| Index: components/proximity_auth/messenger_impl.h
|
| diff --git a/components/proximity_auth/messenger_impl.h b/components/proximity_auth/messenger_impl.h
|
| index a64c2aafb70c91e3babdc1aabcc41c7d6e95db09..88aac0b25546abb705a81cf2f17f71c93010393f 100644
|
| --- a/components/proximity_auth/messenger_impl.h
|
| +++ b/components/proximity_auth/messenger_impl.h
|
| @@ -54,6 +54,7 @@ class MessengerImpl : public Messenger, public ConnectionObserver {
|
| struct PendingMessage {
|
| PendingMessage();
|
| PendingMessage(const base::DictionaryValue& message);
|
| + PendingMessage(const std::string& message);
|
| ~PendingMessage();
|
|
|
| // The message, serialized as JSON.
|
| @@ -85,6 +86,10 @@ class MessengerImpl : public Messenger, public ConnectionObserver {
|
| // response.
|
| void HandleUnlockResponseMessage(const base::DictionaryValue& message);
|
|
|
| + // For iOS, we need to poll the phone every few seconds to keep the app alive
|
| + // in the background. This function starts the poll loop.
|
| + void PollScreenStateForIOS();
|
| +
|
| // ConnectionObserver:
|
| void OnConnectionStatusChanged(Connection* connection,
|
| Connection::Status old_status,
|
|
|