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1 // Copyright 2015 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_TEST_FEEDBACK_VECTOR_H_ | |
6 #define V8_TEST_FEEDBACK_VECTOR_H_ | |
7 | |
8 #include "src/objects.h" | |
9 | |
10 | |
11 namespace v8 { | |
12 namespace internal { | |
13 | |
14 // Helper class that allows to write tests in a slot size independent manner. | |
15 // Use helper.slot(X) to get X'th slot identifier. | |
16 class FeedbackVectorHelper { | |
mvstanton
2015/10/01 10:24:31
I wonder if we might want this in /src/type-feedba
Igor Sheludko
2015/10/01 12:46:29
I think the production code must always use slots
| |
17 public: | |
18 explicit FeedbackVectorHelper(Handle<TypeFeedbackVector> vector) | |
19 : vector_(vector) { | |
20 int slot_count = vector->Slots(); | |
21 slots_.reserve(slot_count); | |
22 TypeFeedbackMetadataIterator iter(vector); | |
23 while (iter.HasNext()) { | |
24 FeedbackVectorSlot slot = iter.Next(); | |
25 slots_.push_back(slot); | |
26 } | |
27 } | |
28 | |
29 Handle<TypeFeedbackVector> vector() { return vector_; } | |
30 | |
31 // Returns slot identifier by numerical index. | |
32 FeedbackVectorSlot slot(int index) const { return slots_[index]; } | |
33 | |
34 // Returns the number of slots in the feedback vector. | |
35 int slot_count() const { return static_cast<int>(slots_.size()); } | |
36 | |
37 private: | |
38 Handle<TypeFeedbackVector> vector_; | |
39 std::vector<FeedbackVectorSlot> slots_; | |
40 }; | |
41 | |
42 } // namespace internal | |
43 } // namespace v8 | |
44 | |
45 #endif | |
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