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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_PROPERTY_H_ | 5 #ifndef V8_PROPERTY_H_ |
6 #define V8_PROPERTY_H_ | 6 #define V8_PROPERTY_H_ |
7 | 7 |
8 #include <iosfwd> | 8 #include <iosfwd> |
9 | 9 |
10 #include "src/factory.h" | 10 #include "src/factory.h" |
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100 | 100 |
101 class AccessorConstantDescriptor final : public Descriptor { | 101 class AccessorConstantDescriptor final : public Descriptor { |
102 public: | 102 public: |
103 AccessorConstantDescriptor(Handle<Name> key, Handle<Object> foreign, | 103 AccessorConstantDescriptor(Handle<Name> key, Handle<Object> foreign, |
104 PropertyAttributes attributes) | 104 PropertyAttributes attributes) |
105 : Descriptor(key, foreign, attributes, ACCESSOR_CONSTANT, | 105 : Descriptor(key, foreign, attributes, ACCESSOR_CONSTANT, |
106 Representation::Tagged()) {} | 106 Representation::Tagged()) {} |
107 }; | 107 }; |
108 | 108 |
109 | 109 |
110 } } // namespace v8::internal | 110 } // namespace internal |
| 111 } // namespace v8 |
111 | 112 |
112 #endif // V8_PROPERTY_H_ | 113 #endif // V8_PROPERTY_H_ |
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