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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_GREEDY_ALLOCATOR_H_ | 5 #ifndef V8_GREEDY_ALLOCATOR_H_ |
| 6 #define V8_GREEDY_ALLOCATOR_H_ | 6 #define V8_GREEDY_ALLOCATOR_H_ |
| 7 | 7 |
| 8 #include "src/compiler/coalesced-live-ranges.h" | 8 #include "src/compiler/coalesced-live-ranges.h" |
| 9 #include "src/compiler/register-allocator.h" | 9 #include "src/compiler/register-allocator.h" |
| 10 #include "src/zone-containers.h" | 10 #include "src/zone-containers.h" |
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| 178 // call" portion. | 178 // call" portion. |
| 179 // - the portion after the call. | 179 // - the portion after the call. |
| 180 LiveRange* GetRemainderAfterSplittingAroundFirstCall(LiveRange* range); | 180 LiveRange* GetRemainderAfterSplittingAroundFirstCall(LiveRange* range); |
| 181 | 181 |
| 182 // While we attempt to merge spill ranges later on in the allocation pipeline, | 182 // While we attempt to merge spill ranges later on in the allocation pipeline, |
| 183 // we want to ensure group elements get merged. Waiting until later may hinder | 183 // we want to ensure group elements get merged. Waiting until later may hinder |
| 184 // merge-ability, since the pipeline merger (being naive) may create conflicts | 184 // merge-ability, since the pipeline merger (being naive) may create conflicts |
| 185 // between spill ranges of group members. | 185 // between spill ranges of group members. |
| 186 void TryReuseSpillRangesForGroups(); | 186 void TryReuseSpillRangesForGroups(); |
| 187 | 187 |
| 188 LifetimePosition GetLastResortSplitPosition(const LiveRange* range); |
| 189 |
| 190 bool IsProgressPossible(const LiveRange* range); |
| 191 |
| 188 // Necessary heuristic: spill when all else failed. | 192 // Necessary heuristic: spill when all else failed. |
| 189 void SpillRangeAsLastResort(LiveRange* range); | 193 void SpillRangeAsLastResort(LiveRange* range); |
| 190 | 194 |
| 191 void AssignRangeToRegister(int reg_id, LiveRange* range); | 195 void AssignRangeToRegister(int reg_id, LiveRange* range); |
| 192 | 196 |
| 193 Zone* local_zone_; | 197 Zone* local_zone_; |
| 194 ZoneVector<CoalescedLiveRanges*> allocations_; | 198 ZoneVector<CoalescedLiveRanges*> allocations_; |
| 195 AllocationScheduler scheduler_; | 199 AllocationScheduler scheduler_; |
| 196 ZoneVector<LiveRangeGroup*> groups_; | 200 ZoneVector<LiveRangeGroup*> groups_; |
| 197 | 201 |
| 198 DISALLOW_COPY_AND_ASSIGN(GreedyAllocator); | 202 DISALLOW_COPY_AND_ASSIGN(GreedyAllocator); |
| 199 }; | 203 }; |
| 200 } // namespace compiler | 204 } // namespace compiler |
| 201 } // namespace internal | 205 } // namespace internal |
| 202 } // namespace v8 | 206 } // namespace v8 |
| 203 #endif // V8_GREEDY_ALLOCATOR_H_ | 207 #endif // V8_GREEDY_ALLOCATOR_H_ |
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