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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DOUBLE_H_ | 5 #ifndef V8_DOUBLE_H_ |
6 #define V8_DOUBLE_H_ | 6 #define V8_DOUBLE_H_ |
7 | 7 |
8 #include "src/diy-fp.h" | 8 #include "src/diy-fp.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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197 if (exponent == kDenormalExponent && (significand & kHiddenBit) == 0) { | 197 if (exponent == kDenormalExponent && (significand & kHiddenBit) == 0) { |
198 biased_exponent = 0; | 198 biased_exponent = 0; |
199 } else { | 199 } else { |
200 biased_exponent = static_cast<uint64_t>(exponent + kExponentBias); | 200 biased_exponent = static_cast<uint64_t>(exponent + kExponentBias); |
201 } | 201 } |
202 return (significand & kSignificandMask) | | 202 return (significand & kSignificandMask) | |
203 (biased_exponent << kPhysicalSignificandSize); | 203 (biased_exponent << kPhysicalSignificandSize); |
204 } | 204 } |
205 }; | 205 }; |
206 | 206 |
207 } } // namespace v8::internal | 207 } // namespace internal |
| 208 } // namespace v8 |
208 | 209 |
209 #endif // V8_DOUBLE_H_ | 210 #endif // V8_DOUBLE_H_ |
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