio
n_new(property.utf8().data())); | |
458 clutter_transition_set_from(transition.get(), CLUTTER_TYPE_MATRIX, &fromCogl
Matrix); | |
459 clutter_transition_set_to(transition.get(), CLUTTER_TYPE_MATRIX, &toCoglMatr
ix); | |
460 | |
461 clutter_timeline_set_progress_mode(timeline(), toClutterAnimationMode(m_timi
ngFunction)); | |
462 | |
463 clutter_transition_group_add_transition(CLUTTER_TRANSITION_GROUP(m_animation
.get()), transition.get()); | |
464 | |
465 // FIXME: The matrix interpolation api, clutter_matrix_progress of Clutter 1
.12 works unexpectedly. | |
466 // So we overwrite it and handle the interpolation of two matrices with Tran
sformationMatrix. | |
467 // See https://bugzilla.gnome.org/show_bug.cgi?id=694197 | |
468 clutter_interval_register_progress_func(CLUTTER_TYPE_MATRIX, clutterMatrixPr
ogress); | |
469 } | |
470 | |
471 void PlatformClutterAnimation::addClutterTransitionForProperty(const String& pro
perty, const FloatPoint3D& fromValue, const FloatPoint3D& toValue) | |
472 { | |
473 ASSERT(property != "NoProperty"); | |
474 | |
475 if (property == "scale") { | |
476 addClutterTransitionForProperty(String("scale-x"), fromValue.x(), toValu
e.x()); | |
477 addClutterTransitionForProperty(String("scale-y"), fromValue.y(), toValu
e.y()); | |
478 return; | |
479 } | |
480 if (property == "translate") { | |
481 addClutterTransitionForProperty(String("translation-x"), fromValue.x(),
toValue.x()); | |
482 addClutterTransitionForProperty(String("translation-y"), fromValue.x(),
toValue.y()); | |
483 return; | |
484 } | |
485 | |
486 ASSERT_NOT_REACHED(); | |
487 } | |
488 | |
489 void PlatformClutterAnimation::addClutterKeyframeTransitionForProperty(const Str
ing& property, const Vector<float>& values) | |
490 { | |
491 ASSERT(property != "NoProperty"); | |
492 | |
493 GType gType = (property == "opacity" ? G_TYPE_UINT : G_TYPE_FLOAT); | |
494 | |
495 GRefPtr<ClutterTransition> transition = adoptGRef(clutter_keyframe_transitio
n_new(property.utf8().data())); | |
496 if (gType == G_TYPE_UINT) { | |
497 clutter_transition_set_from(transition.get(), gType, static_cast<unsigne
d>(values.first())); | |
498 clutter_transition_set_to(transition.get(), gType, static_cast<unsigned>
(values.last())); | |
499 } else { | |
500 clutter_transition_set_from(transition.get(), gType, values.first()); | |
501 clutter_transition_set_to(transition.get(), gType, values.last()); | |
502 } | |
503 | |
504 // Ignore the first keyframe, since it's a '0' frame, meaningless. | |
505 const unsigned nKeyframes = values.size() - 1; | |
506 OwnArrayPtr<ClutterAnimationMode> animationModes = adoptArrayPtr(new Clutter
AnimationMode[nKeyframes]); | |
507 OwnArrayPtr<double> keyTimes = adoptArrayPtr(new double[nKeyframes]); | |
508 GOwnPtr<GValue> keyValues(g_new0(GValue, nKeyframes)); | |
509 | |
510 for (unsigned i = 0; i < nKeyframes; ++i) { | |
511 keyTimes[i] = static_cast<double>(m_keyTimes[i + 1]); | |
512 animationModes[i] = toClutterAnimationMode(m_timingFunctions[i]); | |
513 g_value_init(&keyValues.get()[i], gType); | |
514 if (gType == G_TYPE_UINT) | |
515 g_value_set_uint(&keyValues.get()[i], static_cast<unsigned>(values[i
+ 1])); | |
516 else | |
517 g_value_set_float(&keyValues.get()[i], values[i + 1]); | |
518 } | |
519 | |
520 clutter_keyframe_transition_set_key_frames(CLUTTER_KEYFRAME_TRANSITION(trans
ition.get()), nKeyframes, keyTimes.get()); | |
521 clutter_keyframe_transition_set_values(CLUTTER_KEYFRAME_TRANSITION(transitio
n.get()), nKeyframes, keyValues.get()); | |
522 clutter_keyframe_transition_set_modes(CLUTTER_KEYFRAME_TRANSITION(transition
.get()), nKeyframes, animationModes.get()); | |
523 | |
524 clutter_transition_group_add_transition(CLUTTER_TRANSITION_GROUP(m_animation
.get()), transition.get()); | |
525 | |
526 for (unsigned i = 0; i < nKeyframes; ++i) | |
527 g_value_unset(&keyValues.get()[i]); | |
528 } | |
529 | |
530 void PlatformClutterAnimation::addClutterKeyframeTransitionForProperty(const Str
ing& property, const Vector<FloatPoint3D>& values) | |
531 { | |
532 ASSERT(property != "NoProperty"); | |
533 | |
534 Vector<float> valuesX, valuesY; | |
535 for (unsigned i = 0; i < values.size(); ++i) { | |
536 valuesX.append(values[i].x()); | |
537 valuesY.append(values[i].y()); | |
538 } | |
539 | |
540 if (property == "scale") { | |
541 addClutterKeyframeTransitionForProperty(String("scale-x"), valuesX); | |
542 addClutterKeyframeTransitionForProperty(String("scale-y"), valuesY); | |
543 return; | |
544 } | |
545 if (property == "translate") { | |
546 addClutterKeyframeTransitionForProperty(String("translation-x"), valuesX
); | |
547 addClutterKeyframeTransitionForProperty(String("translation-y"), valuesY
); | |
548 return; | |
549 } | |
550 | |
551 ASSERT_NOT_REACHED(); | |
552 } | |
553 | |
554 void PlatformClutterAnimation::addOpacityTransition() | |
555 { | |
556 if (animationType() == Keyframe) { | |
557 for (unsigned i = 0; i < m_values.size(); ++i) | |
558 m_values[i] *= 255; | |
559 | |
560 addClutterKeyframeTransitionForProperty(String("opacity"), m_values); | |
561 } else { | |
562 m_fromValue *= 255; | |
563 m_toValue *= 255; | |
564 | |
565 addClutterTransitionForProperty(String("opacity"), m_fromValue, m_toValu
e); | |
566 } | |
567 } | |
568 | |
569 void PlatformClutterAnimation::addTransformTransition() | |
570 { | |
571 const bool isKeyframe = (animationType() == Keyframe); | |
572 | |
573 switch (m_valueFunctionType) { | |
574 case RotateX: | |
575 case RotateY: | |
576 case RotateZ: | |
577 if (isKeyframe) { | |
578 for (unsigned i = 0; i < m_values.size(); ++i) | |
579 m_values[i] = rad2deg(m_values[i]); | |
580 | |
581 addClutterKeyframeTransitionForProperty(toClutterActorPropertyString
(m_valueFunctionType), m_values); | |
582 } else { | |
583 m_fromValue = rad2deg(m_fromValue); | |
584 m_toValue = rad2deg(m_toValue); | |
585 | |
586 addClutterTransitionForProperty(toClutterActorPropertyString(m_value
FunctionType), m_fromValue, m_toValue); | |
587 } | |
588 break; | |
589 case ScaleX: | |
590 case ScaleY: | |
591 case ScaleZ: | |
592 case TranslateX: | |
593 case TranslateY: | |
594 case TranslateZ: | |
595 if (isKeyframe) | |
596 addClutterKeyframeTransitionForProperty(toClutterActorPropertyString
(m_valueFunctionType), m_values); | |
597 else | |
598 addClutterTransitionForProperty(toClutterActorPropertyString(m_value
FunctionType), m_fromValue, m_toValue); | |
599 break; | |
600 case Scale: | |
601 case Translate: | |
602 if (isKeyframe) | |
603 addClutterKeyframeTransitionForProperty(toClutterActorPropertyString
(m_valueFunctionType), m_values3D); | |
604 else | |
605 addClutterTransitionForProperty(toClutterActorPropertyString(m_value
FunctionType), m_fromValue3D, m_toValue3D); | |
606 break; | |
607 case Matrix: | |
608 addClutterTransitionForProperty(toClutterActorPropertyString(m_valueFunc
tionType), m_fromValueMatrix, m_toValueMatrix); | |
609 break; | |
610 default: | |
611 ASSERT_NOT_REACHED(); | |
612 } | |
613 | |
614 // FIXME: Work-around the fact that if there is a transform already set the
animation fails to start. | |
615 // https://bugzilla.gnome.org/show_bug.cgi?id=696804 | |
616 clutter_actor_set_transform(m_layer.get(), 0); | |
617 } | |
618 | |
619 void PlatformClutterAnimation::addAnimationForKey(GraphicsLayerActor* platformLa
yer, const String& key) | |
620 { | |
621 ASSERT(!g_object_get_data(G_OBJECT(platformLayer), key.utf8().data())); | |
622 | |
623 m_layer = CLUTTER_ACTOR(platformLayer); | |
624 | |
625 if (m_animatedPropertyType == Opacity) | |
626 addOpacityTransition(); | |
627 else if (m_animatedPropertyType == Transform) | |
628 addTransformTransition(); | |
629 else if (m_animatedPropertyType == BackgroundColor) | |
630 ASSERT_NOT_REACHED(); | |
631 else | |
632 ASSERT_NOT_REACHED(); | |
633 | |
634 g_signal_connect(timeline(), "started", G_CALLBACK(timelineStartedCallback),
this); | |
635 g_object_set_data(G_OBJECT(platformLayer), key.utf8().data(), this); | |
636 | |
637 clutter_actor_add_transition(m_layer.get(), key.utf8().data(), CLUTTER_TRANS
ITION(m_animation.get())); | |
638 } | |
639 | |
640 void PlatformClutterAnimation::removeAnimationForKey(GraphicsLayerActor* layer,
const String& key) | |
641 { | |
642 clutter_actor_remove_transition(CLUTTER_ACTOR(layer), key.utf8().data()); | |
643 g_object_set_data(G_OBJECT(layer), key.utf8().data(), 0); | |
644 } | |
645 | |
646 } // namespace WebCore | |
647 | |
648 #endif // USE(ACCELERATED_COMPOSITING) | |
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