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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_X87_FRAMES_X87_H_ | 5 #ifndef V8_X87_FRAMES_X87_H_ |
6 #define V8_X87_FRAMES_X87_H_ | 6 #define V8_X87_FRAMES_X87_H_ |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 | 10 |
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73 static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; | 73 static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; |
74 | 74 |
75 // Caller SP-relative. | 75 // Caller SP-relative. |
76 static const int kParam0Offset = -2 * kPointerSize; | 76 static const int kParam0Offset = -2 * kPointerSize; |
77 static const int kReceiverOffset = -1 * kPointerSize; | 77 static const int kReceiverOffset = -1 * kPointerSize; |
78 | 78 |
79 static const int kDynamicAlignmentStateOffset = kLocal0Offset; | 79 static const int kDynamicAlignmentStateOffset = kLocal0Offset; |
80 }; | 80 }; |
81 | 81 |
82 | 82 |
83 } } // namespace v8::internal | 83 } // namespace internal |
| 84 } // namespace v8 |
84 | 85 |
85 #endif // V8_X87_FRAMES_X87_H_ | 86 #endif // V8_X87_FRAMES_X87_H_ |
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