Index: chromecast/public/media/media_component_device.h |
diff --git a/chromecast/public/media/media_component_device.h b/chromecast/public/media/media_component_device.h |
deleted file mode 100644 |
index b6f6255938beff663ca3d655050338d0a06d15e2..0000000000000000000000000000000000000000 |
--- a/chromecast/public/media/media_component_device.h |
+++ /dev/null |
@@ -1,142 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CHROMECAST_PUBLIC_MEDIA_MEDIA_COMPONENT_DEVICE_H_ |
-#define CHROMECAST_PUBLIC_MEDIA_MEDIA_COMPONENT_DEVICE_H_ |
- |
-#include <stdint.h> |
-#include <string> |
- |
-#include "cast_key_system.h" |
- |
-namespace chromecast { |
-namespace media { |
-class CastDecoderBuffer; |
-class DecryptContext; |
- |
-// Common base interface for both platform-specific audio and video pipeline |
-// backends. Both follow this state machine: |
-// +------------- kRunning <--+ |
-// | ^ | |
-// v | | |
-// kUninitialized <--> kIdle -------------+ | |
-// ^ | | |
-// | v | |
-// +------------- kPaused <---+ |
-// {any state} --> kError |
-// kError --> kUninitialized |
-// |
-// Notes: |
-// - Hardware resources should be acquired when transitioning from the |
-// |kUninitialized| state to the |kIdle| state. |
-// - Buffers will be pushed only in the kRunning or kPaused states. |
-// - The end of stream is signaled through a special buffer. |
-// Once the end of stream buffer is fed, no other buffer |
-// will be fed until the FSM goes through the kIdle state again. |
-// - In both kPaused and kRunning states, frames can be fed. |
-// However, frames are possibly rendered only in the kRunning state. |
-// - In the kRunning state, frames are rendered according to the clock rate. |
-// - All the hardware resources must be released in the |kError| state. |
-class MediaComponentDevice { |
- public: |
- enum State { |
- kStateUninitialized, |
- kStateIdle, |
- kStateRunning, |
- kStatePaused, |
- kStateError, |
- }; |
- |
- enum FrameStatus { |
- kFrameSuccess, |
- kFrameFailed, |
- kFramePending, |
- }; |
- |
- // Interface for receiving status when PushFrame has completed. |
- class FrameStatusCB { |
- public: |
- virtual ~FrameStatusCB() {} |
- virtual void Run(FrameStatus status) = 0; |
- }; |
- |
- // Client callbacks interface |
- class Client { |
- public: |
- virtual ~Client() {} |
- virtual void OnEndOfStream() = 0; |
- }; |
- |
- // The statistics are computed since the media component left the idle state. |
- // For video, a sample is defined as a frame. |
- struct Statistics { |
- uint64_t decoded_bytes; |
- uint64_t decoded_samples; |
- uint64_t dropped_samples; |
- }; |
- |
- // Info on pipeline latency: amount of data in pipeline not rendered yet, |
- // and timestamp of system clock (must be CLOCK_MONOTONIC) at which delay |
- // measurement was taken. Both times in microseconds. |
- struct RenderingDelay { |
- RenderingDelay() |
- : delay_microseconds(INT64_MIN), timestamp_microseconds(INT64_MIN) {} |
- RenderingDelay(int64_t delay_microseconds_in, |
- int64_t timestamp_microseconds_in) |
- : delay_microseconds(delay_microseconds_in), |
- timestamp_microseconds(timestamp_microseconds_in) {} |
- int64_t delay_microseconds; |
- int64_t timestamp_microseconds; |
- }; |
- |
- virtual ~MediaComponentDevice() {} |
- |
- // Registers |client| as the media event handler. Implementation |
- // takes ownership of |client| and call OnEndOfStream when an end-of-stream |
- // buffer is processed. |
- virtual void SetClient(Client* client) = 0; |
- |
- // Changes the state and performs any necessary transitions. |
- // Returns true when successful. |
- virtual bool SetState(State new_state) = 0; |
- |
- // Returns the current state of the media component. |
- virtual State GetState() const = 0; |
- |
- // Sets the time where rendering should start. |
- // Return true when successful. |
- // Will only be invoked in state kStateIdle. |
- virtual bool SetStartPts(int64_t microseconds) = 0; |
- |
- // Pushes a frame. If the implementation cannot push the buffer |
- // now, it must store the buffer, return |kFramePending| and execute the push |
- // at a later time when it becomes possible to do so. The implementation must |
- // then invoke |completion_cb|. Pushing a pending frame should be aborted if |
- // the state returns to kStateIdle, and |completion_cb| need not be invoked. |
- // If |kFramePending| is returned, the pipeline will stop pushing any further |
- // buffers until the |completion_cb| is invoked. |
- // Ownership: |decrypt_context|, |buffer|, |completion_cb| are all owned by |
- // the implementation and must be deleted once no longer needed (even in the |
- // case where |completion_cb| is not called). |
- // |completion_cb| should be only be invoked to indicate completion of a |
- // pending buffer push - not for the immediate |kFrameSuccess| return case. |
- virtual FrameStatus PushFrame(DecryptContext* decrypt_context, |
- CastDecoderBuffer* buffer, |
- FrameStatusCB* completion_cb) = 0; |
- |
- // Returns the pipeline latency: i.e. the amount of data |
- // in the pipeline that have not been rendered yet, in microseconds. |
- // Returns delay = INT64_MIN if the latency is not available. |
- virtual RenderingDelay GetRenderingDelay() const = 0; |
- |
- // Returns the playback statistics since the last transition from idle state. |
- // Returns true when successful. |
- // Is only invoked in state kStateRunning. |
- virtual bool GetStatistics(Statistics* stats) const = 0; |
-}; |
- |
-} // namespace media |
-} // namespace chromecast |
- |
-#endif // CHROMECAST_MEDIA_CMA_BACKEND_MEDIA_COMPONENT_DEVICE_H_ |