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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_ALLOCATION_SITE_SCOPES_H_ | 5 #ifndef V8_ALLOCATION_SITE_SCOPES_H_ |
| 6 #define V8_ALLOCATION_SITE_SCOPES_H_ | 6 #define V8_ALLOCATION_SITE_SCOPES_H_ |
| 7 | 7 |
| 8 #include "src/ast.h" | 8 #include "src/ast.h" |
| 9 #include "src/handles.h" | 9 #include "src/handles.h" |
| 10 #include "src/objects.h" | 10 #include "src/objects.h" |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 } | 88 } |
| 89 | 89 |
| 90 bool ShouldCreateMemento(Handle<JSObject> object); | 90 bool ShouldCreateMemento(Handle<JSObject> object); |
| 91 | 91 |
| 92 private: | 92 private: |
| 93 Handle<AllocationSite> top_site_; | 93 Handle<AllocationSite> top_site_; |
| 94 bool activated_; | 94 bool activated_; |
| 95 }; | 95 }; |
| 96 | 96 |
| 97 | 97 |
| 98 } } // namespace v8::internal | 98 } // namespace internal |
| 99 } // namespace v8 |
| 99 | 100 |
| 100 #endif // V8_ALLOCATION_SITE_SCOPES_H_ | 101 #endif // V8_ALLOCATION_SITE_SCOPES_H_ |
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