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Unified Diff: content/common/gpu/media/v4l2_video_device.h

Issue 137023008: Add support for Tegra V4L2 VDA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: use scopedFD for dmabuf fds. Created 6 years, 9 months ago
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Index: content/common/gpu/media/v4l2_video_device.h
diff --git a/content/common/gpu/media/v4l2_video_device.h b/content/common/gpu/media/v4l2_video_device.h
index 92bc02fac25175b13582ea64d366c2c3b2406df4..eae3d23fddde599fde56b516bac8fa324c77ce9e 100644
--- a/content/common/gpu/media/v4l2_video_device.h
+++ b/content/common/gpu/media/v4l2_video_device.h
@@ -9,6 +9,9 @@
#ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_
#define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_
+#include "ui/gfx/size.h"
+#include "ui/gl/gl_bindings.h"
+
namespace content {
class V4L2Device {
@@ -19,7 +22,7 @@ class V4L2Device {
// Tries to create and initialize an appropriate V4L2Device object for the
// current platform and returns a scoped_ptr<V4L2Device> on success else
// returns NULL.
- static scoped_ptr<V4L2Device> Create();
+ static scoped_ptr<V4L2Device> Create(EGLContext egl_context);
// Parameters and return value are the same as for the standard ioctl() system
// call.
@@ -50,7 +53,31 @@ class V4L2Device {
int flags,
unsigned int offset) = 0;
virtual void Munmap(void* addr, unsigned int len) = 0;
+
+ // Does all the initialization of V4L2Device, returns true on success.
+ virtual bool Initialize() = 0;
+
+ // This method is used to create an EglImage since each V4L2Device
+ // may use a different method of acquiring one and associating it to the
+ // given texture. The texture_id is used to bind the texture to the created
+ // eglImage. buffer_index can be used to associate the created EglImage by
+ // the underlying V4L2Device implementation.
+ virtual EGLImageKHR CreateEGLImage(EGLDisplay egl_display,
+ GLuint texture_id,
+ gfx::Size frame_buffer_size,
+ unsigned int buffer_index) = 0;
+
+ // This method destroys the EGLImage.
+ virtual EGLBoolean DestroyEGLImage(EGLDisplay egl_display,
+ EGLImageKHR egl_image) = 0;
+
+ // This method returns the supported texture target for the V4L2Device.
+ virtual GLenum GetTextureTarget() = 0;
+
+ // Returns the preferred pixel format supported by this V4L2Device.
+ virtual uint32 PreferredOutputFormat() = 0;
};
+
} // namespace content
#endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_

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