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Side by Side Diff: src/core/SkMatrixClipStateMgr.cpp

Issue 137093004: Collapse matrix & clip stack in PictureRecord (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Fixed over application of SK_ prefix Created 6 years, 10 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkMatrixClipStateMgr.h"
9 #include "SkPictureRecord.h"
10
11 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord* picRecord,
12 const SkPath& pat h,
13 SkRegion::Op op,
14 bool doAA,
15 const SkMatrix& m atrix) {
16 int pathID = picRecord->addPathToHeap(path);
17
18 ClipOp& newClip = fClips.push_back();
19 newClip.fClipType = kPath_ClipType;
20 newClip.fGeom.fPathID = pathID;
21 newClip.fOp = op;
22 newClip.fDoAA = doAA;
23 newClip.fMatrix = matrix;
24 newClip.fOffset = kInvalidJumpOffset;
25 return false;
26 }
27
28 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord * picRecord,
29 const SkRegion& region,
30 SkRegion::Op op ,
31 const SkMatrix& matrix) {
32 // TODO: add a region dictionary so we don't have to copy the region in here
33 ClipOp& newClip = fClips.push_back();
34 newClip.fClipType = kRegion_ClipType;
35 newClip.fGeom.fRegion = SkNEW(SkRegion(region));
36 newClip.fOp = op;
37 newClip.fDoAA = true; // not necessary but sanity preserving
38 newClip.fMatrix = matrix;
39 newClip.fOffset = kInvalidJumpOffset;
40 return false;
41 }
42
43 void SkMatrixClipStateMgr::WriteDeltaMat(SkPictureRecord* picRecord,
44 const SkMatrix& current,
45 const SkMatrix& desired) {
46 SkMatrix delta;
47 current.invert(&delta);
48 delta.preConcat(desired);
49 picRecord->recordConcat(delta);
50 }
51
52 // Note: this only writes out the clips for the current save state. To get the
53 // entire clip stack requires iterating of the entire matrix/clip stack.
54 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(SkMatrix* curMat ,
55 SkPictureRecord* picRecord,
56 bool* overrideFi rstOp) {
57 for (int i = 0; i < fClips.count(); ++i) {
58 ClipOp& curClip = fClips[i];
59
60 SkRegion::Op op = curClip.fOp;
61 if (*overrideFirstOp) {
62 op = SkRegion::kReplace_Op;
63 *overrideFirstOp = false;
64 }
65
66 // TODO: re-add an internal matrix dictionary to not write out
67 // redundant matrices.
68 // TODO: right now we're writing out the delta matrix from the prior
69 // matrix state. This is a side-effect of writing out the entire
70 // clip stack and should be resolved when that is fixed.
71 SkMatrixClipStateMgr::WriteDeltaMat(picRecord, *curMat, curClip.fMatrix) ;
72 *curMat = curClip.fMatrix;
73
74 switch (curClip.fClipType) {
75 case kRect_ClipType:
76 curClip.fOffset = picRecord->recordClipRect(curClip.fGeom.fRRect.rec t(),
77 op, curClip.fDoAA);
78 break;
79 case kRRect_ClipType:
80 curClip.fOffset = picRecord->recordClipRRect(curClip.fGeom.fRRect, o p,
81 curClip.fDoAA);
82 break;
83 case kPath_ClipType:
84 curClip.fOffset = picRecord->recordClipPath(curClip.fGeom.fPathID, o p,
85 curClip.fDoAA);
86 break;
87 case kRegion_ClipType:
88 curClip.fOffset = picRecord->recordClipRegion(*curClip.fGeom.fRegion , op);
89 break;
90 default:
91 SkASSERT(0);
92 }
93 }
94 }
95
96 // Fill in the skip offsets for all the clips written in the current block
97 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::fillInSkips(SkWriter32* wr iter,
98 int32_t restor eOffset) {
99 for (int i = 0; i < fClips.count(); ++i) {
100 ClipOp& curClip = fClips[i];
101
102 if (-1 == curClip.fOffset) {
103 continue;
104 }
105 SkDEBUGCODE(uint32_t peek = writer->read32At(curClip.fOffset);)
106 SkASSERT(-1 == peek);
107 writer->write32At(curClip.fOffset, restoreOffset);
108 SkDEBUGCODE(curClip.fOffset = -1;)
109 }
110 }
111
112 SkMatrixClipStateMgr::SkMatrixClipStateMgr()
113 : fPicRecord(NULL)
114 , fCurOpenStateID(kIdentityWideOpenStateID)
115 , fMatrixClipStack(sizeof(MatrixClipState),
116 fMatrixClipStackStorage,
117 sizeof(fMatrixClipStackStorage)) {
118 fCurMCState = (MatrixClipState*)fMatrixClipStack.push_back();
119 new (fCurMCState) MatrixClipState(NULL, 0); // balanced in restore()
120 }
121
122
123 int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) {
124 SkDEBUGCODE(this->validate();)
125
126 MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back();
127 new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore()
128 fCurMCState = newTop;
129
130 SkDEBUGCODE(this->validate();)
131
132 return fMatrixClipStack.count();
133 }
134
135 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint,
136 SkCanvas::SaveFlags flags) {
137 int result = this->save(flags);
138 ++fCurMCState->fLayerID;
139 fCurMCState->fIsSaveLayer = true;
140
141 fCurMCState->fSaveLayerBracketed = this->call(kOther_CallType);
142 fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID;
143 fPicRecord->recordSaveLayer(bounds, paint,
144 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl ip_SaveFlag));
145 return result;
146 }
147
148 void SkMatrixClipStateMgr::restore() {
149 SkDEBUGCODE(this->validate();)
150
151 if (fCurMCState->fIsSaveLayer) {
152 if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) {
153 fPicRecord->recordRestore(); // Close the open block
154 }
155 // The saveLayer's don't carry any matrix or clip state in the
156 // new scheme so make sure the saveLayer's recordRestore doesn't
157 // try to finalize them (i.e., fill in their skip offsets).
158 fPicRecord->recordRestore(false); // close of saveLayer
159
160 // Close the Save that brackets the saveLayer. TODO: this doesn't handle
161 // the skip offsets correctly
162 if (fCurMCState->fSaveLayerBracketed) {
163 fPicRecord->recordRestore(false);
164 }
165
166 // MC states can be allowed to fuse across saveLayer/restore boundaries
167 fCurOpenStateID = kIdentityWideOpenStateID;
168 }
169
170 fCurMCState->~MatrixClipState(); // balanced in save()
171 fMatrixClipStack.pop_back();
172 fCurMCState = (MatrixClipState*)fMatrixClipStack.back();
173
174 SkDEBUGCODE(this->validate();)
175 }
176
177 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat e
178 int32_t SkMatrixClipStateMgr::NewMCStateID() {
179 // TODO: guard against wrap around
180 // TODO: make uint32_t
181 static int32_t gMCStateID = kIdentityWideOpenStateID;
182 ++gMCStateID;
183 return gMCStateID;
184 }
185
186 bool SkMatrixClipStateMgr::call(CallType callType) {
187 SkDEBUGCODE(this->validate();)
188
189 if (kMatrix_CallType == callType || kClip_CallType == callType) {
190 fCurMCState->fMCStateID = NewMCStateID();
191 SkDEBUGCODE(this->validate();)
192 return false;
193 }
194
195 SkASSERT(kOther_CallType == callType);
196
197 if (fCurMCState->fMCStateID == fCurOpenStateID) {
198 // Required MC state is already active one - nothing to do
199 SkDEBUGCODE(this->validate();)
200 return false;
201 }
202
203 if (kIdentityWideOpenStateID != fCurOpenStateID) {
204 fPicRecord->recordRestore(); // Close the open block
205 }
206
207 // Install the required MC state as the active one
208 fCurOpenStateID = fCurMCState->fMCStateID;
209
210 fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag);
211
212 // write out clips
213 SkDeque::F2BIter iter(fMatrixClipStack);
214 bool firstClip = true;
215
216 SkMatrix curMat = SkMatrix::I();
217 for (const MatrixClipState* state = (const MatrixClipState*) iter.next();
218 state != NULL;
219 state = (const MatrixClipState*) iter.next()) {
220 state->fClipInfo->writeClip(&curMat, fPicRecord, &firstClip);
221 }
222
223 // write out matrix
224 if (!fCurMCState->fMatrixInfo->fMatrix.isIdentity()) {
225 // TODO: writing out the delta matrix here is an artifact of the writing
226 // out of the entire clip stack (with its matrices). Ultimately we will
227 // write out the CTM here when the clip state is collapsed to a single p ath.
228 WriteDeltaMat(fPicRecord, curMat, fCurMCState->fMatrixInfo->fMatrix);
229 }
230
231 SkDEBUGCODE(this->validate();)
232
233 return true;
234 }
235
236 void SkMatrixClipStateMgr::finish() {
237 if (kIdentityWideOpenStateID != fCurOpenStateID) {
238 fPicRecord->recordRestore(); // Close the open block
239 fCurOpenStateID = kIdentityWideOpenStateID;
240 }
241 }
242
243 #ifdef SK_DEBUG
244 void SkMatrixClipStateMgr::validate() {
245 if (fCurOpenStateID == fCurMCState->fMCStateID) {
246 // The current state is the active one so all its skip offsets should
247 // still be -1
248 SkDeque::F2BIter iter(fMatrixClipStack);
249
250 for (const MatrixClipState* state = (const MatrixClipState*) iter.next() ;
251 state != NULL;
252 state = (const MatrixClipState*) iter.next()) {
253 state->fClipInfo->checkOffsetNotEqual(-1);
254 }
255 }
256 }
257 #endif
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