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Side by Side Diff: cc/output/overlay_strategy_underlay.h

Issue 1372103005: Refactor OverlayStrategySandwich and OverlayStrategyCommon (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@SolidColor
Patch Set: Delete OverlayStrategyCommon Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ 5 #ifndef CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_
6 #define CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ 6 #define CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_
7 7
8 #include "cc/output/overlay_strategy_common.h" 8 #include "cc/output/overlay_processor.h"
9 9
10 namespace cc { 10 namespace cc {
11 class StreamVideoDrawQuad; 11
12 class TextureDrawQuad; 12 class OverlayCandidateValidator;
13 13
14 // The underlay strategy looks for a video quad without regard to quads above 14 // The underlay strategy looks for a video quad without regard to quads above
15 // it. The video is "underlaid" through a black transparent quad substituted 15 // it. The video is "underlaid" through a black transparent quad substituted
16 // for the video quad. The overlay content can then be blended in by the 16 // for the video quad. The overlay content can then be blended in by the
17 // hardware under the the scene. This is only valid for overlay contents that 17 // hardware under the the scene. This is only valid for overlay contents that
18 // are fully opaque. 18 // are fully opaque.
19 class CC_EXPORT OverlayStrategyUnderlay : public OverlayStrategyCommonDelegate { 19 class CC_EXPORT OverlayStrategyUnderlay : public OverlayProcessor::Strategy {
20 public: 20 public:
21 OverlayStrategyUnderlay() {} 21 explicit OverlayStrategyUnderlay(
22 OverlayCandidateValidator* capability_checker);
22 ~OverlayStrategyUnderlay() override; 23 ~OverlayStrategyUnderlay() override;
23 24
24 OverlayResult TryOverlay(OverlayCandidateValidator* capability_checker, 25 bool Attempt(RenderPassList* render_passes,
25 RenderPassList* render_passes_in_draw_order, 26 OverlayCandidateList* candidate_list) override;
26 OverlayCandidateList* candidate_list,
27 const OverlayCandidate& candidate,
28 QuadList::Iterator* candidate_iterator,
29 float device_scale_factor) override;
30 27
31 private: 28 private:
29 OverlayCandidateValidator* capability_checker_; // Weak.
30
32 DISALLOW_COPY_AND_ASSIGN(OverlayStrategyUnderlay); 31 DISALLOW_COPY_AND_ASSIGN(OverlayStrategyUnderlay);
33 }; 32 };
34 33
35 } // namespace cc 34 } // namespace cc
36 35
37 #endif // CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ 36 #endif // CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_
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