Chromium Code Reviews| Index: content/common/gpu/media/v4l2_video_decode_accelerator.cc |
| diff --git a/content/common/gpu/media/v4l2_video_decode_accelerator.cc b/content/common/gpu/media/v4l2_video_decode_accelerator.cc |
| index 587da6bbc04ed5449ccadf7bf00f693f9273d3e4..7006f95a036ffdd1a2f03d174583b73512c08e71 100644 |
| --- a/content/common/gpu/media/v4l2_video_decode_accelerator.cc |
| +++ b/content/common/gpu/media/v4l2_video_decode_accelerator.cc |
| @@ -270,6 +270,8 @@ bool V4L2VideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile, |
| format.fmt.pix_mp.pixelformat = V4L2_PIX_FMT_NV12M; |
| IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format); |
| + memset(¤t_format_, 0, sizeof(current_format_)); |
| + |
| // Subscribe to the resolution change event. |
| struct v4l2_event_subscription sub; |
| memset(&sub, 0, sizeof(sub)); |
| @@ -360,9 +362,8 @@ void V4L2VideoDecodeAccelerator::AssignPictureBuffers( |
| attrs[13] = output_record.fds[1]; |
| attrs[15] = 0; |
| attrs[17] = frame_buffer_size_.width(); |
| - |
| - EGLImageKHR egl_image = eglCreateImageKHR( |
| - egl_display_, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attrs); |
| + EGLImageKHR egl_image = device_->CreateEGLImage( |
| + egl_display_, attrs, buffers[i].texture_id(), i); |
| if (egl_image == EGL_NO_IMAGE_KHR) { |
| DLOG(ERROR) << "AssignPictureBuffers(): could not create EGLImageKHR"; |
| // Ownership of EGLImages allocated in previous iterations of this loop |
| @@ -372,9 +373,6 @@ void V4L2VideoDecodeAccelerator::AssignPictureBuffers( |
| return; |
| } |
| - glBindTexture(GL_TEXTURE_EXTERNAL_OES, buffers[i].texture_id()); |
| - glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, egl_image); |
| - |
| output_record.egl_image = egl_image; |
| output_record.picture_id = buffers[i].id(); |
| free_output_buffers_.push(i); |
| @@ -744,6 +742,7 @@ bool V4L2VideoDecodeAccelerator::DecodeBufferInitial( |
| // Run this initialization only on first startup. |
| if (decoder_state_ == kInitialized) { |
| DVLOG(3) << "DecodeBufferInitial(): running initialization"; |
| + current_format_ = format; |
| // Success! Setup our parameters. |
| if (!CreateBuffersForFormat(format)) |
| return false; |
| @@ -1005,7 +1004,31 @@ void V4L2VideoDecodeAccelerator::DequeueEvents() { |
| if (ev.type == V4L2_EVENT_RESOLUTION_CHANGE) { |
| DVLOG(3) << "DequeueEvents(): got resolution change event."; |
| DCHECK(!resolution_change_pending_); |
| - resolution_change_pending_ = true; |
| + // Check if we already have current_format_ set or this is an event |
| + // to trigger decoder initialization. |
| + if ((current_format_.fmt.pix_mp.width == 0) || |
| + (current_format_.fmt.pix_mp.height == 0)) { |
| + DVLOG(3) << "DequeueEvents(): Decoder init through resolution change "; |
| + resolution_change_pending_ = true; |
| + } else { |
| + // Check if this is real RESOLUTION CHANGE event or not. |
| + struct v4l2_format format; |
| + bool again = false; |
| + bool ret = GetFormatInfo(&format, &again); |
| + if (!ret || again) { |
| + DVLOG(3) << "DequeueEvents(): GetFormatInfo() failed "; |
| + NOTIFY_ERROR(PLATFORM_FAILURE); |
| + return; |
| + } |
| + if ((format.fmt.pix_mp.width != current_format_.fmt.pix_mp.width) || |
| + (format.fmt.pix_mp.height != current_format_.fmt.pix_mp.height)) { |
| + DVLOG(2) << "DequeueEvents(): Resolution change detected"; |
| + current_format_ = format; |
| + resolution_change_pending_ = true; |
| + } else { |
| + DVLOG(2) << "DequeueEvents(): Dropping resolution change event"; |
| + } |
| + } |
|
sheu
2014/03/21 23:19:54
Pawel brought up the point that it might be a chan
shivdasp
2014/03/24 06:01:27
Done, please refer patchset#9.
On 2014/03/21 23:19
|
| } else { |
| DLOG(FATAL) << "DequeueEvents(): got an event (" << ev.type |
| << ") we haven't subscribed to."; |
| @@ -1759,7 +1782,7 @@ bool V4L2VideoDecodeAccelerator::CreateOutputBuffers() { |
| client_, |
| output_buffer_map_.size(), |
| frame_buffer_size_, |
| - GL_TEXTURE_EXTERNAL_OES)); |
| + device_->GetTextureTarget())); |
| // Wait for the client to call AssignPictureBuffers() on the Child thread. |
| // We do this, because if we continue decoding without finishing buffer |