Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/trace_event/memory_profiler_allocation_register.h" | |
| 6 | |
| 7 #include "base/process/process_metrics.h" | |
| 8 #include "testing/gtest/include/gtest/gtest.h" | |
| 9 | |
| 10 namespace base { | |
| 11 namespace trace_event { | |
| 12 | |
| 13 class AllocationRegisterTest : public testing::Test { | |
| 14 public: | |
| 15 // Returns the number of cells that the |AllocationlessHashTable| in the | |
| 16 // |AllocationRegister| can store per system page. | |
| 17 size_t GetNumCellsPerPage() { | |
| 18 return GetPageSize() / sizeof(AllocationRegister::Cell); | |
| 19 } | |
| 20 | |
| 21 uint32_t GetTableSize(const AllocationRegister& reg) { | |
|
Primiano Tucci (use gerrit)
2015/10/06 13:34:45
Uh? Aren't this static constants. How is this diff
Ruud van Asseldonk
2015/10/06 15:44:35
Done.
| |
| 22 return reg.kNumBuckets; | |
| 23 } | |
| 24 | |
| 25 uint32_t GetNumCells(const AllocationRegister& reg) { return reg.kNumCells; } | |
|
Primiano Tucci (use gerrit)
2015/10/06 13:34:45
ditto here
Ruud van Asseldonk
2015/10/06 15:44:35
Done.
| |
| 26 | |
| 27 uint32_t GetHighWaterMark(const AllocationRegister& reg) { | |
| 28 return reg.next_unused_cell_; | |
| 29 } | |
| 30 }; | |
| 31 | |
| 32 // Iterates over all entries in the allocation register and returns the bitwise | |
| 33 // or of all addresses stored in it. | |
| 34 uintptr_t OrAllAddresses(const AllocationRegister& reg) { | |
| 35 uintptr_t acc = 0; | |
| 36 | |
| 37 for (auto i : reg) | |
| 38 acc |= reinterpret_cast<uintptr_t>(i.address); | |
| 39 | |
| 40 return acc; | |
| 41 } | |
| 42 | |
| 43 // Iterates over all entries in the allocation register and returns the sum of | |
| 44 // the sizes of the entries. | |
| 45 size_t SumAllSizes(const AllocationRegister& reg) { | |
| 46 size_t sum = 0; | |
| 47 | |
| 48 for (auto i : reg) | |
| 49 sum += i.size; | |
| 50 | |
| 51 return sum; | |
| 52 } | |
| 53 | |
| 54 TEST_F(AllocationRegisterTest, InsertRemoveKeys) { | |
| 55 AllocationRegister reg; | |
| 56 AllocationContext ctx; | |
| 57 | |
| 58 EXPECT_EQ(0u, OrAllAddresses(reg)); | |
| 59 | |
| 60 reg.Insert(reinterpret_cast<void*>(1), 0, ctx); | |
| 61 | |
| 62 EXPECT_EQ(1u, OrAllAddresses(reg)); | |
| 63 | |
| 64 reg.Insert(reinterpret_cast<void*>(2), 0, ctx); | |
| 65 | |
| 66 EXPECT_EQ(3u, OrAllAddresses(reg)); | |
| 67 | |
| 68 reg.Insert(reinterpret_cast<void*>(4), 0, ctx); | |
| 69 | |
| 70 EXPECT_EQ(7u, OrAllAddresses(reg)); | |
| 71 | |
| 72 reg.Remove(reinterpret_cast<void*>(2)); | |
| 73 | |
| 74 EXPECT_EQ(5u, OrAllAddresses(reg)); | |
| 75 | |
| 76 reg.Remove(reinterpret_cast<void*>(4)); | |
| 77 | |
| 78 EXPECT_EQ(1u, OrAllAddresses(reg)); | |
| 79 | |
| 80 reg.Remove(reinterpret_cast<void*>(1)); | |
| 81 | |
| 82 EXPECT_EQ(0u, OrAllAddresses(reg)); | |
| 83 } | |
| 84 | |
| 85 TEST_F(AllocationRegisterTest, DoubleFreeIsAllowed) { | |
| 86 AllocationRegister reg; | |
| 87 AllocationContext ctx; | |
| 88 | |
| 89 reg.Insert(reinterpret_cast<void*>(1), 0, ctx); | |
| 90 reg.Insert(reinterpret_cast<void*>(2), 0, ctx); | |
| 91 reg.Remove(reinterpret_cast<void*>(1)); | |
| 92 reg.Remove(reinterpret_cast<void*>(1)); // Remove for the second time. | |
| 93 reg.Remove(reinterpret_cast<void*>(4)); // Remove never inserted address. | |
| 94 | |
| 95 EXPECT_EQ(2u, OrAllAddresses(reg)); | |
| 96 } | |
| 97 | |
| 98 TEST_F(AllocationRegisterTest, DoubleInsertOverwrites) { | |
| 99 // TODO(ruuda): Although double insert happens in practice, it should not. | |
| 100 // Find out the cause and ban double insert if possible. | |
| 101 AllocationRegister reg; | |
| 102 AllocationContext ctx; | |
| 103 StackFrame frame1 = "Foo"; | |
| 104 StackFrame frame2 = "Bar"; | |
| 105 | |
| 106 ctx.backtrace.frames[0] = frame1; | |
| 107 reg.Insert(reinterpret_cast<void*>(1), 11, ctx); | |
| 108 | |
| 109 auto elem = *reg.begin(); | |
| 110 | |
| 111 EXPECT_EQ(frame1, elem.context.backtrace.frames[0]); | |
| 112 EXPECT_EQ(11u, elem.size); | |
| 113 EXPECT_EQ(reinterpret_cast<void*>(1), elem.address); | |
| 114 | |
| 115 ctx.backtrace.frames[0] = frame2; | |
| 116 reg.Insert(reinterpret_cast<void*>(1), 13, ctx); | |
| 117 | |
| 118 elem = *reg.begin(); | |
| 119 | |
| 120 EXPECT_EQ(frame2, elem.context.backtrace.frames[0]); | |
| 121 EXPECT_EQ(13u, elem.size); | |
| 122 EXPECT_EQ(reinterpret_cast<void*>(1), elem.address); | |
| 123 } | |
| 124 | |
| 125 // Check that even if more entries than the table size are inserted, the | |
| 126 // register still behaves correctly. | |
| 127 TEST_F(AllocationRegisterTest, InsertRemoveCollisions) { | |
| 128 size_t expected_sum = 0; | |
| 129 AllocationRegister reg; | |
| 130 AllocationContext ctx; | |
| 131 | |
| 132 // By inserting 100 more entries than the table size, there will be at least | |
| 133 // 100 collisions. | |
| 134 for (uintptr_t i = 1; i <= GetTableSize(reg) + 100; i++) { | |
| 135 size_t size = i % 31; | |
| 136 expected_sum += size; | |
| 137 reg.Insert(reinterpret_cast<void*>(i), size, ctx); | |
| 138 | |
| 139 // Don't check the sum on every iteration to keep the test fast. | |
| 140 if (i % (1 << 14) == 0) | |
| 141 EXPECT_EQ(expected_sum, SumAllSizes(reg)); | |
| 142 } | |
| 143 | |
| 144 EXPECT_EQ(expected_sum, SumAllSizes(reg)); | |
| 145 | |
| 146 for (uintptr_t i = 1; i <= GetTableSize(reg) + 100; i++) { | |
| 147 size_t size = i % 31; | |
| 148 expected_sum -= size; | |
| 149 reg.Remove(reinterpret_cast<void*>(i)); | |
| 150 | |
| 151 if (i % (1 << 14) == 0) | |
| 152 EXPECT_EQ(expected_sum, SumAllSizes(reg)); | |
| 153 } | |
| 154 | |
| 155 EXPECT_EQ(expected_sum, SumAllSizes(reg)); | |
| 156 } | |
| 157 | |
| 158 // The previous tests are not particularly good for testing iterators, because | |
| 159 // elements are removed and inserted in the same order, meaning that the cells | |
| 160 // fill up from low to high index, and are then freed from low to high index. | |
| 161 // This test removes entries in a different order, to ensure that the iterator | |
| 162 // skips over the freed cells properly. Then insert again to ensure that the | |
| 163 // free list is utilised properly. | |
| 164 TEST_F(AllocationRegisterTest, InsertRemoveRandomOrder) { | |
| 165 size_t expected_sum = 0; | |
| 166 AllocationRegister reg; | |
| 167 AllocationContext ctx; | |
| 168 | |
| 169 uintptr_t generator = 3; | |
| 170 uintptr_t prime = 1013; | |
| 171 uint32_t initial_used = GetHighWaterMark(reg); | |
| 172 | |
| 173 for (uintptr_t i = 2; i < prime; i++) { | |
| 174 size_t size = i % 31; | |
| 175 expected_sum += size; | |
| 176 reg.Insert(reinterpret_cast<void*>(i), size, ctx); | |
| 177 } | |
| 178 | |
| 179 // This should have used a fresh slot for each of the |prime - 2| inserts. | |
| 180 ASSERT_EQ(prime - 2, GetHighWaterMark(reg) - initial_used); | |
| 181 | |
| 182 // Iterate the numbers 2, 3, ..., prime - 1 in pseudorandom order. | |
| 183 for (uintptr_t i = generator; i != 1; i = (i * generator) % prime) { | |
| 184 size_t size = i % 31; | |
| 185 expected_sum -= size; | |
| 186 reg.Remove(reinterpret_cast<void*>(i)); | |
| 187 EXPECT_EQ(expected_sum, SumAllSizes(reg)); | |
| 188 } | |
| 189 | |
| 190 ASSERT_EQ(0u, expected_sum); | |
| 191 | |
| 192 // Insert |prime - 2| entries again. This should use cells from the free list, | |
| 193 // so the |next_unused_cell_| index should not change. | |
| 194 for (uintptr_t i = 2; i < prime; i++) | |
| 195 reg.Insert(reinterpret_cast<void*>(i), 0, ctx); | |
| 196 | |
| 197 ASSERT_EQ(prime - 2, GetHighWaterMark(reg) - initial_used); | |
| 198 | |
| 199 // Inserting one more entry should use a fresh cell again. | |
| 200 reg.Insert(reinterpret_cast<void*>(prime), 0, ctx); | |
| 201 ASSERT_EQ(prime - 1, GetHighWaterMark(reg) - initial_used); | |
| 202 } | |
| 203 | |
| 204 // Check that the process aborts due to hitting the guard page when inserting | |
| 205 // too many elements. | |
| 206 TEST_F(AllocationRegisterTest, OverflowDeathTest) { | |
|
Primiano Tucci (use gerrit)
2015/10/06 13:34:44
Hmm how long does it take to run this test?
Having
Ruud van Asseldonk
2015/10/06 15:44:35
It is pretty heavy (~400 ms on my machine), but I
| |
| 207 AllocationRegister reg; | |
| 208 AllocationContext ctx; | |
| 209 uintptr_t i; | |
| 210 | |
| 211 // Fill up all of the memory allocated for the register. |GetNumCells(reg)| | |
| 212 // minus 1 elements are inserted, because cell 0 is unused, so this should | |
| 213 // fill up the available cells exactly. | |
| 214 for (i = 1; i < GetNumCells(reg); i++) { | |
| 215 reg.Insert(reinterpret_cast<void*>(i), 0, ctx); | |
| 216 } | |
| 217 | |
| 218 // Adding just one extra element might still work because the allocated memory | |
| 219 // is rounded up to the page size. Adding a page full of elements should cause | |
| 220 // overflow. | |
| 221 const size_t cells_per_page = GetNumCellsPerPage(); | |
| 222 | |
| 223 ASSERT_DEATH(for (size_t j = 0; j < cells_per_page; j++) { | |
| 224 reg.Insert(reinterpret_cast<void*>(i + j), 0, ctx); | |
| 225 }, ""); | |
| 226 } | |
| 227 | |
| 228 } // namespace trace_event | |
| 229 } // namespace base | |
| OLD | NEW |