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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_X64_SIMULATOR_X64_H_ | 5 #ifndef V8_X64_SIMULATOR_X64_H_ |
| 6 #define V8_X64_SIMULATOR_X64_H_ | 6 #define V8_X64_SIMULATOR_X64_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 return c_limit; | 34 return c_limit; |
| 35 } | 35 } |
| 36 | 36 |
| 37 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { | 37 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { |
| 38 return try_catch_address; | 38 return try_catch_address; |
| 39 } | 39 } |
| 40 | 40 |
| 41 static inline void UnregisterCTryCatch() { } | 41 static inline void UnregisterCTryCatch() { } |
| 42 }; | 42 }; |
| 43 | 43 |
| 44 } } // namespace v8::internal | 44 } // namespace internal |
| 45 } // namespace v8 |
| 45 | 46 |
| 46 #endif // V8_X64_SIMULATOR_X64_H_ | 47 #endif // V8_X64_SIMULATOR_X64_H_ |
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