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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_BACKEND_H_ | 5 #ifndef CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_BACKEND_H_ |
6 #define CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_BACKEND_H_ | 6 #define CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_BACKEND_H_ |
7 | 7 |
8 #include "decoder_config.h" | |
9 | |
8 namespace chromecast { | 10 namespace chromecast { |
11 struct Size; | |
erickung1
2015/10/09 17:53:29
nit: a blank line between #10 and #11
kmackay
2015/10/09 20:35:40
I put a blank line before the media namespace. I u
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9 namespace media { | 12 namespace media { |
13 class CastDecoderBuffer; | |
erickung1
2015/10/09 17:53:29
nit: ditto between #12 and #13
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14 class DecryptContext; | |
10 | 15 |
11 class AudioPipelineDevice; | 16 // Interface for platform-specific output of media. |
12 class MediaClockDevice; | |
13 struct MediaPipelineDeviceParams; | |
14 class VideoPipelineDevice; | |
15 | |
16 // Interface for creating and managing ownership of platform-specific clock, | |
17 // audio and video devices. cast_shell owns the MediaPipelineBackend for | |
18 // as long as it is needed; the implementation is responsible for | |
19 // tearing down the individual components correctly when it is destroyed. | |
20 // A new MediaPipelineBackend will be instantiated for each media player | 17 // A new MediaPipelineBackend will be instantiated for each media player |
21 // instance. | 18 // instance and raw audio stream. If a backend has both video and audio |
19 // decoders, they must be synchronized. Platforms must support 1 | |
20 // synchronized backend and >= 3 backends with audio only simultaneously. If | |
erickung1
2015/10/09 17:53:29
Is this the restriction in Chromecast + Chromium r
kmackay
2015/10/09 20:35:40
I removed the comment, but we need to have some gu
| |
21 // more backends are requested than the platform supports, the unsupported | |
22 // extra backends may return nullptr for CreateAudioDecoder/CreateVideoDecoder. | |
23 // The basic usage pattern is: | |
24 // * Decoder objects created, then Initialize called | |
25 // * Start/Stop/Pause/Resume used to manage playback state | |
26 // * Decoder objects are used to pass actual stream data buffers | |
27 // * Backend must make appropriate callbacks on the provided Delegate | |
28 // All functions will be called on the media thread. Delegate callbacks | |
29 // must be made on this thread also (using provided TaskRunner if necessary). | |
22 class MediaPipelineBackend { | 30 class MediaPipelineBackend { |
23 public: | 31 public: |
32 // Return code for PushBuffer | |
33 enum BufferStatus { | |
34 kBufferSuccess, | |
35 kBufferFailed, | |
36 kBufferPending, | |
37 }; | |
38 | |
39 class Decoder { | |
erickung1
2015/10/09 17:53:29
should we hide destructor of Decoder/VideoDecoder/
kmackay
2015/10/09 20:35:40
Done.
| |
40 public: | |
41 typedef MediaPipelineBackend::BufferStatus BufferStatus; | |
42 | |
43 // Statistics (computed since pipeline last started playing). | |
44 // For video, a sample is defined as a frame. | |
45 struct Statistics { | |
46 uint64_t decoded_bytes; | |
47 uint64_t decoded_samples; | |
48 uint64_t dropped_samples; | |
49 }; | |
50 | |
51 virtual ~Decoder() {} | |
52 | |
53 // Pushes a buffer of data for decoding and output. If the implementation | |
54 // cannot push the buffer now, it must store the buffer, return | |
55 // |kBufferPending| and execute the push at a later time when it becomes | |
56 // possible to do so. The implementation must then invoke | |
57 // Client::OnPushComplete. Pushing a pending buffer should be aborted if | |
58 // Stop is called; OnPushAudioComplete need not be invoked in this case. | |
59 // If |kBufferPending| is returned, the pipeline will stop pushing any | |
60 // further buffers until OnPushComplete is invoked. | |
61 // OnPushComplete should be only be invoked to indicate completion of a | |
62 // pending buffer push - not for the immediate |kBufferSuccess| return case. | |
63 // The decrypt_context and buffer's lifetimes are managed by the caller code | |
64 // - they MUST NOT be deleted by the MediaPipelineBackend implementation, | |
65 // and MUST NOT be dereferenced after completion of buffer push (i.e. | |
66 // kBufferSuccess/kBufferFailure for synchronous completion, OnPushComplete | |
67 // for kBufferPending case). | |
68 virtual BufferStatus PushBuffer(DecryptContext* decrypt_context, | |
69 CastDecoderBuffer* buffer) = 0; | |
70 | |
71 // Returns the playback statistics since this decoder's creation. Only | |
72 // called when playing or paused. | |
73 virtual void GetStatistics(Statistics* statistics) = 0; | |
74 }; | |
75 | |
76 class AudioDecoder : public Decoder { | |
77 public: | |
78 // Info on pipeline latency: amount of data in pipeline not rendered yet, | |
79 // and timestamp of system clock (must be CLOCK_MONOTONIC) at which delay | |
80 // measurement was taken. Both times in microseconds. | |
81 struct RenderingDelay { | |
82 RenderingDelay() | |
83 : delay_microseconds(INT64_MIN), timestamp_microseconds(INT64_MIN) {} | |
84 RenderingDelay(int64_t delay_microseconds_in, | |
85 int64_t timestamp_microseconds_in) | |
86 : delay_microseconds(delay_microseconds_in), | |
87 timestamp_microseconds(timestamp_microseconds_in) {} | |
88 int64_t delay_microseconds; | |
89 int64_t timestamp_microseconds; | |
90 }; | |
91 | |
92 // Provides the audio configuration. Called once before the backend is | |
93 // initialized, and again any time the configuration changes (in any state). | |
94 // Returns true if the configuration is a supported configuration. | |
95 virtual bool SetConfig(const AudioConfig& config) = 0; | |
96 | |
97 // Sets the volume multiplier for this audio stream. | |
98 // The multiplier is in the range [0.0, 1.0]. If not called, a default | |
99 // multiplier of 1.0 is assumed. Returns true if successful. | |
100 virtual bool SetVolume(float multiplier) = 0; | |
101 | |
102 // Returns the pipeline latency: i.e. the amount of data | |
103 // in the pipeline that have not been rendered yet, in microseconds. | |
104 // Returns delay = INT64_MIN if the latency is not available. | |
105 virtual RenderingDelay GetRenderingDelay() = 0; | |
106 }; | |
107 | |
108 class VideoDecoder : public Decoder { | |
109 public: | |
110 // Provides the video configuration. Called once before the backend is | |
111 // initialized, and again any time the configuration changes (in any state). | |
112 // Returns true if the configuration is a supported configuration. | |
113 virtual bool SetConfig(const VideoConfig& config) = 0; | |
114 }; | |
115 | |
116 // Delegate methods must be called on the main CMA thread. | |
117 class Delegate { | |
118 public: | |
119 // Must be called when video resolution change is detected by decoder. | |
120 virtual void OnVideoResolutionChanged(VideoDecoder* decoder, | |
121 const Size& size) = 0; | |
122 | |
123 // See comments on PushBuffer. Must not be called with kBufferPending. | |
124 virtual void OnPushBufferComplete(Decoder* decoder, | |
125 BufferStatus status) = 0; | |
126 | |
127 // Must be called after an end-of-stream buffer has been rendered (ie, the | |
128 // last real buffer has been sent to the output hardware). | |
129 virtual void OnEndOfStream(Decoder* decoder) = 0; | |
130 | |
131 // May be called if a decoder error occurs. No more calls to PushBuffer() | |
132 // will be made after this is called. | |
133 virtual void OnDecoderError(Decoder* decoder) = 0; | |
134 | |
135 protected: | |
136 virtual ~Delegate() {} | |
137 }; | |
138 | |
24 virtual ~MediaPipelineBackend() {} | 139 virtual ~MediaPipelineBackend() {} |
25 | 140 |
26 // Returns the platform-specific pipeline clock. | 141 // Creates a new AudioDecoder attached to this pipeline. MediaPipelineBackend |
27 virtual MediaClockDevice* GetClock() = 0; | 142 // maintains ownership of the decoder object (and must not delete before it's |
143 // destroyed). Will be called zero or more times, all calls made before | |
144 // Initialize. May return nullptr if the platform implementation cannot | |
145 // support any additional simultaneous playback at this time. | |
146 virtual AudioDecoder* CreateAudioDecoder() = 0; | |
28 | 147 |
29 // Returns the platform-specific audio backend. | 148 // Creates a new VideoDecoder attached to this pipeline. MediaPipelineBackend |
30 virtual AudioPipelineDevice* GetAudio() = 0; | 149 // maintains ownership of the decoder object (and must not delete before it's |
150 // destroyed). Will be called zero or more times, all calls made before | |
151 // Initialize. Note: Even if your backend only supports audio, you must | |
152 // provide a default implementation of VideoDecoder; one way to do this is to | |
153 // inherit from MediaPipelineBackendDefault. May return nullptr if the | |
154 // platform implementation cannot support any additional simultaneous playback | |
155 // at this time. | |
156 virtual VideoDecoder* CreateVideoDecoder() = 0; | |
31 | 157 |
32 // Returns the platform-specific video backend. | 158 // Initializes the backend. This will be called once, after Decoder creation |
33 virtual VideoPipelineDevice* GetVideo() = 0; | 159 // but before all other functions. Hardware resources for all decoders should |
160 // be acquired here. Backend is then considered in Initialized state. | |
161 // Returns false for failure. | |
162 virtual bool Initialize(Delegate* delegate) = 0; | |
163 | |
164 // Places pipeline into playing state. Playback will start at given time once | |
165 // buffers are pushed. Called only when in Initialized state. | |
166 virtual bool Start(int64_t start_pts) = 0; | |
167 | |
168 // Returns pipeline to 'Initialized' state. May be called while playing or | |
169 // paused. Buffers cannot be pushed in Initialized state. | |
170 virtual bool Stop() = 0; | |
171 | |
172 // Pauses media playback. Called only when in playing state. | |
173 virtual bool Pause() = 0; | |
174 | |
175 // Resumes media playback. Called only when in paused state. | |
176 virtual bool Resume() = 0; | |
177 | |
178 // Gets the current playback time. | |
erickung1
2015/10/09 17:53:29
May be better to provide the unit of the value it
kmackay
2015/10/09 20:35:40
Done.
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179 virtual int64_t GetCurrentPts() = 0; | |
180 | |
181 // Sets the playback rate. |rate| > 0. If this is not called, a default rate | |
182 // of 1.0 is assumed. Returns true if successful. | |
183 virtual bool SetPlaybackRate(float rate) = 0; | |
34 }; | 184 }; |
35 | 185 |
36 } // namespace media | 186 } // namespace media |
37 } // namespace chromecast | 187 } // namespace chromecast |
38 | 188 |
39 #endif // CHROMECAST_MEDIA_CMA_BACKEND_MEDIA_PIPELINE_DEVICE_FACTORY_H_ | 189 #endif // CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_BACKEND_H_ |
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