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| 1 /* | |
| 2 * Copyright (C) 2010 Apple Inc. All rights reserved. | |
| 3 * Copyright (C) 2010 Google Inc. All rights reserved. | |
| 4 * Copyright (C) 2011 Igalia S.L. | |
| 5 * Copyright (C) 2012 Collabora Ltd. | |
| 6 * | |
| 7 * Redistribution and use in source and binary forms, with or without | |
| 8 * modification, are permitted provided that the following conditions | |
| 9 * are met: | |
| 10 * 1. Redistributions of source code must retain the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer. | |
| 12 * 2. Redistributions in binary form must reproduce the above copyright | |
| 13 * notice, this list of conditions and the following disclaimer in the | |
| 14 * documentation and/or other materials provided with the distribution. | |
| 15 * | |
| 16 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 20 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 */ | |
| 28 | |
| 29 #include "config.h" | |
| 30 #include "GraphicsContext3D.h" | |
| 31 | |
| 32 #if USE(3D_GRAPHICS) | |
| 33 | |
| 34 #include "Extensions3DOpenGL.h" | |
| 35 #include "GraphicsContext3DPrivate.h" | |
| 36 #include "NotImplemented.h" | |
| 37 #include <wtf/NotFound.h> | |
| 38 #include <wtf/OwnPtr.h> | |
| 39 #include <wtf/PassOwnPtr.h> | |
| 40 | |
| 41 namespace WebCore { | |
| 42 | |
| 43 PassRefPtr<GraphicsContext3D> GraphicsContext3D::create(GraphicsContext3D::Attri
butes attributes, HostWindow* hostWindow, GraphicsContext3D::RenderStyle renderS
tyle) | |
| 44 { | |
| 45 RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(attribute
s, hostWindow, renderStyle)); | |
| 46 return context.release(); | |
| 47 } | |
| 48 | |
| 49 GraphicsContext3D::GraphicsContext3D(GraphicsContext3D::Attributes attributes, H
ostWindow* hostWindow, GraphicsContext3D::RenderStyle renderStyle) | |
| 50 { | |
| 51 notImplemented(); | |
| 52 } | |
| 53 | |
| 54 GraphicsContext3D::~GraphicsContext3D() | |
| 55 { | |
| 56 notImplemented(); | |
| 57 } | |
| 58 | |
| 59 GraphicsContext3D::ImageExtractor::~ImageExtractor() | |
| 60 { | |
| 61 } | |
| 62 | |
| 63 bool GraphicsContext3D::ImageExtractor::extractImage(bool premultiplyAlpha, bool
ignoreGammaAndColorProfile) | |
| 64 { | |
| 65 notImplemented(); | |
| 66 return false; | |
| 67 } | |
| 68 | |
| 69 void GraphicsContext3D::paintToCanvas(const unsigned char* imagePixels, int imag
eWidth, int imageHeight, int canvasWidth, int canvasHeight, PlatformContextCairo
* context) | |
| 70 { | |
| 71 notImplemented(); | |
| 72 } | |
| 73 | |
| 74 void GraphicsContext3D::setContextLostCallback(PassOwnPtr<ContextLostCallback>) | |
| 75 { | |
| 76 } | |
| 77 | |
| 78 void GraphicsContext3D::setErrorMessageCallback(PassOwnPtr<ErrorMessageCallback>
) | |
| 79 { | |
| 80 } | |
| 81 | |
| 82 bool GraphicsContext3D::makeContextCurrent() | |
| 83 { | |
| 84 if (!m_private) | |
| 85 return false; | |
| 86 return m_private->makeContextCurrent(); | |
| 87 } | |
| 88 PlatformGraphicsContext3D GraphicsContext3D::platformGraphicsContext3D() | |
| 89 { | |
| 90 return m_private->platformContext(); | |
| 91 } | |
| 92 | |
| 93 bool GraphicsContext3D::isGLES2Compliant() const | |
| 94 { | |
| 95 return false; | |
| 96 } | |
| 97 | |
| 98 #if USE(ACCELERATED_COMPOSITING) | |
| 99 PlatformLayer* GraphicsContext3D::platformLayer() const | |
| 100 { | |
| 101 return m_private->platformLayer(); | |
| 102 } | |
| 103 #endif | |
| 104 | |
| 105 } // namespace WebCore | |
| 106 | |
| 107 #endif // USE(3D_GRAPHICS) | |
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