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Unified Diff: chromecast/public/media/media_component_device.h

Issue 1372393007: [Chromecast] Upgrade to new CMA backend API (Closed) Base URL: https://chromium.googlesource.com/chromium/src@master
Patch Set: Address alokp@ comments Created 5 years, 2 months ago
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Index: chromecast/public/media/media_component_device.h
diff --git a/chromecast/public/media/media_component_device.h b/chromecast/public/media/media_component_device.h
deleted file mode 100644
index b6f6255938beff663ca3d655050338d0a06d15e2..0000000000000000000000000000000000000000
--- a/chromecast/public/media/media_component_device.h
+++ /dev/null
@@ -1,142 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CHROMECAST_PUBLIC_MEDIA_MEDIA_COMPONENT_DEVICE_H_
-#define CHROMECAST_PUBLIC_MEDIA_MEDIA_COMPONENT_DEVICE_H_
-
-#include <stdint.h>
-#include <string>
-
-#include "cast_key_system.h"
-
-namespace chromecast {
-namespace media {
-class CastDecoderBuffer;
-class DecryptContext;
-
-// Common base interface for both platform-specific audio and video pipeline
-// backends. Both follow this state machine:
-// +------------- kRunning <--+
-// | ^ |
-// v | |
-// kUninitialized <--> kIdle -------------+ |
-// ^ | |
-// | v |
-// +------------- kPaused <---+
-// {any state} --> kError
-// kError --> kUninitialized
-//
-// Notes:
-// - Hardware resources should be acquired when transitioning from the
-// |kUninitialized| state to the |kIdle| state.
-// - Buffers will be pushed only in the kRunning or kPaused states.
-// - The end of stream is signaled through a special buffer.
-// Once the end of stream buffer is fed, no other buffer
-// will be fed until the FSM goes through the kIdle state again.
-// - In both kPaused and kRunning states, frames can be fed.
-// However, frames are possibly rendered only in the kRunning state.
-// - In the kRunning state, frames are rendered according to the clock rate.
-// - All the hardware resources must be released in the |kError| state.
-class MediaComponentDevice {
- public:
- enum State {
- kStateUninitialized,
- kStateIdle,
- kStateRunning,
- kStatePaused,
- kStateError,
- };
-
- enum FrameStatus {
- kFrameSuccess,
- kFrameFailed,
- kFramePending,
- };
-
- // Interface for receiving status when PushFrame has completed.
- class FrameStatusCB {
- public:
- virtual ~FrameStatusCB() {}
- virtual void Run(FrameStatus status) = 0;
- };
-
- // Client callbacks interface
- class Client {
- public:
- virtual ~Client() {}
- virtual void OnEndOfStream() = 0;
- };
-
- // The statistics are computed since the media component left the idle state.
- // For video, a sample is defined as a frame.
- struct Statistics {
- uint64_t decoded_bytes;
- uint64_t decoded_samples;
- uint64_t dropped_samples;
- };
-
- // Info on pipeline latency: amount of data in pipeline not rendered yet,
- // and timestamp of system clock (must be CLOCK_MONOTONIC) at which delay
- // measurement was taken. Both times in microseconds.
- struct RenderingDelay {
- RenderingDelay()
- : delay_microseconds(INT64_MIN), timestamp_microseconds(INT64_MIN) {}
- RenderingDelay(int64_t delay_microseconds_in,
- int64_t timestamp_microseconds_in)
- : delay_microseconds(delay_microseconds_in),
- timestamp_microseconds(timestamp_microseconds_in) {}
- int64_t delay_microseconds;
- int64_t timestamp_microseconds;
- };
-
- virtual ~MediaComponentDevice() {}
-
- // Registers |client| as the media event handler. Implementation
- // takes ownership of |client| and call OnEndOfStream when an end-of-stream
- // buffer is processed.
- virtual void SetClient(Client* client) = 0;
-
- // Changes the state and performs any necessary transitions.
- // Returns true when successful.
- virtual bool SetState(State new_state) = 0;
-
- // Returns the current state of the media component.
- virtual State GetState() const = 0;
-
- // Sets the time where rendering should start.
- // Return true when successful.
- // Will only be invoked in state kStateIdle.
- virtual bool SetStartPts(int64_t microseconds) = 0;
-
- // Pushes a frame. If the implementation cannot push the buffer
- // now, it must store the buffer, return |kFramePending| and execute the push
- // at a later time when it becomes possible to do so. The implementation must
- // then invoke |completion_cb|. Pushing a pending frame should be aborted if
- // the state returns to kStateIdle, and |completion_cb| need not be invoked.
- // If |kFramePending| is returned, the pipeline will stop pushing any further
- // buffers until the |completion_cb| is invoked.
- // Ownership: |decrypt_context|, |buffer|, |completion_cb| are all owned by
- // the implementation and must be deleted once no longer needed (even in the
- // case where |completion_cb| is not called).
- // |completion_cb| should be only be invoked to indicate completion of a
- // pending buffer push - not for the immediate |kFrameSuccess| return case.
- virtual FrameStatus PushFrame(DecryptContext* decrypt_context,
- CastDecoderBuffer* buffer,
- FrameStatusCB* completion_cb) = 0;
-
- // Returns the pipeline latency: i.e. the amount of data
- // in the pipeline that have not been rendered yet, in microseconds.
- // Returns delay = INT64_MIN if the latency is not available.
- virtual RenderingDelay GetRenderingDelay() const = 0;
-
- // Returns the playback statistics since the last transition from idle state.
- // Returns true when successful.
- // Is only invoked in state kStateRunning.
- virtual bool GetStatistics(Statistics* stats) const = 0;
-};
-
-} // namespace media
-} // namespace chromecast
-
-#endif // CHROMECAST_MEDIA_CMA_BACKEND_MEDIA_COMPONENT_DEVICE_H_
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