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Unified Diff: src/core/SkPictureRecord.cpp

Issue 137093004: Collapse matrix & clip stack in PictureRecord (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Fixed over application of SK_ prefix Created 6 years, 10 months ago
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Index: src/core/SkPictureRecord.cpp
===================================================================
--- src/core/SkPictureRecord.cpp (revision 13386)
+++ src/core/SkPictureRecord.cpp (working copy)
@@ -43,9 +43,15 @@
fBitmapHeap = SkNEW(SkBitmapHeap);
fFlattenableHeap.setBitmapStorage(fBitmapHeap);
fPathHeap = NULL; // lazy allocate
+#ifndef SK_COLLAPSE_MATRIX_CLIP_STATE
fFirstSavedLayerIndex = kNoSavedLayerIndex;
+#endif
fInitialSaveCount = kNoInitialSave;
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.init(this);
+#endif
}
SkPictureRecord::~SkPictureRecord() {
@@ -139,10 +145,15 @@
}
int SkPictureRecord::save(SaveFlags flags) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.save(flags);
+#else
// record the offset to us, making it non-positive to distinguish a save
// from a clip entry.
fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten());
this->recordSave(flags);
+#endif
return this->INHERITED::save(flags);
}
@@ -157,6 +168,11 @@
int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
+
+ int count;
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ count = fMCMgr.saveLayer(bounds, paint, flags);
+#else
// record the offset to us, making it non-positive to distinguish a save
// from a clip entry.
fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten());
@@ -164,6 +180,7 @@
if (kNoSavedLayerIndex == fFirstSavedLayerIndex) {
fFirstSavedLayerIndex = fRestoreOffsetStack.count();
}
+#endif
/* Don't actually call INHERITED::saveLayer, because that will try to allocate
an offscreen device (potentially very big) which we don't actually need
@@ -171,13 +188,13 @@
clip starts out the size of the picture, which is often much larger
than the size of the actual device we'll use during playback).
*/
- int count = this->INHERITED::save(flags);
+ count = this->INHERITED::save(flags);
this->clipRectBounds(bounds, flags, NULL);
return count;
}
void SkPictureRecord::recordSaveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags) {
+ SaveFlags flags) {
// op + bool for 'bounds'
uint32_t size = 2 * kUInt32Size;
if (NULL != bounds) {
@@ -198,7 +215,11 @@
}
bool SkPictureRecord::isDrawingToLayer() const {
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ return fMCMgr.isDrawingToLayer();
+#else
return fFirstSavedLayerIndex != kNoSavedLayerIndex;
+#endif
}
/*
@@ -577,6 +598,14 @@
SkASSERT(fRestoreOffsetStack.count() > 1);
#endif
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ if (fMCMgr.getSaveCount() == 1) {
+ return;
+ }
+
+ // TODO: don't write the restore to the op stream for normal saves
+ fMCMgr.restore();
+#else
// check for underflow
if (fRestoreOffsetStack.count() == 0) {
return;
@@ -609,59 +638,86 @@
}
fRestoreOffsetStack.pop();
+#endif
return this->INHERITED::restore();
}
-void SkPictureRecord::recordRestore() {
+void SkPictureRecord::recordRestore(bool fillInSkips) {
uint32_t initialOffset, size;
- this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten());
+ if (fillInSkips) {
+ this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten());
+ }
size = 1 * kUInt32Size; // RESTORE consists solely of 1 op code
initialOffset = this->addDraw(RESTORE, &size);
this->validate(initialOffset, size);
}
bool SkPictureRecord::translate(SkScalar dx, SkScalar dy) {
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.translate(dx, dy);
+#else
// op + dx + dy
uint32_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
size_t initialOffset = this->addDraw(TRANSLATE, &size);
this->addScalar(dx);
this->addScalar(dy);
this->validate(initialOffset, size);
+#endif
return this->INHERITED::translate(dx, dy);
}
bool SkPictureRecord::scale(SkScalar sx, SkScalar sy) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.scale(sx, sy);
+#else
// op + sx + sy
uint32_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
size_t initialOffset = this->addDraw(SCALE, &size);
this->addScalar(sx);
this->addScalar(sy);
this->validate(initialOffset, size);
+#endif
return this->INHERITED::scale(sx, sy);
}
bool SkPictureRecord::rotate(SkScalar degrees) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.rotate(degrees);
+#else
// op + degrees
uint32_t size = 1 * kUInt32Size + sizeof(SkScalar);
size_t initialOffset = this->addDraw(ROTATE, &size);
this->addScalar(degrees);
this->validate(initialOffset, size);
+#endif
return this->INHERITED::rotate(degrees);
}
bool SkPictureRecord::skew(SkScalar sx, SkScalar sy) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.skew(sx, sy);
+#else
// op + sx + sy
uint32_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
size_t initialOffset = this->addDraw(SKEW, &size);
this->addScalar(sx);
this->addScalar(sy);
this->validate(initialOffset, size);
+#endif
return this->INHERITED::skew(sx, sy);
}
bool SkPictureRecord::concat(const SkMatrix& matrix) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.concat(matrix);
+#else
this->recordConcat(matrix);
+#endif
return this->INHERITED::concat(matrix);
}
@@ -675,12 +731,17 @@
}
void SkPictureRecord::setMatrix(const SkMatrix& matrix) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.setMatrix(matrix);
+#else
this->validate(fWriter.bytesWritten(), 0);
// op + matrix
uint32_t size = kUInt32Size + matrix.writeToMemory(NULL);
size_t initialOffset = this->addDraw(SET_MATRIX, &size);
this->addMatrix(matrix);
this->validate(initialOffset, size);
+#endif
this->INHERITED::setMatrix(matrix);
}
@@ -700,7 +761,12 @@
}
}
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) {
+ fMCMgr.fillInSkips(&fWriter, restoreOffset);
+}
+#else
+void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) {
int32_t offset = fRestoreOffsetStack.top();
while (offset > 0) {
uint32_t peek = fWriter.read32At(offset);
@@ -715,6 +781,7 @@
SkASSERT(SAVE == drawOp || SAVE_LAYER == drawOp);
#endif
}
+#endif
void SkPictureRecord::beginRecording() {
// we have to call this *after* our constructor, to ensure that it gets
@@ -726,9 +793,19 @@
void SkPictureRecord::endRecording() {
SkASSERT(kNoInitialSave != fInitialSaveCount);
this->restoreToCount(fInitialSaveCount);
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.finish();
+#endif
}
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
int SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) {
+ size_t offset = fWriter.bytesWritten();
+ this->addInt(-1);
+ return offset;
+}
+#else
+int SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) {
if (fRestoreOffsetStack.isEmpty()) {
return -1;
}
@@ -757,22 +834,30 @@
fRestoreOffsetStack.top() = offset;
return offset;
}
+#endif
bool SkPictureRecord::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.clipRect(rect, op, doAA);
+#else
this->recordClipRect(rect, op, doAA);
+#endif
return this->INHERITED::clipRect(rect, op, doAA);
}
int SkPictureRecord::recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
-
// id + rect + clip params
uint32_t size = 1 * kUInt32Size + sizeof(rect) + 1 * kUInt32Size;
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ size += kUInt32Size; // + restore offset
+#else
// recordRestoreOffsetPlaceholder doesn't always write an offset
if (!fRestoreOffsetStack.isEmpty()) {
// + restore offset
size += kUInt32Size;
}
-
+#endif
size_t initialOffset = this->addDraw(CLIP_RECT, &size);
this->addRect(rect);
this->addInt(ClipParams_pack(op, doAA));
@@ -787,7 +872,11 @@
return this->SkPictureRecord::clipRect(rrect.getBounds(), op, doAA);
}
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.clipRRect(rrect, op, doAA);
+#else
this->recordClipRRect(rrect, op, doAA);
+#endif
if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
return this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false);
} else {
@@ -796,19 +885,21 @@
}
int SkPictureRecord::recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
-
// op + rrect + clip params
uint32_t size = 1 * kUInt32Size + SkRRect::kSizeInMemory + 1 * kUInt32Size;
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ size += kUInt32Size; // + restore offset
+#else
// recordRestoreOffsetPlaceholder doesn't always write an offset
if (!fRestoreOffsetStack.isEmpty()) {
// + restore offset
size += kUInt32Size;
}
+#endif
size_t initialOffset = this->addDraw(CLIP_RRECT, &size);
this->addRRect(rrect);
this->addInt(ClipParams_pack(op, doAA));
int offset = recordRestoreOffsetPlaceholder(op);
-
this->validate(initialOffset, size);
return offset;
}
@@ -820,8 +911,12 @@
return this->clipRect(r, op, doAA);
}
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.clipPath(path, op, doAA);
+#else
int pathID = this->addPathToHeap(path);
this->recordClipPath(pathID, op, doAA);
+#endif
if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
return this->updateClipConservativelyUsingBounds(path.getBounds(), op,
@@ -832,36 +927,47 @@
}
int SkPictureRecord::recordClipPath(int pathID, SkRegion::Op op, bool doAA) {
-
// op + path index + clip params
uint32_t size = 3 * kUInt32Size;
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ size += kUInt32Size; // + restore offset
+#else
// recordRestoreOffsetPlaceholder doesn't always write an offset
if (!fRestoreOffsetStack.isEmpty()) {
// + restore offset
size += kUInt32Size;
}
+#endif
size_t initialOffset = this->addDraw(CLIP_PATH, &size);
this->addInt(pathID);
this->addInt(ClipParams_pack(op, doAA));
int offset = recordRestoreOffsetPlaceholder(op);
-
this->validate(initialOffset, size);
return offset;
}
bool SkPictureRecord::clipRegion(const SkRegion& region, SkRegion::Op op) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.clipRegion(region, op);
+#else
this->recordClipRegion(region, op);
+#endif
return this->INHERITED::clipRegion(region, op);
}
int SkPictureRecord::recordClipRegion(const SkRegion& region, SkRegion::Op op) {
// op + clip params + region
uint32_t size = 2 * kUInt32Size + region.writeToMemory(NULL);
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ size += kUInt32Size; // + restore offset
+#else
// recordRestoreOffsetPlaceholder doesn't always write an offset
if (!fRestoreOffsetStack.isEmpty()) {
// + restore offset
size += kUInt32Size;
}
+#endif
size_t initialOffset = this->addDraw(CLIP_REGION, &size);
this->addRegion(region);
this->addInt(ClipParams_pack(op, false));
@@ -872,6 +978,11 @@
}
void SkPictureRecord::clear(SkColor color) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + color
uint32_t size = 2 * kUInt32Size;
size_t initialOffset = this->addDraw(DRAW_CLEAR, &size);
@@ -880,6 +991,11 @@
}
void SkPictureRecord::drawPaint(const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index
uint32_t size = 2 * kUInt32Size;
size_t initialOffset = this->addDraw(DRAW_PAINT, &size);
@@ -890,6 +1006,11 @@
void SkPictureRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + mode + count + point data
uint32_t size = 4 * kUInt32Size + count * sizeof(SkPoint);
size_t initialOffset = this->addDraw(DRAW_POINTS, &size);
@@ -902,6 +1023,11 @@
}
void SkPictureRecord::drawOval(const SkRect& oval, const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + rect
uint32_t size = 2 * kUInt32Size + sizeof(oval);
size_t initialOffset = this->addDraw(DRAW_OVAL, &size);
@@ -912,6 +1038,11 @@
}
void SkPictureRecord::drawRect(const SkRect& rect, const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + rect
uint32_t size = 2 * kUInt32Size + sizeof(rect);
size_t initialOffset = this->addDraw(DRAW_RECT, &size);
@@ -922,6 +1053,11 @@
}
void SkPictureRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
if (rrect.isRect()) {
this->SkPictureRecord::drawRect(rrect.getBounds(), paint);
} else if (rrect.isOval()) {
@@ -939,6 +1075,11 @@
}
void SkPictureRecord::drawPath(const SkPath& path, const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + path index
uint32_t size = 3 * kUInt32Size;
size_t initialOffset = this->addDraw(DRAW_PATH, &size);
@@ -953,6 +1094,11 @@
if (bitmap.drawsNothing()) {
return;
}
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + bitmap index + left + top
uint32_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
size_t initialOffset = this->addDraw(DRAW_BITMAP, &size);
@@ -970,6 +1116,10 @@
if (bitmap.drawsNothing()) {
return;
}
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
// id + paint index + bitmap index + bool for 'src' + flags
uint32_t size = 5 * kUInt32Size;
if (NULL != src) {
@@ -993,6 +1143,11 @@
if (bitmap.drawsNothing()) {
return;
}
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// id + paint index + bitmap index + matrix
uint32_t size = 3 * kUInt32Size + matrix.writeToMemory(NULL);
size_t initialOffset = this->addDraw(DRAW_BITMAP_MATRIX, &size);
@@ -1008,6 +1163,11 @@
if (bitmap.drawsNothing()) {
return;
}
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + bitmap id + center + dst rect
uint32_t size = 3 * kUInt32Size + sizeof(center) + sizeof(dst);
size_t initialOffset = this->addDraw(DRAW_BITMAP_NINE, &size);
@@ -1024,6 +1184,11 @@
if (bitmap.drawsNothing()) {
return;
}
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + bitmap index + left + top
uint32_t size = 5 * kUInt32Size;
size_t initialOffset = this->addDraw(DRAW_SPRITE, &size);
@@ -1056,6 +1221,11 @@
void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
bool fast = !paint.isVerticalText() && paint.canComputeFastBounds();
// op + paint index + length + 'length' worth of chars + x + y
@@ -1080,6 +1250,11 @@
void SkPictureRecord::drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
size_t points = paint.countText(text, byteLength);
if (0 == points)
return;
@@ -1166,6 +1341,10 @@
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint) {
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
const SkFlatData* flatPaintData = this->getFlatPaintData(paint);
this->drawPosTextHImpl(text, byteLength, xpos, constY, paint, flatPaintData);
}
@@ -1212,6 +1391,11 @@
void SkPictureRecord::drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + paint index + length + 'length' worth of data + path index + matrix
const SkMatrix& m = matrix ? *matrix : SkMatrix::I();
uint32_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + m.writeToMemory(NULL);
@@ -1225,6 +1409,11 @@
}
void SkPictureRecord::drawPicture(SkPicture& picture) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + picture index
uint32_t size = 2 * kUInt32Size;
size_t initialOffset = this->addDraw(DRAW_PICTURE, &size);
@@ -1237,6 +1426,11 @@
const SkColor colors[], SkXfermode* xfer,
const uint16_t indices[], int indexCount,
const SkPaint& paint) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
uint32_t flags = 0;
if (texs) {
flags |= DRAW_VERTICES_HAS_TEXS;
@@ -1296,6 +1490,11 @@
}
void SkPictureRecord::drawData(const void* data, size_t length) {
+
+#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
+ fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
+#endif
+
// op + length + 'length' worth of data
uint32_t size = 2 * kUInt32Size + SkAlign4(length);
size_t initialOffset = this->addDraw(DRAW_DATA, &size);
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